Jump to content

sirrah

Members
  • Posts

    4693
  • Joined

  • Last visited

Everything posted by sirrah

  1. Oh really? Hmm.. That's pretty strange considering my system specs are a bit lower than yours (I'm also flying VR btw). Most probably I tuned down on gfx a tad more than you, but it runs good on my pc . Also, I kept the mission quite light, as in; there isn't a lot of heavy AI stuff going on during the mission. Mostly just you and your flight. That said, both the F-15E and Syria map by themselves are pretty heavy. You could try the "easy" setting. That will save about 20 or so non-moving ground units. Though if those few units kill your framerate, something's a bit off I think.
  2. That Draken inverted bomb run is most impessive Though seriously, one can't deny, the Draken for sure is one of the sexiest aircraft ever build
  3. Fwiw: although I'm not sure about the gtx1080, my system is running DCS in VR on a 1080ti and it's still very much enjoyable. I not even have to set all gfx to low. Sure, upgrading would make everything better/nicer, but it's definitely still very well playable in VR on my old system. All just a matter of managing your expectations
  4. Bit late to the party, but as one of the DCS players who "hates" to sit in an empty cockpit, also from me a huge thank you to Razbam for putting so much effort in the pilot body. As the OP already stated; very much appreciated!!
  5. Call me chauvinistic , but my vote:
  6. That's typical for Dutch military airfields. It is a small bell (similar to a railroad crossing bell) to alarm airfield traffic that the runway is in use. On all Dutch mil airfields there's a small road going around the entire field and it's prohibited to drive through when these "crossroad" alarms ring. If you go for aircraft spotting at any RNLAF airbase, you'll get used to it (or at least, you'd better do )
  7. don't forget to mention: the most incredible sound ever produced by any aircraft; both beautiful and terrifying at the same time.
  8. This: and this: Good times
  9. I certainly hope they go for (and let's be honest, it should be) the G Although, I'll probably end up purchasing any variant
  10. Which people are disappointed? I don't see anyone complaining about anything... Most, if not all of us, know that negative G isn't really good for anything (especially not for human beings). We, or I at least, were just wondering what technical aspect causes the flameout. That has been answered (several times now)
  11. Ahh that explains it, I never visit Steam forums (and after reading your reply, I'll stay away from there )
  12. I've been lurking this forum for many years, and sure, there's quite some complaining and moaning at times, but I can't recall seeing many complaints about modules prices. Of course there's always an occasional individual, but, with all respect, does that really call for this thread? (Or perhaps all these module price complaints are found on a subforum I don't visit) Now, if this thread was about all people complaining about slow development, I could understand that. I mean, that happens on a daily basis, but complaining about module costs, or too little discount, just wondering; where do I find all these complaints?
  13. Are you sure it was an Eagle? Considering you were young, could it perhaps be that you saw a different aircraft type with a false canopy painted on it, like this: I've been to many airshows in my life and negative G turns are quite common during airshows, yet I've never seen a "high" negative G turn.
  14. Ah that makes sense. Thanks for clarifying I was only thinking about fuel (and at least in the Viper with its siphoning system, inverted flight shouldn't be an issue), but I didn't consider engine oil feed limitations. In my defense, I was an airframe bloke back in my RNLAF days. Apart from removal and installation we didn't do anything with the engines @Swift.; I know, the human in the jet, as usual, is the limiting factor . I was just a bit surprised about the mechanical aspect. So, when flying inverted for over 10sec in negative G, the engines are cut off automatically as a safety measure, to prevent them from running dry (oil wise) and overheating the bearings? Did I understand that correctly? Or will the bearings already have run dry by then, resulting in major damage/engine fail?
  15. Ah ok, I see Only familiar (also irl) with the F-16, so I suppose I was a bit "spoiled" then
  16. Just wondering; is this correct behavior, or simply part of EA WIP? And if it is realistic, is this related to the CFT's on the Mudhen, or do the albino's suffer from the same? Although other than for airshows, sustained inverted flight might not be actually usefull, still I find it kind of odd for a "modern-ish" fighter jet, not being able to do this.
  17. Although very sad obviously, I found this crash investigation video quite interesting: Quite impressive how the investigation team managed to determine the cause of the crash and with that, hopefully preventing potential similar incidents in the future
  18. Hi Flappie, Best to tag @Bailey for this (well.. I just did ), as otherwise he might not be notified about your request. (As for the miz file I created, last update was around June 2021)
  19. Thanks for answering Flappie. Admittedly, I (we ) have a pretty old rig, but all other maps still run pretty smooth (for my standards), even Sinai when flying over Cairo. Yet flying over any town on the SA map and I'm looking at a slide show If you get the same (poor) results, maybe you can do what none of us managed and get some sort of response from Razbam.
  20. Bit of a long shot, but because I know how active and helpful you are; @Flappie, is there any chance you could get the attention from one of the community managers and point them in our direction? Given your contribution to the forum (and DCS) I'm sure a "reach out" from you to them, will mean something. We have been trying to get any form of acknowledgement from Razbam (both here and on their Discord) and from ED's community managers, but no response whatsoever so far. None of us are yelling for an immediate fix (although that would be convenient ), we're merely trying to find acknowledgement for what appears to be a huge issue for many, making SA map pretty much unplayable.
  21. Disregard if already reported/aknowledged before.. Noticed this while in F4 view, but it also happens in ctrl-F11 view: The landing gear handle is constantly going up and down (Tested while on the ground)
      • 1
      • Like
  22. Admittedly, current AI system doesn't allow for "start from ground" placement, either on the carrier or on the ground (except for VTOL capable aircraft). So indeed, it's impossible to have AI start anywhere you want, but... The actual "parking" spots are there, they are just not selectable from the ME. Yes, it's easy to block AI pathing, but this is just part of mission editing. (I actually use this in almost all my land based missions. Blocking taxiing aircraft allows for some interesting taxi/takeoff sequences). The mission creator should manage/avoid this. In my opinion, the lack of being able to select parking spots on the SC is a huge miss, especially considering ED is trying to create the most realistic carrier experience ever made. (to be honest, I find it quite absurd that we are forced to fill the deck with objects, just to start somewhere else than on the six pack) If the AI pathing really is the show stopper here, what is holding ED back to at least allow players/clients to start from wherever they want? Anyways.. I'm sure ED knows what they're doing and where to spend their resources on. I simply hope they didn't neglect this because they think we don't care about it. (personally, I find starting from the six pack in pretty much all missions, a bit "boring")
  23. The way ED created the SC module, this is impossible unfortunately. I know, because I asked the exact same question the week the SC was released and ED answered me that this will not be possible. Btw; you might want to consider changing the title of your thread to match a bit better with your actual wish
  24. sirrah

    low altitude

    So, it is correct/realistic that irl in the F-15E, Betty calls out "low altitude" if the pilot fails to disable "LOW ALT"? Or is this not properly implemented yet, as in EA work in progress? Just double checking, as I'd expect the aircraft to detect the landing configuration and automatically disable the LOW ALT warning.
  25. Are you talking about the F10 map, or are you talking about the F10 radio menu? And is it happening in all missions, on all maps and in all modules? (You're in the F-15E bug section. Are you only having these issues when flying the F-15E?)
×
×
  • Create New...