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baltic_dragon

DLC Campaign Creators
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Everything posted by baltic_dragon

  1. Thanks! I'll fix this.
  2. Yes. Something changed with the last update. It is not like I spent around 15h with testers trying to fix previous AI bugs and once that was done, this new one was introduced.. I suspect it has something to do with the upcoming taxi directors. I'll try to find a fix.
  3. Thanks! Will fix it!
  4. No worries, enjoy. @di_ let me know if M04 worked OK for you!
  5. Yes, please double check the easy comms which is usually a culprit. I think the trees are no longer that difficult after the last patch. I'll look at it as soon as I can - I just moved to Poland after 19 years and still didn't manage to set up my office / flying rig.
  6. Yes. It has been reported the day campaign was released and there is no fix up to this day. I know @Reflected has the same issue with Speed & Angels. @[ED]Ben another one
  7. Yes, though I don't remember if I have hidden all the assets or only red force. If all, I'll update it while overhauling the campaign over the summer and preparing it for the taxi directors.
  8. There seems to be a big AAR issue in DCS now that affects all campaigns. We're trying to report it in vanilla for ED to fix... marking as DCS bug for the moment.
  9. Interesting.. anyone else experiencing this?
  10. With the upcoming Taxi Directors I still have to do a general overhaul of the campaign. I have just moved back to Poland and still didn't set up my rig, but will try to have this finished over the summer once I properly settle in, last few months have been pretty tough..
  11. Hey! I've talked to several people who didn't experience this and already finished this mission without any issues, so I suspect this must be something on your end... but if anyone else experience this, do tell.
  12. Thanks for the report. While there is nothing I can do about the AI behaviour in-flight and during the descent (trust me, I spent hours trying), I am aware of the two flight members going back to Cyprus and already have it internally fixed. I hope you'll believe me that this mission (and all the others) were tested few days before the release on internal build and it worked fine. But with the release it didn't.. Story of my life...
  13. I hear you. But also bear in mind that some developers produce missions that are much more simple. It is either - or: you get realistic but complex missions which are great (until DCS bugs break them) or you get simple ones, which are not so fun but work. Trust me I am trying to build in as many fail-safe things as possible and after Raven One: DF I generally decided to rather tone things down a bit to make it more reliable (which will be the case with the Gamblers - while still retaining a lot of fun factor). I overdid it with RO:DF wanting to giver players a super authentic experience which is almost impossible to maintain in DCS. The AAR thing is a new DCS bug that is out of my hands and AFAIK affects many campaigns. The fail-safe trigger would be to just tell the AI to follow the tanker in observation and not refuel, as there is nothing else that can fix the problem (I spent hours trying to find a workaround). To make things worse, this bug does not happen in a simple vanilla mission, and therefore is almost impossible to report to ED - as their logic is: if it doesn't happen in vanilla, it is not a bug. So here we are - we just need to learn to live with these occasional hiccups, as they are unavoidable. And I will not start making super simple campaigns because that wouldn't be fun. Hope it all makes sense.
  14. Yep, these mus the be the new fuze options, I didn't have time to update all the missions with them... and then will have to go back and update all for the taxi directors. I'll try to have it done for the next update. Sorry for the delay!
  15. Yes, I have to unfortunately.
  16. Hey. I think we should wait for the thing between ED and Razbam to get resolved, this is completely out of my hands unfortunately...
  17. Hey @IceyJones I am aware of the issues, the AAR thing is a new DCS bug that we (as 3rd party devs) are currently struggling with. I am planning to make Smoke just follow the tanker for the next patch and then report that AAR is complete. That will break the immersion (at least until the issue is resolved by ED) but will fix the mission. Apologies for all inconveniences!
  18. Haha.. and another hotfix of a hotfix is on the way but after that this mission should work like a charm!
  19. Hey, we fixed this several times but I believe I have one final fix that should make this mission work like a charm that will be out with next update. Most of the issues are linked with core DCS problems (and they affect only some players), but after hours of testing we found some workarounds... but you need to be a little more patient + apologies for any inconveniences.
  20. There is currently some issue with AAR for the AI in DCS, which we can't fix on our own and are waiting for ED to acknowledge and fix. Also, apologies for being less active here recently, I have some family issues I need to take care (dad in a hospital plus a big move across Europe with whole family) which makes things a bit tricky - I am away from my flying rig until second week of July, and troubleshooting is more difficult on a laptop. But I promise to get back to these issues over the summer and have things sorted out, I hate when parts of my campaign don't work, whatever the reason!
  21. Yes, due to the Phantom release it was moved to 26 June, hopefully that will be the final date! In the meantime, check out the new episode of Air Combat Sim podcast where we talk with Rain about the campaign and other things:
  22. Bumping this up as this is pretty annoying when you have a flight lead that is a separate AI unit and his altitude is always inconsistent with what is briefed / seen in your cockpit.
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