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Zad Fnark

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Everything posted by Zad Fnark

  1. As long as it wasn't this one. :megalol::megalol:
  2. Seems like lot of the "old" bombing systems center at a 3,000 ft release point at a 30 degree dive. Just need to set the right mils on the sight.
  3. I've done it. Usually on my bomb runs. It's my problem, though. Need to be a bit more gentle. Not "feeling" the Gs makes it harder.
  4. Don't have enough USB ports for all this stuff. :(
  5. Once the "A" is out, that should move the needle towards the 21 a bit.
  6. One thing I have to say... This game loads up a sh*tload more faster than it did before. Great job, ED!
  7. It's a good option to have. We're not sitting in a real cockpit, so we don't really have a "feel" for the plane. Even though maybe not 100% realistic, it's a good way for us to know what the plane is doing without consulting instruments.
  8. Thanks guys. Missed it.
  9. I was hoping the Supercarrier manual would be posted somewhere today. Something to read before I go home.
  10. Zad Fnark

    Just, pitty!

    If you had visited the F-16 forum even once, you would have known that.
  11. Not much of a handgun guy. I built 4 AR-15s last year. Not sure how I got away with that with the wife. I did them all in "Alternative Calibers". 6.8 SPC for the first one. 6.5 Grendel next. Then a .450 Bushmaster and finally a .224 Valkyrie. The 6.5 and 6.5 are decently accurate. I did 1.5" at 200 yds with the Grendel. The Bushmaster is extremely accurate and I can easily get 1" at 100 yds with a dot sight. The Valkyrie is slower to get going, but I'm getting tighter groups each time I go out, so progress, I guess. I load my own ammo for all of these. I even just cranked out 100 rds of .303 British for my WWII No 4 Enfield.
  12. Yep. Just put the line on the gun aimpoint at the top, hold the button and pull. The aimpoint was based on my waypoint I set up. I know you can "move" it with the buttons. Took a lot of trial and error to get it right. It would toss them too far or not far enough, so I'm not sure what really triggers the release point.
  13. I never set the fuzing on these, so it must be default.
  14. I tried a toss bomb. I didn't set any operating altitude for the bombs. 3.7 miles seems like the magic number to start this. ${1}
  15. I like how the funnel gives you a better alignment, so you're not just taking a swiping shot at someone.
  16. I love the exploding ammo dumps.
  17. One word... Chuck.
  18. Zad Fnark

    A7 Corsair

    Even an SU-7 would be fun. I'm all for older stuff.
  19. I think if they could incorporate Sam Simulator into this sim it would be an amazing experience on the ground.
  20. The A-7 was probably the first plane to start the concept of the "HUD" as opposed to a simple gunsight.
  21. Okay... Nevermind. I'm guessing my gear wasn't up. Worked today finally.
  22. Yep. I'll post a track later today.
  23. Hi, Surprised this hasn't come up. When I take off from a carrier with a load of Mavs, once I'm airborne, I am unable to switch to A/A or A/G mode. I click the buttons and nothing lights up. This has only happened since the latest patch came out. I've flown dozens of times before without issue. Is there another switch I need to flip before going to Air to Ground mode? Yes, the master arm is on. If I start the game in flight, I don't seem to have this issue. Thanks.
  24. Hey guys. Can you send me your discord address? Sounds like my kind of group.
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