

Ramsay
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Everything posted by Ramsay
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• DCS 2.5.5 was the DCS version, at this time last year. • DCS 2.5.6 is the current DCS version. There will be an update to Open Beta 2.5.6.xxx next week that will add SEA mode, etc. to the Hornet radar amongst other updates/fixes, once tested, it or a subsequent update/fix will move to the "stable" branch at some point. • DCS 2.7.x is a planned future update, set to release in a few months time (ED have decided to skip releasing DCS 2.6.x and move straight to 2.7.x).
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I haven't seen that and testing in a quick SA-342M MP flight (4 HOT3, 65% Fuel, Cruise 70% TQ) on the "4YA_Syria_Capture_Bases_BLUE_v28A" PvE training server - I flew for 45 minutes without issue. I'm not sure how familiar you are with the Gazelle - 4 HOT3 and 100% fuel will put you over weight and the high torque load will quickly destroy the engine/clutch/gearbox. The same is true for the centrifugal clutch if you don't allow enough time for the Rotor and Engine needles to slowly sync when engaging the fuel flow lever i.e. the needles must have sync'ed between 27-34,000 RPM, BEFORE slowly moving the fuel flow lever to Full.
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I don't see anything obviously wrong with the screenshots from the aerobatic server, it has no blue player slots by design and there are red F-15C slots at Anapa, Senaki and Kutaisi (it even has slots for the Hercules, so likely expects that mod to be installed). You *should* be able to click on the player slot of an aircraft you own, and then click "Breifing" to load the mission/enter the server. If you chose an aircraft you don't own, the mission should still load but instead of "loading" into the cockpit, you'll load into a 3rd person view.
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Last time I entered VRS in the DCS Huey I had a descent rate of approx. ~850 fpm in a stop turn while using an aggressive amount of collective, easing off on the collective and bank allowed me to recover safely. Requirements for VRS are • speed below ETL • descent rate more than 300 fpm (R22, exact value depends on rotor diameter, aircraft weight and air density) • 20-100% power/torque applied Note: The lighter the helicopter and larger the rotor, the easier it is to enter VRS. IIRC the consensus on a helicopter forum was that realistic values for entering VRS IRL was 40-60% TQ and 0.65 of the downwash. RL pilots are trained to use lower values when flying to add a safety margin that allows for instrument lag, pilot response, etc.
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winter update still on track? (yak-52 candlelit vigil)
Ramsay replied to twistking's topic in DCS: Yak-52
The Yak's ADF audio was working last time I tested (there's a Compass/Morse toggle switch on the ADF panel that needs to be set to Morse to hear the ID code). -
The hot spot tracker has a short < 3nm range, so is hardly equivalent of "labels", it'd be closer to the Su-27's IRST (but with much shorter range) which has been part of DCS for a long time.
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It's a pretty map • large detailed cities/air bases • sloped runways with FSX like PAPI lighting but has WIP issues with • optimisation i.e. high textures = +24GB memory use (ATM most systems require a 16-32GB page file to avoid CTD's due to memory issues) • navigation/ILS beacons with wrong frequencies i.e. some NDB kHz set as MHz • object draw distances i.e. visible tree line pop-in I don't regret buying it but also can't 100% recommend it as it took ~2 years for Normandy to reach a "finished" state.
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I don't know about the F/A-18C or Harrier* but applying the parking brake while awaiting takeoff clearance is standard procedure for the Mirage i.e. there have been 2 Mirage accident reports (2008 and 2013) were the pilot "forgot" to release the brake. https://www.defense.gouv.fr/content/download/395731/5929409/Télécharger le rapport public BEAD-air-A-2013-014-I.pdf The Harrier's parking brake throttle stop prevents such an accident. *The 2012 AV-8B VMAT-203 Flight Syllabus Guide, says a common taxiing error is • Forgetting to set the parking brake and turn off the NWS (anti-skid switch – on) when stopped.
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Requires a ground mapping radar i.e. RDM, rather than the M-2000C's RDI radar. https://theaviationist.com/2019/12/09/photos-allegedly-show-greek-mirage-2000-targeting-a-turkish-frigate-with-exocet-missile-during-a-show-of-force/
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cannot reproduce and missing track file TCN and ILS options not available in HSI
Ramsay replied to RoyMi6's topic in DCS: F/A-18C
Unfortunately your .trk file is missing the important "track" and "track_data" folders it needs to play back. Rather it opens like a mission file and I can't see which slot you used or cockpit interactions. -
cannot reproduce and missing track file Harpoon smash the water
Ramsay replied to Joni's topic in DCS: F/A-18C
I haven't tested the Harpoon lately (waiting for the radar SEA mode) - as I find them frustrating/pointless ATM. Can you share a track. -
Throttle goes to full on it's own = fratricide
Ramsay replied to CBStu's topic in Controller & Assignment Bugs
Use a dropbox link or similar file sharing site. -
You should include a track demonstrating the problem.
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Not AFAIK. The default eye position has changed over the years and the new "improved" 2.5.6 cockpit has resized the repositioned the HUD text, not always for the better. It may help to reposition your pilots head and save a different default "snap view"
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Solution: How to fix stuttering in the Syria map.
Ramsay replied to Hyundae's topic in DCS: Syria Map
Strange, you should have more folders that, if using standalone Open Beta, the save path would be • Saved Games\DCS.openbeta and the path for your custom joystick and keyboard assignments, etc. would be • Saved Games\DCS.openbeta\Config\Input\[module] -
Solution: How to fix stuttering in the Syria map.
Ramsay replied to Hyundae's topic in DCS: Syria Map
• Saved Games\DCS\Config\autoexec.cfg You may have to create it using notepad++ if it doesn't already exist. -
Flight Model Characteristics - Will I be disappointed?
Ramsay replied to Dangerzone's topic in DCS: Mi-24P Hind
Got it, if you are talking of dissymmetry of lift, retreating blade stall, etc. https://youtu.be/iPyUZLV8duM?t=288 -
Flight Model Characteristics - Will I be disappointed?
Ramsay replied to Dangerzone's topic in DCS: Mi-24P Hind
Do you have a source for that ? A smaller main rotor means the Mi-24 has to push out the same volume/mass of air faster (assuming Mi-8 and Mi-24 are similar weights) and is therefore less susceptible to VRS or do you mean something different when you say "stall" ? -
@PSYKOnz To explain why the laser range is 8.1 nm and not 8.0 nm ---> The designator's range is defined (in the .lua) as 15 km = 8.099 nm = ~8.1 nm
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̶M̶a̶n̶y̶ ̶p̶l̶a̶y̶e̶r̶s̶ ̶h̶a̶v̶e̶ ̶e̶x̶p̶e̶r̶i̶e̶n̶c̶e̶d̶ ̶T̶A̶C̶A̶N̶ ̶f̶r̶e̶e̶z̶e̶s̶ ̶i̶n̶ ̶D̶C̶S̶ ̶2̶.̶5̶.̶x̶,̶ ̶p̶e̶r̶h̶a̶p̶s̶ ̶t̶h̶i̶s̶ ̶i̶s̶ ̶w̶h̶a̶t̶ ̶i̶s̶ ̶h̶a̶p̶p̶e̶n̶i̶n̶g̶ ̶t̶o̶ ̶y̶o̶u̶ ̶?̶ Removing the track data (coverting it to a .miz) and taking the first FA-18C slot at Kobuleti - I was able to reproduce in SP, the TACAN behaviour you see in MP, it doesn't look like the typical "TACAN freeze", so I'm at a loss The TNN mission uses mist, scripting, late activated units and lots of TACANs, so it's not immediately obvious where the bug lies.
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2.5.6 updated the PG ILS's file, unfortunately many (most?) of the new additions didn't work (some weren't valid ILS frequencies). It was reported in March but having a working ILS in a "combat simulator" seemed to have a low priority. Note: The PG Beacons.lua was updated 17th Dec, so I'm re-testing what is/isn't working.
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I don't see this, can you share a track/mission where you see this. Here I am landing at Kobuleti 07 = 64°M (70°T) with zero wind. The HUD tape reads 64°M and haven't changed the F-16C's default settings.
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The folder you mention is the root folder for default skins. User made skins *should* go in Saved Games i.e. "Saved Games\DCS\Liveries\AV8BNA\Blasty - Blasty\description.lua" A couple of livery guides with more detail (to get you started) • Introduction ... https://youtu.be/60cRC8U_3m0?t=53 • More advanced detail on description.lua ... https://youtu.be/JId0y50lpms
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The AI Tarawa, AV-8B, KC130 & KC135 models are made by Razbam and were added to the base game for the AV-8B and any other aircraft that cares to use them. Hence you find the assets and liveries in the "CoreMods\aircraft\AV8BNA" folder.
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I always think of the "Gorf" arcade machine and it's Vortrax text to speech chip https://youtu.be/V6J7bx8Z9aA?t=2