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Everything posted by DSplayer
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Turns out Spudknocker was given the wrong build or recorded on the wrong build.
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There is no (perceivable or visible) difference between the aerodynamic and engine modeling for the AIM-120 API and the SD-10 API as the majority of the differences are purely seeker based (and those seeker changes seem to be in the backend). Technically it would be easy to convert over from the SD-10 to the newer AMRAAM API for personal testing but I am currently unable to at the moment. The last time I attempted to do that, there were some unforeseen abnormalities when using the modified SD-10 but that was months ago. EDIT: I've actually decided to port it over myself now and it seems to perform pretty well with my 5 mins of testing. I'll post it here so you guys can give it a check. Most of the values should be the same as the normal SD-10 with some variables rearranged so I could manage them a bit easier when comparing with the AIM-120C-5. This zip file should be OVGME ready. It's for your root DCS installation folder. SD-10 New AIM-120 API May 2023 DSplayer.zip EDIT 2: Ok one of my buddies decided to test this out and it does appear that there is probably something that is required from the JF-17's so that the INS works correctly and I am unable to change anything so it works properly. At the moment it appears to just fly straight after losing lock and doesn't feel like it has an INS. Feel free to test it out more however.
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AIM-23 Hawk for F-14 Tomcat
DSplayer replied to DSplayer's topic in Utility/Program Mods for DCS World
Slight update on the update status of the mod. I'm planning on updating this mod after the next OB patch comes out just in case something gets changed like last time. We're pretty close to the monthly OB patch so it would save me some effort if I just wait it out. Also hopefully I will have an updated drag model for the Hawk missile in this upcoming patch so it doesn't reach Mach 5 on the deck. -
how to put wing in manual mode and carrier trap MLAW
DSplayer replied to dave76's topic in DCS: F-14A & B
There should be keybinds to put the wing into the manual mode (once you engage the spider gear so the CADC can move the wings). IRL they are controls on the throttle (4 way HAT with AUTO, Forward, Aft, Bomb as the options). Max trap does seem to be 54000 lbs. -
You should update your VUX mod. After 2.8.3, the mirrors got changed slightly and that broke compatibility with existing mods that weren't updated. You can manually update your currently installed mod by adding the lines of code to the description.lua (if you don't want to update your mod by downloading from the source):
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AIM-23 Hawk for F-14 Tomcat
DSplayer replied to DSplayer's topic in Utility/Program Mods for DCS World
Oh seems like I need to update that mod (and all the other mods) for that to work again. I'll try to get around to it maybe this weekend or so. Thanks for bringing it up! -
Because if they were to have any unforeseen delays that effects the release date, the community will once again get mad much like what happened with the pre-order date.
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I know that for the first couple of patches (and sometimes currently) that the AIM-120 schema acts in a manner where shots can become trashed rather simply compared to the SD-10 which didn't have that problem since it used the older schema. Maybe you could try implementing the SD-10 with the new schema and then provide those changed files on the forums so members can do some in-depth testing before the change is finally made for an OB release. Also, the radar modeling differences between jets complicate how AIM-120s and SD-10s might act.
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I would like to point out that the current F-14 panels are legit taken from a real jet. They aren't fictionally weathered artificially, they were weathered like that through natural means.
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For perhaps easier-to-read formatting:
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On an unrelated note, interesting that this F-14B has the HSD mode switches reduced to no longer have the ECM override switch and the ECM position. Pretty cool image.
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Interesting that the top image F-4 has an 7E-2 (or newer) mounted.
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Yeah, it was introduced in one patches this month.
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ABaseF1.dll trojan (DCS 2.8.4.39259.1 Open Beta)
DSplayer replied to ThorBrasil's topic in Bugs and Problems
Generally, I would put an exclusion filter for the installation folder for DCS and other games.- 6 replies
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- 1
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- abasef1.dll
- trojan
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(and 2 more)
Tagged with:
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I was able to test out for myself in DCS to see what happens and I have legit zero clue why your A/G gun pipper never showed up. I tried changing the Attack Modes, breaking INS, etc. but wasn't able to recreate what you had. I think it might be some obscure MT bug.
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I don't think he broke his INS since his HSD prior to and after switching to A/G was still showing the current NAV mode being INS and not AHRS.
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Seems to be a DCS bug related to viewports and affects the TCS as well. I think ED and HB know of the issue.
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Perhaps reducing the brightness of the VDI display will help.
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Feedback Thread F-14 Tomcat - Update April 13th 2023
DSplayer replied to IronMike's topic in DCS: F-14A & B
Limitations regarding AIM-54s on the gloves and Sparrows in the fuselage pylons were the main ones. This means that you cannot carry AIM-54s in stations 1B and 8B (I think also 4 and 5 were also added in this patch with this limitation too) if the front AIM-54 pallets are not there. -
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