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baltic_dragon

DLC Campaign Creators
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Everything posted by baltic_dragon

  1. That is the problem. My campaigns will not work with Easy Comms, as they use active frequency switching and realistic radio usage. Turn it to off and that should solve the problem. Let me know if it helps!
  2. It can be done, but someone would have to make an effort and translate all the briefings and script lines, which is quite a lot of text. If I had these I could submit them to ED.
  3. Hey - the stock JTAC is on the ED side of things, I have no control over what he does and how he works. I'll see what I can do, but I don't think I'll be able to fix this on my end.
  4. I'll check it and try to fix it, but won't be able to push it for tomorrow's patch unfortunately...
  5. Possible that one of the updates broke it. But also possible it is something on your system - do you have any unofficial 3rd party mods installed or do you run Teamspeak / Vaicom?
  6. Hey @Gil80. Do you have Easy Comms set to OFF?
  7. AFAIK this is working correctly - but AI is getting wonky quite often because of 3rd party mods (unofficial) or things like Voice Attack or even TacView. Do you have any of these installed? Also, before you do anything else - try to run a repair. Let me know if that helps. I'd say with 90% chance this is something on your end (and not your fault, just how DCS works sometimes). There was no patch for quite some time and we tested this mission not that long ago. @Jakes any ideas?
  8. If you look at how they fare in Ukraine, I don't think you can call them a "formidable opponent". The Ukrainian Air Force is still flying and I think this campaign quite realistically shows what would happen if Russia tried to take on NATO forces (and I based it on conversations with several active duty USAF and USN pilots). I think I heard in one of Jell-o's podcast a F-35 driver saying he needs around 10 US F-16s against him to feel some kind of thrill when fighting BVR. Imagine how many MiGs it would take... Thanks for the review & glad you enjoyed it!
  9. What rob10 says - I didn't put a separate waypoint anymore, as it is always included as default in the system. So just use 59 if there is nothing else listed.
  10. You can ask for the current position of the swarm using F-10 radio menu - it comes in a bullseye format (rock). I assume that you know how to use the bullseye calls - just point your radar into the direction of that spot, make sure it is looking at correct altitude and you should be easily able to spot them.
  11. This may be a DCS bug, but can also be related to 3rd party unofficial mods if you have installed any. Also, do you use VIACOM / Voice Attack? And finally - did you try a full repair? There are a lot of issues in DCS environment that can cause this behavior of the AI and not all are bugs...
  12. Hm... I understand the frustration, but that has nothing to do with the campaign itself - I don't have control over how radios work in DCS and this is something inherent to the module. Either a new bug or some kind of user error, but definitely not my department. I was super frustrated myself when ED changed the way in which radios work, which added a lot of static to transmissions and forced me to spend dozens of hours (literally!) to update older campaigns that were working fine before.. but here I don't think there is anything I could do to help. Though I will run it myself and check if I can reproduce of course.
  13. @IceyJones @DimSim the script issue is internally fixed and the whole mission just received an overhaul for I/R use.
  14. OK, that is weird. Will have a look. Luckily you can just mark it as "done" in the campaign progress, it won't be cheating since you flown it all! The rest worked ok?
  15. You were right! It was only set to 10s and could be easily missed. Fixed.
  16. That will take much more time and I don't exclude it, but I think the Georgian War after update will be a completely different experience, and of course we would add some extra missions there, new voiceovers, probably some new documents etc. Hm. Georgian War in Afghanistan. I like your thinking!
  17. @MichTerran just to be sure - what do you mean that the mission didn't complete? The campaign didn't progress?
  18. We're trying to sort this one out, there are some issues with AAR in recent builds of DCS - something that comes back every few patches (sigh). Thanks for the update!
  19. Great! I'll get it fixed then @dimanizer, appreciate the feedback!
  20. Don't think you can play any of my campaigns without managing the wingman, though in most it is pretty streamlined with the use of F-10 radio menu in some of the missions, so it is hardly a micro-managing. In Raven One and Raven One: Dominant Fury you are very often a wingman yourself and it is you who is being managed (ie. given orders), not the other way around - though of course not in all of them...
  21. Hey! Yep! It will need the major overhaul, but that is the plan! And since full fidelity is a completely different module, it would have to be paid, don't think there would be a way to transfer the campaign from FC3 anyway..
  22. @Jakes @GumidekCZ guys, looks like we need to have a look at this one again...
  23. Hey! Unfortunately, with the vast differences between A-10C and A-10C II I had to cancel updating the campaign for the older model, it was simply not feasible when looking at time spent vs number of people still using the old Hog.. apologies it should work fine for the newer plane...
  24. Thanks! But unfortunately we're still pretty far away from announcing something concrete, sorry!
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