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Everything posted by gnomechild
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Someone else I talked to had the same issue and fixed it by enabling "easy communications" and disabling it again
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Sidewinders/Magics on outer wing pylons discussion centralization thread
gnomechild replied to PetRock's topic in Aerges
Ah I gotcha. Yeah personally I'd like to see an F1CG thrown in. Trade the 530s for 4 sidewinders. Would be fun. Love Greek jets -
Sidewinders/Magics on outer wing pylons discussion centralization thread
gnomechild replied to PetRock's topic in Aerges
I disagree. I think it was probably a bit complicated as at the very least you'd have to update the circuitry for the logic of which missile to fire, and also have a way to indicate that those were locked on. Obviously this is not insurmountable as the the Greek F1s carried four sidewinders using the outer wing stations. But if it was never actually done beyond one test aircraft I think it makes more sense for Aerges to just stick to modelling the weapons system that they have access to and that fits the variant we're getting -
Sidewinders/Magics on outer wing pylons discussion centralization thread
gnomechild replied to PetRock's topic in Aerges
Yep! According to Aerges who know people, all the F1s in service (all got Cyrano IVMs by the mid 80s) were capable of firing the Super 530 -
Right, I just meant in terms of what we're getting in game there won't be an effective difference between a retrofitted 1st/2nd lot and a 3rd lot from what I understand
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I hope the devs see this and are able to adjust the behavior of the SA-8 accordingly. Should be a lot more dangerous
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It will be a 3rd tranche configuration of the CE since it has the IVM radar and integral countermeasures
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Dear Aerges, If the manual is in a state to be released any time before the 20th, would you consider making it available online? I'd love to get the chance to study up on the CE before it's here and I'm sure I'm not the only one.
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fixed The sabre is around 741lbs underweight as modeled.
gnomechild replied to Tim_Fragmagnet's topic in Bugs and Problems
What's a more likely scenario: A: The devs misinterpreted the empty weight value in the manual since the convention of empty weight not including guns is not standard practice in flight manuals for many other countries. The missing weight in game would then almost perfectly accounted for by the weight of 6 AN/M3s + oil / fluids. B: The Sabre we have in game is modelled off a specific serial number with associated documents that show it's particular weight to be 700lbs less than other Sabres.- 16 replies
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Yeah AFAIK the ELINT pods wouldn't be much use without an INS system. So it would make sense that they're not used on the CE
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Is there any information on what the "Log engine physical data" special option is for? I can see the spreadsheet, but it's not clear what it's for. I'm assuming it's just a development feature, but I'm excited by the prospect that maybe the Mirage can "remember" it's engine between sessions at some point
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Let's wait til the F1 is actually released, let alone all the variants done.
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Yeah I'm aware. Just talking about IRL capabilities. If they add it to the module it's a "what if" thing. Which is fine I guess. I'm not into that but we're probably not going to get an EQ any time soon. Hopefully it's a little more imaginative than the Sea Eagle if they decide to do that
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Not to "well akshually", but well, actually the F1M did not have the capability to launch Exocet missiles. The upgraded IVM radar had a sea search mode, but none of the necessary modifications were made to the airframe for actually using them. And Spain never bought Exocets or intended to use them for the F1 considering they were already operating F-18s for a number of years by the time the M came around. The only F1 variant actually capable of using Exocet missiles that I know of are Iraqi EQs. Maybe the fancy Ecuadorian ones can now but idk much about those.
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Completely agree on the labels. I couldn't care less whether a module is "early access" or not. It's all about what features it actually has. And with how much DCS is developing and changing, modules really are never "done" anyway
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Yeah that's totally fair and I get it from a development perspective. Just want my Iranian Tomcat! Lol
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Well, this is disappointing. I think the Iranian Tomcat is a feature most of the community would get a lot of use out of and it would fit so well into many of the scenarios that currently work best in DCS. Also, I don't mean this to be insulting but how in the world is TARPS a higher priority? What does a recon pod do in DCS? Bonus feature or not, it's now part of the promise for the module in the roadmap. And people newer to DCS (such as myself) were apparently not aware it was just a bonus add-on. I've been hoping for the 95GR since I bought the Tomcat
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Very cool! lol. I love it. Are we sure it's not a feature of the real jet?
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Now: would I enjoy M2K if I love AJS-37?
gnomechild replied to VR Flight Guy in PJ Pants's topic in M-2000
Ordinally I'd just say "It's a Mirage! Buy it!". Because it's a Mirage 2000C. What's not to love? But the last months have seen such an incredible amount of love and attention poured into this module from Razbam (and some very cool help from the French AdA) that I would say that anyone who enjoys flight simming and full fidelity modules owes it to themselves to get the Mirage. It's an incredible experience. Nothing else in DCS currently matches the detail of the radar modelling either. -
The Kerman Campaign by Ground Pounder Sims - in development
gnomechild replied to ChillNG's topic in AV-8B N/A
Yeah it's definitely a shame. The FOB looks incredible. Looks just like the stuff you see in pictures. Don't cull too much. I'm sure plenty of people can run it alright. The mission was really a lot of fun. Voice acting was top notch and I really enjoyed the procedures. Got a 95! Really like the ATC and approach pattern stuff -
The Kerman Campaign by Ground Pounder Sims - in development
gnomechild replied to ChillNG's topic in AV-8B N/A
Really cool mission! Thanks for sharing. Looking forward to the campaign. One criticism, the framerate at FOB Juliet is really bad. I don't have a top end machine but I'm not exactly running a potato either. Landing was very challenging, kind of a slideshow. The detail is very cool but might be a bit heavy on units for a lot of people machines