Jump to content

Kuky

Members
  • Posts

    10169
  • Joined

  • Last visited

  • Days Won

    21

Everything posted by Kuky

  1. Yes, you can have 360° view easy with just 4 viewports. If you have perfect cube, you can create top view also (5 viewports total)
  2. Yes, very long distance of texture switch will hide the texture switching (you won't notice it), but you could get away with 100km or bit more also.
  3. multiple viewports work like this: 3 viewports (left/front/right) each have specified FoV Lets say this FoV is set to 60°. The center viewport is set to view 30° left and right from the center. The left viewport is set to view next 60° to the left from the center viewport The right viewport is set to view next 60° to the right from the center viewport 3 viewport in total will then give 60°+60°+60° = 180° of FoV Now if your actual FoV doesn't match in game FoV for each monitor, it'll look weird on the sides. Downside to having natural horizontal FoV is loss of vertical FoV (as monitor in front of you doesn't covert lot of vertical) PS: you can have as many viewports as you want, game allows it (and I have tested with something like 9 viewports), you just have to calculate correct FoV and adjust to fit in game.
  4. The Airline has said that, nothing to do with Russia.
  5. I believe that the more modules you have the longer it will take to load.
  6. Gazelle looks great!
  7. Yup... that's exactly how it is to fly Su-27... like flying a warm apple pie
  8. You should put all monitors on same (main) video card, and connect the second video card to the main one, via SLI/CF bridge.
  9. Its been reported
  10. Its been reported
  11. They better make that MiG-28 scheme used in Top Gun or its going be a riot!
  12. check my photo. The one bad thing about this gimbal is that springs do break every few months. I have few spares left somewhere (if I can find them). The wires to the HS you'd have to extend as I have cut them to keep the same cable when I moved the stick to another gimbals I am using now.
  13. Must...watch...
  14. I have one of Ian's (IJ's) Cougar gimbals that I don't use any more (because I got another flor mounted gimbal set), but its not the Uber 2 Nxt version, its one of the earlier version (Ian made few variations of the gimbals) I think I have is Uber Cougar. I am located in Australia.
  15. No, their target is sometimes in December.
  16. Kuky

    DCS: F-5E!

    I would love a MiG-28 in DCS! Oh wait... this is F-5E thread
  17. As far as I remember (if I'm not mistaken) it should only work bellow 5000m altitude. Were you above it when it didn't work?
  18. Its been reported already
  19. Flay shadows are not doing object to object shadow I think, only object to terrain
  20. You need to wait a little, it'll be there
  21. As Maverick pointed out, the MP shortcut is no longer valid/used for 1.5.0 (and later on) so just start DCS as normal and use MP from the main DCS menu.
  22. I have changed the way my seat is "fixed" to the MDF base of my "pit" to give the seat more shake (before it was screwed in meaning the vibrations were bit less intense as base sits on the floor and can't shake that much... but with these springs installed its another story :pilotfly:
  23. Default theme uses the new clouds. They are VERY bad for FPS still so just don't use this theme... use anything else.
  24. Please check forums before you post bugs, many are already found/reported http://forums.eagle.ru/showthread.php?t=148343
  25. I meant its already reported to Leatherneck in ED Bug tracker system
×
×
  • Create New...