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VR Flight Guy in PJ Pants

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Everything posted by VR Flight Guy in PJ Pants

  1. Sorry. First I meant that in terms of Augmented Reality, both QPro and Q3 support this, which is called "pass through". I tried Q3 in department store and the pass through is great, but QPro's pass through is just a bunch of colour blurs. Some may think AR is still not very applicable in our hobby -- flight sim. But I have seen videos using AR where the cockpit is physical and the outside view is rendered entirely inside the headset. No, I have no experience with Q3 in terms of PCVR. I would say it is a much better headset in terms of AR which is supported by both Oculus Link and VD. And, as above, we start seeing somebody using AR in flight sim. And in my narrow understanding, USB-C does not have the bandwidth for high-res PCVR, I would agree to some that DP or LAN is the way to go, and to be clear, I have no experience with DP-based headset.
  2. QPro has eye tracking but Q3 only has functioning AR, which implies that QPro is not only worse, actually it is rubbish.
  3. Just call me VRFGiPJP will do. My handle is quite a handful I know.
  4. I used to use Oculus Link (cough) cable and now switched to Virtual Desktop with my QPro, which is sadly not available anymore, and go wireless, unless I am doing benchmarks. Good: No cables VDXR is more efficient than Oculus OpenXR, at least on paper Desktop mode by default Not sure if it is better than AirLink in terms of quality and performance Colour adjustment option available without the use of Reshade Handtracking support is far better than Oculus Link More customisation and options available like bit-rate, upscaling without leaving the VD environment No so good: No cable means there is short battery life Like other wireless solution, a dedicated wifi router is a must, which also comes with the need to setup a subnetwork and it is not for everyone. VD has no USB connectivity support. Even with the best wireless solution, the transfer rate is still no match with USB-C and other wired solutions, which are more direct and less expensive
  5. Another noob question: AFAIK, there is only one profile for prop and one for chopter. What about jet? If one is flying, say F-15C which as no profile by default, which profile would you use as default?
  6. Do you guys use simFFB together? I wonder how this utility would fit in. Thank you in advanced.
  7. This is the most requested feature. GS had a video quite some time ago featuring a VT-enabled version which was never released. Good luck!
  8. Using the same doctrine as answering “Are you a god” question, when somebody asks if they should buy something on the internet, always say “yes”.
  9. If you think that was touchy: asking for experience and enquiry about possible problem are very different thing, at least to me understanding of the English language. Moving on.
  10. Yeah, at least this Jester did not punch out on me...
  11. Where in my word mentioned "problem"? I say how it would feel like when both come hand-in-hand. That's all.
  12. Anyone tried it with DCRealistic? How would that play like?
  13. Downloading now. I don't have to redo the thunderstorm effects, right?
  14. Any video telling how to setup one for DCS?
  15. Thanks for your interest and dig up this old post. Hope this helps. Sorry about the quality of the images.
  16. As for the SA map at low alt, trying to stay on topic, as the terrain type is so diverse, it is hard to compare with Kola. Disclaimer: I am no expert to these locations, the comparisons below are likely to be far from correct and fair. Depending on your yardstick, and where you are looking at, say Falklands, it is not even to the quality level of PG. Another complaint: runway is still way too smooth when compared to Marianas and NTTR, and shares the symptom with Kola. Near to the Andes, tress are surprisingly spare. I am not sure if it is the case IRL, but the plant density is no where near to Caucasus and even Syria. If you looks for some particular famous peaks in the region, they have nothing resembling the look IRL, to be fair, no commercial simulation I can afford gets it right. If you mostly fly in helos, I would say Falklands looks better than many parts of Kola but it is no Syria, NTTR or Caucasus in terms of overall quality (surprisingly I like many parts of Afghanistan which has higher resolution) . And they have yet to fix the shorelines which Kola looks a bit more realistic.
  17. Oh, I just want to ask and confirm about the "focus_multiplier" thing. May be I should quote this instead for easier conversation: [Oculus] horizontal_focus_section=0.3 vertical_focus_section=0.3 peripheral_multiplier=0.4 focus_multiplier=1 debug_eye_gaze=0 debug_focus_view=0
  18. VD does not directly link cable if my understanding is correct. I use dedicated WiFi router for the use of VD. I do not turn on any super sampling or ASW. To clarify further, this is the setting.cfg for QVFR: [VirtualDesktopXR] horizontal_focus_section=0.3 vertical_focus_section=0.3 peripheral_multiplier=0.4 focus_multiplier=1.0 debug_eye_gaze=0 debug_focus_view=0 So for the sampling, it would be the parameter "focus_multiplier".
  19. Just a humble QPro via VD, so the mileage varies. The "QV Default" is 121, I think I better change it to 100 and see what happens.
  20. Okay, it is not too hard. I just can't turn on the strobe light on the player plane!
  21. Thank you guys! I know I need to learn more.
  22. You mean the Foveate resolution when you talk about "sampling", right? I think I am having the default of 200... Also, without QVFR, the spotting dots are not any better either...
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