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baltic_dragon

DLC Campaign Creators
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Everything posted by baltic_dragon

  1. Sorry, had some IRL family problems, apologies for late reply. I'll will check it this week and fix what needs to be fixed.
  2. It is safe to jump to that point, the mission is long and the option is there for exactly this reason. It seems to me that the MANPADs are too powerful / accurate currently in DCS. Or you really need to learn well how to avoid them. I'd suggest to set up a very simple mission with a MANPAD where you could train just that - and find the best way. Or alternatively you can always set yourself to invulnerable in the options as last resort. The MANPAD is set to lowest possible skill level, so there is nothing more I can do about it...
  3. Hey @RafaPolit! Apologies for late reply, had some IRL family issues to deal with. So: Easy Comms are a big NO-NO for all my campaigns and they won't work with easy comms enabled, there is no way around it. I want them to be realistic and switching radios, channels and frequencies is just part of the whole thing, so you have to disable easy comms to enjoy the missions. As for SRS I don't think it is causing any issues, you should be good as long as you disable the easy comms.
  4. Hey, sorry for late reply @PawlaczGMD - had some family issues IRL to take care of. Did you manage to get past the problem? I'll check M02, but this may be the bug I described earlier as so far for me everything worked OK.
  5. For me it works OK, I cannot reproduce the issue - so this must be the bug I described. The good thing is this was acknowledged by ED and they are looking for a solution.
  6. @Wildvalach you can grab the Raven One: Dominant Fury, which is a prequel to the Raven One. But perhaps wait till June update, I hope to have it fully updated by then!
  7. Thanks guys & my apologies for late reply. Had some IRL family issues to deal with. I'll check this. But first - are you sure you were on AM modulation of the new ARC radio (the top one)? For some reason it defaults to FM and this causes a lot of issues on VHF for people.
  8. Thank you! I think this approach to training is something that many people will appreciate, that is why we're working on a similar campaign for the F-18C as part of the Raven One series (with Kevin Miller, author of the books and Jell-O, host of the Fighter Pilot Podcast). We also recently began work on the same thing for the AH-64. Interesting times ahead!
  9. Thanks & sorry for late reply, had some IRL family issues to take care of. I'll double check the weird behaviour of Blade, shouldn't be happening.
  10. Hey and apologies for late reply, had some IRL family issues to deal with. I will check / update this and other missions in the coming weeks, hope to have all the bugs and problems squashed in the Raven One: Dominant Fury for the June patch. Noting it down to investigate.
  11. If I work on any French module next, that might be the Gazelle. I did quite a lot for the M-2000C and I have a lot of other modules I'd like to work on, even if I really enjoy the Mirage. But I don't plan making any new campaigns for it in the next 2-3 years.
  12. Hey @gszaloki - I suspect you have the Easy Comms set to ON. All my campaigns use realistic radio procedures and won't work if you don't operate the radios correctly or if the Easy Communications are enabled in the options menu. Let me know if that is the case and if not, happy to help you find solution - I am pretty sure the problem is somewhere in the way you work the radios, and not the campaign itself. Let me know!
  13. Thank you @JGS! It is my first and I think I learned a lot since I created it, so hope you'll enjoy the others too!
  14. No news at the moment, but yeah - we need to wait a little for the current situation to be solved.
  15. It is possible that you didn't follow the flight plan and thus the triggers got borked. Did you pass through Waypoint 1 and then turned to WP 2? I recently had someone reporting exactly the same issue and that was the culprit. Unfortunately in scripted campaigns we often rely on "unit in zone" trigger and that is why it is important to follow the flight plan during the missions. Another thing may be the radio setting - are you using the new top radio for FM comms or the bottom (old) one?
  16. Thank you so much @PoliticalPuffin for this feedback, means a lot. And I am happy you're enjoying it! Unfortunately I still don't have any news on part 2, but there is quite a few hours of fun in #1 to be had
  17. Well the helo should take off for sure. I'll check this.
  18. This is a bug that has been there forever and nobody seems to be interested in fixing this. Core DCS AI issue unfortunately that I cannot do anything to fix on my end.. fortunately for some weird reason this only happens in M01.
  19. Thanks! I'll check the mission and update it for next patch. Appreciate you taking the time to report all this!
  20. I'll submit fixed version of this mission for next patch. I have both issues resolved already, going to test it tonight.
  21. OK guys, I found the reason - it seems the SCUD range has changed since the release of the mission and their targets were set too far, so they never fired. This is fixed, but while I am at this mission I'll try to update the whole thing to a new standard. Also fixed the issue with tanker refueling from another tanker.
  22. What was the last thing you heard? Looks like your radios are set up correctly. Perhaps somethig with missed zones. I am wondering as I recently spoke with someone who had no trouble with any of the missions and all worked well in M02. Will try to fix whatever causes trouble.
  23. @Romeo I have M2 internally fixed now, just flew it. While at it I'll add some other goodies and enhancements.
  24. @Rudel_chw feel free to PM me or best hit me up on Discord, happy to chat!
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