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diditopgun

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Everything posted by diditopgun

  1. Hello, Target size is described as INOP in the module's manual: I spent all my afternoon to understand why C-802AK work against some ships but not others, until I found the answer here... Manual should be update when new features are released. Thanks.
  2. OH-MY-GOSH !!! Was waiting for it even before the Tomcat release ! Amazing !
  3. So it just add more weight to the aircraft for nothing useful ....? (in DCS)
  4. Hello ! Reported in HB bugs section but as it's a DCS issue:
  5. Thank you, but does ED is aware of it? Or should I report it in the general bug section?
  6. Hello ! I just come back from a multiplayer session in multicrew on a PvE server. After looking at the tacview I noticed this: At every AIM-54(A Mk60) launch in TWS (at 40nm), the AI fighters targets start to chaff instantly (seen on the 6 targets we engaged). AI is aware of the missile launch from the begining whereas it should be when it become active. They seems to do a defensive maneuver too, but it looks like more kind of cranks than a real defensive.
  7. Awesome video! Fantastic work! If only it cool be an official reality in DCS... In 20 years maybe...
  8. UP ! After last open beta patch "ghost Eclair pod" bug still present but it's not only a cosmetic issue: _ Without Eclair pod: Only 14 flares, should be 16. Launched from integrated Spiral flare dispensers. _ With "ghost Eclair pod": Only 14 flares, should be 32. Launched from Eclair pod location.
  9. I confirm the crash too. It happens when I switch the external view to a boat or an object near a boat.
  10. Ok, thank you for the info. It should have been indicated in the patch note...
  11. Same here. During my first flight, big boom in mid-air and my mossie crippled by shrapnels.
  12. Hello ! Destroyed SAM Hawk units don't burn and smoke. I test on BTR-80, Shilka and Patriot site, they all burn so it's maybe only Hawk's related. Latest Open Beta patch.
  13. OK, thank you, will wait for the fix.
  14. Hello ! First, thank you for the H-6J, great addition ! But, I can't find a way to fire anti-ship missiles YJ-12 and YJ-83K by the H-6J. (yes antiship role, attack group, etc....) What's funny, cruise missiles KD-20 and KD-63 are fired by the H-6J against naval targets without any problems....
  15. +1 No delayed fuzes bombs, no order for me !
  16. Great mod !!! With Skynet script it's a must have ! And KS-19+Fire Can AAA is amazing, finally a post WWII "Flak" same as this other great viper sim !
  17. SEA: _No earth curvature simulation , at 50ft ASL you can track at >60nm. _Radar displays a track for all object placed over the sea, even if it's a boat at 0knt "docked" at an harbour's pier. GMT: _No buildings or forest masking. _Civilian traffic undetected. Currently AG radar is the eye of Sauron. ^^
  18. Thanks for the vid', very interesting and funny. :)
  19. After today's patch, F-14A no weapons (but with underwing and underbelly pylons), 2 fuel tanks, at about 36000ft. With 2 fuel tanks I can't go over mach 1.2 After jettison fuel tanks I reach mach 2.2 Going through mach 0.9-1.2 zone with the F-14A is a real pain...
  20. https://i.imgur.com/aCGwmNl.jpg https://i.imgur.com/WpZsaCx.jpg https://i.imgur.com/ZOzuMyS.jpg https://i.imgur.com/MlkjeH3.jpg https://i.imgur.com/BJLvEeT.jpg https://i.imgur.com/MuAnl9E.jpg https://i.imgur.com/wDqf6et.jpg https://i.imgur.com/RuuwpUi.jpg https://i.imgur.com/t6YLFnR.jpg https://i.imgur.com/YbIAjvv.jpg https://i.imgur.com/F7VmXtG.jpg https://i.imgur.com/ENu91yo.jpg
  21. Very nice work Reflected ! The sad thing is DCS skin's weight... >200Mo a skin, so the full pack is >5Go. A lot of space disk only for skins...
  22. Put your ACMI in a zip file?
  23. Same issue here, but even without autopilot at Mach1.1 TIT go over 1200°C and both engines stall and fire (and fire extinguisher don't work). Altitude 38000ft, empty loadout. And it seems the plane have difficulties to go over Mach 1.0, and after a long time (level flight) when it finally reach this 1.1..... Booom !!! Engine are on fiiiiire !!
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