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Napillo

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Everything posted by Napillo

  1. I've gone on 300nm round trip (150 each way) missions with two GB-6, a tpod, and 2xLD-10 (as well as the obligatory 2xPL-5EII) and it's not been a problem really, I flew around 28000ft and used autopilot, kept the RPMs around 90% or so, and stayed in the area for buddy lasing for a good 10 minutes before finally landing with about 1000lbs (liters?) of fuel left. If you watch your AOA and limit your afterburner use, you can be fuel efficient and still carry enough ordinance to make a difference, even for longer ranges. You normally don't need the drop tanks. For longer ranges, I might just use preplanned targets and take the center drop tank. For TOO targets, you can also use the hud targeting, and it's not as precise, but it sometimes is good enough. If you learn your aircraft, and fly it enough, you can work on becoming more fuel efficient. It's like a marathon at times, and sometimes it's like a 100m dash - learn to identify in which situations you are, and how your aircraft flies best, and you won't be so worried about it. If there's enemy fighters seen in the area, then yea, carry your SD-10s (you really only need two of them). If you have support, then don't bother, trust your teammates to handle it and tell yourself that your PL-5EII are going to save you (they probably wont but they might). If you're alone against enemy fighters, well then, grab just your two SD-10 (not four) and go take out some enemies, and come back to base and do it again as many times as it takes. The enemy fighters don't want to get into a fight with you because they don't know your strengths or weaknesses (they dont fight too many JF-17) so you can usually avoid a dogfight. If you do happen to get into a dogfight, then try to use your SD-10 if you have enough room to get it off the rails. Otherwise, just drop everything (panic button) and run away has been my strategy. The only thing that has consistently bothered to follow me is the M2000 - but I could usually fly very low and outrun them until they disengage and then quickly turn around and fire a PL-5EII their way.
  2. Russians have a TALD and yet redfor got nothing. https://cat-uxo.com/explosive-hazards/submunitions/9b899-decoy
  3. You have to be in the right parameters for the release - relatively level flight, specific speed and altitude ranges as well.
  4. the only time I ever had that PWR OFF text not display is if I didn't wait for them to say they're done arming.
  5. on the stores page pretty low, maybe 10-5% - you have to choose your shots carefully, but if they're at 40k and you're at 30k, you can take that shot. The PL5 weigh less than the SD-10, but if you look at photos of JF-17s, you'll see they rarely if ever take the double rack SD-10. Their military probably says "if they come with 3 planes, we come with 6 planes" or something like that. Either way, try it out - you'll be a straight up killer in the sky. The double rack you're going to push people away by firing first and making them defensive, it's a different play style for sure, but if you want to mix it up, try single rack only.
  6. Yes, I saw that also, it did say 80 and not 40. However, I'm assuming Deka has some SME that says its closer to 40 than anything, because it's a lot worse than it ever was.
  7. to replicate: create a mission where the jf-17 has no or 3% fuel. start in multiplayer, jump in the jf-17, and hit the rearm and refuel screen. Set fuel to 100%, and load a loadout with external tanks. What happens is they will not refuel, they will just populate the hardpoints. You have to have your hardpoints filled with your fuel tanks before you refuel. expected behavior: they fill up the plane before adding the external tanks and weapons
  8. You probably interrupted the ground crew as they were re-arming. If you do weapons, then fuel, then after they do fuel, they always seem to check weapons again, and if you interrupt that, unexplained things happen and some of your weapons don't work.
  9. are you talking about the LD-10? And have you tried it recently?
  10. read the whole thread - it's correct, even if the texture isn't.
  11. JF-17 cruise altitude is between 24k and 26k ft so somewhere in there is good, but if I'm going to SEAD, I fly at 30-40k personally. lol - the SD-10 is reliable at any range, just have to hold the lock until it goes pitbull. You can fire before the "max" if you loft (pitch up at least 9 degrees) I've gotten a kill at 45nm before. Basically, you want to get the most speed (preferably mach 1.2 or above), and the way I do that is by taking only 1 SD-10 on each wing, and the 800l center tank to get up to altitude then drop the tank, and get up to speed. Set your weapon to "small" target if you want to try and get that kind of long range kill. If you're chasing someone, yea maybe 5nm or so you could possibly get a hit with it. Also, if you're in a dogfight and on someone's tail, the PL5E is good, but the SD-10 is better. It'll surprise you how good it is in a dogfight. LD-10, forget about it, not reliable, lucky to hit. Try within about 15nm or so. 10 if you can get that close. Anything 9 degrees or above is a loft angle - choose what works best for you. It'll auto-loft on active mode. It depends, if they're far away, loft at 9 degrees, if they're within NEZ, then don't loft it. I loft the SD-10 most of the time, because it comes from high up, it can sometimes get into the RWR blind spot. I won't loft it if the enemy is 10k or lower than me.
  12. Look at the map, or ask GCI. That's what it's for. It will load all the airports near your last waypoint, so set your WPT35 to near where you plan to land.
  13. I try to get my descent rate to -2 or 0 right as i touch down, that usually protects my gears. It does take some practice, but it's definitely worth it if you don't have to waste time for a repair.
  14. isn't that what active mode is for? like I select a ground target, and launch it, and it'll get to the target, or the nearest radar emitting source?
  15. It's multiplayer, I couldn't provide a track - it's too big.
  16. yeah, I have tried from all ranges and angles, nothing hits anymore.
  17. yep, I would hope they can fix the return size
  18. it's called 'open beta' for a reason. it's really an open beta, it's not got all the bugs worked out. they probably did test it within say 20nm or 30nm and seemed good, give them a break. play stable if you don't want such game breaking bugs.
  19. that one makes your canopy fog up if it gets cold, allows your pilot to suffocate / suffer hypothermia
  20. I believe you can 'take' the radio and punch in a manual frequency, and use that while it is took, and then untake it to switch back to the com1 radio, not quite as convenient, but an option. You could also program in channel 1 with the main frequency, channel 2 with the other frequency, and use the +/- button to switch between them.
  21. I've seen this where I taxi to the runway, and the E gate is showing waaaay up high in the hud or waaay low in the hud where I have to get my head at a weirdly high or low angle to see it. It also seems to go off to the left or right quite a bit and then correct itself jarringly.
  22. idk why this is posted here, if you have a problem with the F-16, then that should go in that forum, not here. You're assuming the F-16 and the JF-17 essentially have the same RCS, they do not. They have different radars, different computers attached to those radars, different frequencies used, get out of here with your 'i cant shoot down a JF-17 so something is wrong with it'.
  23. I've flown a bit since the last patch, and it's worse than it was before - I can't lock an f-16 with a vc of 1200 kts or more within a distance of 40nm??? I see it on scope when it gets within 50 or 60, I can try to lock it at 40, but it locks then drops immediately, locks then drops immediately, even though its showing properly in each scan that passes over the target - is there no history kept for the tracks then? within 35 or so i get consistent locks that don't immediately drop, but there's no radar in the world that would behave this way irl. The only thing I can think of is that it was "balanced".
  24. nope, it happens. Sometimes the ground crew forgets to check the battery level, and they do their checks and leave the lights turned on. Sometimes the batteries they put in just die.
  25. Jeannie (named after the first female fighter pilot - Jeannie Leavitt, who flew the F-15E, coincidentally). Maybe Kari after Kari Armstrong - the first female WSO on the F-15E.
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