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Specter

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Everything posted by Specter

  1. Yeh, shame the manual is not accurate. It is no longer the "Consent to Fire" that is used it is the "George AI-Multifunctional Input (Center)" and yes Hold is also called Long Press. Works now.
  2. I've just come back to DCS after a couple of months. Game is up to date. I'm aware of the new George AI menu. All my controls are mapped. No amount pf pressing the "consent to fire" is making George ready the systems. I've tried this from a cold start both when only under APU power and with the engines running. Any ideas?
  3. OK, I manually tracked down the fix on your Discord. Applied it as instructed but I am still getting the same issue apart from the carrier is no longer missing from other IA missions. Still can't get into the JAS39 cockpit so still no point in having it on my system.
  4. I have the full FC3 package but since I last posted I noticed the carrier was missing out of some VNAO T-45 IA missions. Removed the JAS 39 and the carrier reappeared in the T45 missions. WTF! JAS 39 removed from my system.
  5. I've just installed this mod and for the life of me I can't get to fly it. The included instant action missions won't put me in the cockpit and if I add the JAS39 to one of my own missions, select it to fly from the client list it also won't put me in the cockpit but if I toggle F2 I eventually get to the JAS39 being taxied out by AI! I have tried it both as a Client and Player aircraft in the mission editor. Any idea what I am missing?
  6. That looks impressive, I just have no idea what you would do with those.
  7. No chance. George has never been trustworthy! At least until the "upcomming improvements" arrive you could give us a key bind that allows us to override the AI's poor decision making wrt DTV/FLIR from the pilot seat.
  8. All the eye candy in very nice but the wings still snap off with the slightest provocation. Call me naive but I was really hoping this would be one thing addressed during the "remastering". I have worked on many real fighter aircraft for nearly 40 years and not one of them ever lost a wing during an excess G manoeuvre. Bend the structure, pop some rivets, buckle some panels or even crack the spars, yes. Snap off completely never! Come one ED, catch up please!
  9. I noticed the following day this display issue was no longer apparent. I have changed nothing. Very strange!
  10. I also noticed this tonight.
  11. And the opposite in the other seat.
  12. Am I going mad or is the slip ball working backwards?
  13. FC3 now missing, offered to install but won't! Date and time OK!
  14. I don't have Office 365 but Defender has also started flaging this for me. null
  15. This is mine for the TM Warthog
  16. Ah, thanks. Think this was firmly in the RTFM catagory
  17. What about the ED E-Shop?
  18. Using DotRendererExperiment = False does not seem to affect my game. Still got big spoldges for air and ground targets. Lets hope this gets toned down, user selectable in the future.
  19. I'm finding with this mod installed the game is failing IC. It never used to. Has something changed? In using OB ver 2.8.6.41363.
  20. Glad it wasn't just me! That was a good start. Everything appears upside down and back to front in the HMD (Reverb G2). X/Y/Z movements are reversed, the SU27 in the hangar is hanging upside down from the roof and the menu looks like you are seeing it from behind as if it is written on a clear window and you are reading if from the wrong side! Images within the mirror are the correct way up. I found a temp fix by running the OpenXR mod instead of the native OpenXR. The HMD is now the correct way round, however the VR Mask within the mirror is still inverted. It seems to be working in MT as I now get 75 FPS in a MP server where only yesterday I was lucky to get 15! I have attached the DCS log and DXDIAG log as requested but I don't know how much worth they will be. dcs.log DxDiag.txt
  21. Works oh for me. If I set ManRng to 1000 it stays there when re-WASing the gun.
  22. Currently when you jump into the CPG seat then back to the Pilot seat the force trim resets to centre causing a sudden pitch up. It would be good if it stayed where you set it!
  23. I'm not sure I understand what you mean here.
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