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Everything posted by eUK Nibbler
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OH-6A by Tobsen and Eightball
eUK Nibbler replied to tobi's topic in Flyable/Drivable Mods for DCS World
It's a fantastic mod as is, thanks for your work. Respect. -
Jester Can't Hold Target Designation in LANTIRN
eUK Nibbler replied to bonesvf103's topic in DCS: F-14A & B
Lantrin works fine when working, It's just the Ai functions of the F14 don't work rn in MP. -
Jester Can't Hold Target Designation in LANTIRN
eUK Nibbler replied to bonesvf103's topic in DCS: F-14A & B
In MP Jester seems to become pretty useless, Lantrin is useless as he can't keep it on target and He seems blind to all enemy aircraft, apart from informing you of spikes and mud spikes. Shame, It's my favourite module, pls fix sirs. -
Feedback Thread - F-14 Tomcat Patch, October 30th 2024
eUK Nibbler replied to IronMike's topic in DCS: F-14A & B
Love the vids mate. -
OH-6A by Tobsen and Eightball
eUK Nibbler replied to tobi's topic in Flyable/Drivable Mods for DCS World
Will we be seeing an, in cockpit pilot model? -
Is anyone capable of giving the interior a make over, some wear and tear to bring it to life?
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UH-1H Revamp by Massun92
eUK Nibbler replied to Massun92's topic in Flyable/Drivable Mods for DCS World
Don't suppose you fancy making a simple mod to extend the wake behind the supper carriers? Low hanging fruit for ED but guess they don't have the time to bother. The real wake is way longer and helps line up when recovering to the ship. Love your mods either way though Massun. Looking forward to seeing your Huey work -
THE "MUST-HAVE" MODS IN YOUR OPINION!
eUK Nibbler replied to BlackFalco's topic in Static/AI Mods for DCS World
His missions and mods are great, he spends a great deal of time and effort on them and is a super nice guy too. Fingers crossed he can turn a corner soon. -
THE "MUST-HAVE" MODS IN YOUR OPINION!
eUK Nibbler replied to BlackFalco's topic in Static/AI Mods for DCS World
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At 53 pages deep, it's a lot of hassle to scour these pages and all the other threads dedicated to the Goshawk... So I'm gonna try and ask here. Is there any work continuing to improve the Goshawk? Mainly thinking mods to change the interior and exterior models to make it look more weathered and used? or add any extra functionality? Cheers.
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Middle Eastern Asset pack for current/future Middle East maps
eUK Nibbler replied to Devil 505's topic in DCS Core Wish List
This is a very good point, there's no civilians to avoid. it's just hunt the heat source. Could do with better civilian traffic too, especially in Afghanistan cities. Trying to track enemy without civilian casualties would be fun. Could set triggers on civilians that end the mission as a failure if killed. Or hunting for a specific vehicle type/colour on open roads. -
Still one of the best mods for DCS.
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New Virtual Red Arrows Bae Hawk T1 model coming soon!
eUK Nibbler replied to RED9R1pper's topic in 3D Modeling for DCS World
Has anyone done a worn interior/exterior for the Goshawk, it's such a great model but just too clean -
Just found this, thank you.
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Trying to use laser mavs with lightening pod but when I try to box the mav on stores page it goes to laser search mode on the mfd. I can't seem to paint it with the TPOD and hand it off to the mav. I am being special but don't know why/how?
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reported Muliplayer Server Screen Freezing
eUK Nibbler replied to Gui_Santos's topic in Multiplayer Bugs
Yup same here too, no changes, played yesterday on 4YA Normandy now can't use the multi player section. -
Seen a few people here say the 8kx is a step up in clarity to the g2. Incorrect, the g2 is way sharper in its sweet spot, its just that it's sweet spot is smaller. Just got the 8kx (nope not a paid shill) and will report back. Atm it's a pain in the arse mixed with great potential so will get back to you. Fps seems OK BTW, it's just the ipd/sweetspot focus giving me crap.
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Turn terrain shadows completely off, you get used to it really quick.
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apparently loosing terrain shadows helps
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ED are working on vulkan. Q3 is a target. if we're lucky we'll see it next year. best put the dust covers on my Hotas then ;-/ I've changed/trailed enough settings to get it reasonably smooth. Things i've learned.... Clouds on standard, they dance around more on low and in VR higher setting doesn't look better but really cost you. Don't turn of Hyperthreading like some say, makes it slightly worse (i have 10900k) Legacy Reproduction mode in steam vr doesn't help. In G2 turning down native resolution to 80% helps massively and doesn't effect picture noticeably enough to care..plus you can keep MSAA at x 4 with really helps get rid of shimmer/jaggies (highly recommended) Turn shadows to medium, terrain shadows off (you get used to it almost immediately) terrain textures to low (you wont notice trust me). Turn preload radius down to 4000 (it helps and you won't see a difference in game) Turn wake turbulence off in gameplay section as it uses a lot of comp power to work out wake for all aircraft. Don't use antialiasing as it just makes shit blurry and is labour intensive. (the MSAA setting works way better) Keep textures and cockpit resolution high as why play DCS if the plane looks pants!? Make sure you RAM has XMP profile (in bios or tuning app) on as you need all the speed you can get with RAM. Set reprojection mode to forced on in steam vr as it switching on and off will make you sick and have extra judders. OC your CPU a little if poss inc Cache a little. Keep forest details to max as it makes trees do weird distracting shit if you dont. Scenery details for me is 0.5 as it doesnt do distracting stuff at that level. Forest visibility is VERY labour intensive so have as low as you can stand, mines at 80% (trees popping up outa no where is crap). heat blur off (looks weird in VR) no SSAA SSLR SSAO on. no lens effects (pants in VR anyway) Water to low, helps a lot plus helps stop jaggies with rivers and streams (unless when you dogfight you look for little wave tops like a tourist?!) Civ traffic off. Resolution in dcs system page to a low setting as this is just the resolution it displays in that little window on your desktop (remember this is for VR people only). cockpit illumination off as its crap. no vsync . no rain droplets unless you really want it. Pretty sure you may want to argue against a lot of this as there's things you think you can't live with out but hey ho. Fire animations/smoke and anything running a script... like moving ground forces etc are gonna play a part that we can't avoid easily but this setup alowwed me to play steady on a MP sever on Channel map and Normandy map plus do carrier ops in an F14b and just about hold in there when things got hectic. One last thing if you use a targetting pod of any kind thats looking at an area with smoke, fire, ground forces etc you will enter the "flick book" zone.
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Basically the cloud system has added some extra strain in fps, the new fire animation is brutal on fps and smoke is a killer too. Any MP with a lot of scripts running crushes your CPU. VR will NEVER be any good in DCS. The whole thing would need a redesign from the ground up as its clearly bloated and outdated. I love this game but their needs to be more focus on game engine refinement/overhaul or things will just get worse. If IL2 or War Thunder or some other new game suddenly shifts its focus to a more Sim style play, DCS will leak players very quickly. You want new players?! give them a new/exiting experience.... "Flight Simulator" in VR.... with ammunition/bombs etc!! It's ok having new modules etc but if its just the same experience over and over but in a slightly different aircraft skin... what's the pull for new players? Sitting in the cockpit in VR is amazing... till the FPS turns to crap I hear people say all the time that they've been thinking about VR a lot but they hear from other players how bad it is and they're just waiting for it to get better, how long till they get bored of the same ol thing over and over and just leave to find a different game? I genuinely think VR could save DCS from a slow death.