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baltic_dragon

DLC Campaign Creators
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Everything posted by baltic_dragon

  1. I think there is a general DCS issue with AAR since one of last updates, but we tested this recently and were not able to reproduce... will have a look.
  2. Looks like some problem with the deck crew. And looks like one of the updates introduced a lot of new issues to DCS (sigh)
  3. Thanks, we will check this.
  4. @dimanizer probably one of the updates messed the AAR for AI again... this happens once in a while for ED and is extremely frustrating. I'll see what I can do.
  5. Thanks, I'll have a look. Damn AAR again, ED must have messed something up with it as always...
  6. Thanks, reported - will try to fix this for next week!
  7. Thanks! Very good catch, I'll have it fixed ASAP. And I am sure I'll get to making a Polish campaign - I have a very interesting idea for a Mi-24 one...
  8. Indeed, the fix didn't make it to the last patch, submitting it today - the starting position will be fixed.
  9. Yes. But it would be released as a new campaign, as it would include a lot of new stuff.
  10. @Smashy unfortunately there is nothing I can do about the datalink, it is a DCS issue and it is a hit - and - miss. I spent hours adjusting settings but the results are always the same. Sorry.
  11. I'll have a look what I can do to make it easier, many people are saying this.
  12. Thanks. As for AI landing in Nevada it is a known problem... for some reason they tend to do some stupid things sometimes. As for the JTAC, I will check the freqs.
  13. @Hyreef thanks! Yeah, mission duration is a problem, but we wanted to have a full cycle for each one - wouldn't it be beautiful to have a save game feature added? We're going mission by mission polishing them right now (this one is for you, @Yurgon)! It will still take some time but once we release the fixes it will be in a better state (though I think it is pretty good as is). For Victor, I am pretty sure you had it tuned to FM instead of AM. Very common mistake. Unfortunately new radio was added after we released the campaign, so it causes some trouble. As for TAD - this one is on DCS, nothing I can do about it. It works if you are a wingman, and here it wouldn't work...
  14. This is because you have a planned TOT and everything has to work according to the clock. I tried different timings and if I made it too long, people complained that they had to wait in the pit... But if you just left it for the player, there would be no TOT, so had no option there. IIRC you don't need to refuel. Number 3 didn't have weapons for attacking second target if I am not mistaken, that is why it was up to you (which was mentioned in the comms I think). Fence out - it is there, but ziplip. Maybe you weren't following the flight plan and missed it? As for Approach - Chaos communicates during checking in, then the flight lead takes over all comms with APP and Tower. This is realistic. My impression is that the mission may have overwhelmed you - and this is normal, my own missions (and other devs) do that to me too :)) I often have a feeling of being behind the plane and with constanct freq changes etc things can become hectic. Anyway, I would definitely recommend that you don't get discouraged and move on, I am pretty sure you will like what lies ahead.
  15. Hey guys, sorry for late reply. Was at a festival for 5 days and it ate my entire week. @BoFrost @Bravo4 I just fixed it, this was caused by some updates to the map itself. I will also be adding some smaller tweaks and improvements to the campaign for later missions based on player's feedback. Again, apologies for not replying earlier - also, if you are on Discord or Facebook, it is much easier to catch me there, I am not checking the forums as often as I should I guess. Cheers & enjoy the rest!
  16. It is impossible to please everyone - therefore it is good to have several campaign developers so everyone will find what he / she likes BTW I updated the placement of the first APC in M03 to make it easier to hit it. And the problem with re-starting from scratch would be so easily fixed with adding a save game system to the DCS, but unfortunately the one being developed now doesn't work with DLC campaigns...
  17. When full fidelity F-15C is available we will be re-visiting the campaign, or probably: re-doing it from ground up and adding new content, we will re-address the threat level. AI capabilities change over time and it is sometimes difficult to catch-up with all the campaigns...
  18. I'll fix it, this is a good point.
  19. Thanks for the info! AI is AI, we have to live with its stupidity
  20. @Neqqe I checked and everything is fine with the triggers, flight lead is set to "immortal" and cannot be shot down. Though with DCS everything is possible.. I added extra safeguard and am marking this one as fixed, though if something like this happens again this is 100% on core DCS.
  21. It is not imminent, requires a lot of work on each mission, but it is coming together and will be done in a similar fashion!
  22. This is because the new radio has different frequencies it operates on than it used to when the campaign was built. Though I am pretty sure I've fixed it.. will double check, thanks for the report.
  23. I think I received updated skins, thanks for the reminder - May was super hectic for me and had to take a break from the DCS...
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