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Everything posted by baltic_dragon
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fixed for next update Mission 4 Report Bug
baltic_dragon replied to Gunnar81's topic in Bugs & Problems
I think I know what may be happening there - I'll try to add some more time between the attack and detecting if the target was destroyed. Wingman still sees the burning truck thinking it is alive, but then when he attempts to engage it, the truck blows up so he cannot attack - which causes the mission to stall. Thanks for the report! -
@wpsaturn let us know! Jakes flew the mission and didn't encounter any issues.
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We're still working on heavy updates to this mission and should have it working properly (and upgraded for the next patch).
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I'll check. Changes to AI behaviour tend to break a lot of missions, especially helos landing or refusing to land...
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Thoughts on the campaign
baltic_dragon replied to happyhappy's topic in DCS: F-16C The Gamblers Campaign
Well, this is how many of the sorties of OIR looked - there was no real threat, as ISIS didn't have any significant ground to air weapons. The campaign was working 100% before the release, but the patch that released it introduced bugs to at least half of the missions which I already fixed, but that is completely out of my hands. I am aware that you cannot please everyone, though! -
Mission 2 cannot start
baltic_dragon replied to FlyingMaxwell's topic in F/A-18C Raven One: Dominant Fury campaign
There are quite a few issues with the Supercarrier.. not all of them can be solved by us as campaign makers... -
fixed internally Mission 15 - Sledge don't AAR before the attack
baltic_dragon replied to PawlaczGMD's topic in Bugs & Problems
I think ED mentioned the AAR bug to be solved. We'll check this. -
fixed for next update Mission 5
baltic_dragon replied to igoguinart's topic in F/A-18C Raven One: Dominant Fury campaign
Will (try to) fix it. As you can imagine everything worked well until it stopped with one of the patches, but AI is in a pretty dismal state right now unfortunately... @hawk6101 LOL loved your solution -
fixed for next update Mission 4 Report Bug
baltic_dragon replied to Gunnar81's topic in Bugs & Problems
@Furiz let us know how it worked. I think that the launcher forces Easy Comms everytime it is used. -
Thanks, we'll check. @Jakes can you do the honours? Although: it may look like an issue with comms. Are you sure you have Easy Comms unticked? I think the launcher re-enables them every time... worth checking.
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Thoughts on the campaign
baltic_dragon replied to happyhappy's topic in DCS: F-16C The Gamblers Campaign
Thanks guys for your feedback. @happyhappy - this campaign is based on real life scenarions, and we only chose the most interesting ones, if we wanted to make it even more realistic, it would really be boring. IRL ops re based on "hurry up and wait" motto and most of the time it is just breaking holes in the clouds. @dimanizer I get your point about transit times etc, but I'm focusing on making things authentic and flying in formation and transit times are just part of the deal. Fortunately there are quite a few good 3rd party campaign devs with different styles so everyone will find what they like most. And 4/5 is actually a very good result, so thanks for that! -
Hey! Thanks, it shouldn't be a problem. I'll check & update this.
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Mission 11 Not proceed
baltic_dragon replied to happyhappy's topic in DCS: F-16C The Gamblers Campaign
Hey guys, got confirmation it works after the previous patch. Can you also confirm @happyhappy? I had to build a workaround over core DCS bug unfortunately to fix this... -
changelog Gamblers updates and fixes
baltic_dragon posted a topic in DCS: F-16C The Gamblers Campaign
DCS 2.9.7.58923 [09.08.2024] The following changes didn't make it to the patch notes it seems, but were committed to ED and should be part of the update: Mission 01 - fixed problem with part of AI flight chooses to fly to Cyprus instead of landing. Mission 02 - updated datalink settings (added W31/32 nad Bone 11/12) Mission 04 - added additional safeguards for the attack on the mortars - updated TAC frequency for the flight Mission 08 - fixed rare issue when campaign would not progress after arriving on station Mission 10 - added safeguard fixing issue for with mission progressing for some players after last AAA is destroyed - fixed issue with wingman refusing to refuel and wondering to Cyprus instead Mission 11 - fixed problem with F-15Es circling above the target and not engaging, thus stalling the mission -
Mission 14 { PSBLE Spoiler }
baltic_dragon replied to Palmtask's topic in F/A-18C Raven One: Dominant Fury campaign
Yeah, story of my life... -
fixed for next update Mission 5
baltic_dragon replied to igoguinart's topic in F/A-18C Raven One: Dominant Fury campaign
It looks like in current DCS version the easy comms is being enabled by default after each run of the game, make sure it is set to OFF before running any of the missions. Let me know if that is the case. Most likely the launcher always turns it on by default. -
fixed for next update Mission 4 Report Bug
baltic_dragon replied to Gunnar81's topic in Bugs & Problems
I am almost certain this is because of the launcher. Might talk to ED about this! -
Though I guess I should prepare one
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Mission 08 Briefing Doc Error and Suggestion for Mission 03
baltic_dragon replied to Kleist's topic in Bugs & Problems
Thanks, good points both! Noting down for further fixes. -
Meta acknowledges bug with OpenXR API layers in v68
baltic_dragon replied to mbucchia's topic in Virtual Reality
Hey guys! Is it possible that this also affects my Reverb G2, as OpenXR is also used by WMR?