

Krupi
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DCS: de Havilland DH.98 Mosquito FB Mk VI Discussion
Krupi replied to msalama's topic in DCS: Mosquito FB VI
There wasn't a huge change in the FB version by and large apart from equipment it went unchanged, the biggest change was the going from Merlin 21 to 25. I hope we get a 1943 Merlin 25 at least. Then the question is will it be 100 octane or 150 octane fueled! I don't know huge deal about the Corsair to be honest, I assume it would be faster in everything but perhaps sea level. -
DCS: de Havilland DH.98 Mosquito FB Mk VI Discussion
Krupi replied to msalama's topic in DCS: Mosquito FB VI
At sea level it will be a bit faster than the Spit and A8 IIRC and a little bit slower than all the other, not bad at all considering those other aircraft are from late 1944. You won't want to get much increase in speed with altitude as the FB verisons Merlin 25's were only singe stage. I think we will be glad that the synchronized clouds are coming soon as we will be spending a bit of time jumping between them! -
Go to the Oculus shortcut > Properties > Compatibility Tab > Tick the "Compatibility Mode" and "Run this program as an administrator" boxes and hey presto. Saw this in another thread so all kudos goes to them.
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Perhaps in the Windows Mixed Reality Portal it is set to half res?
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Agreed Blackshark that is more like the G1 from what I have seen.
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vr Настройки Bignewy Reverb G2 для высокой частоты кадров
Krupi replied to BIGNEWY's topic in Virtual Reality
I tried auto but the square was showing red even when in the steam VR Home, so I put Motion Vector on and now I have the Green, Blue and Cyan. Do you have it on Auto or Motion Vector? -
vr Настройки Bignewy Reverb G2 для высокой частоты кадров
Krupi replied to BIGNEWY's topic in Virtual Reality
Thanks I will check that out later -
I am pretty sure that they are going to be implemented. Hence these images from a few months back... I hope that if we are indeed getting these we would have the aircraft credited with their destruction in Operation Fiver and Operation Crossbow in both the air and on the ground respectively. Namely the Spitfire Mk.XIV/Tempest and the Tempest/Mosquito among others.
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vr Настройки Bignewy Reverb G2 для высокой частоты кадров
Krupi replied to BIGNEWY's topic in Virtual Reality
Quick question regarding MR. The oculus rift equivalent locked my fps to 45 fps max. On WMR I have seen my FPS on occasion go to 50/60 with MR selected, is this normal or is MR not working as it should? -
New VR user - G2 edge blur - "slightly underwhelmed"
Krupi replied to zildac's topic in Virtual Reality
Coming from the CV1 I honestly can't see any negatives to the G2, yes I have twice now lost tracking with the controllers however that isn't a deal breaker Half Life Alyx is incredible. I can see the blurry edge, however I believe this was always there thanks to how the Fresnel lenses, the difference here is that thanks to the quite frankly impressive clarity and effective removal of the SDE it has become pronounced. I play Half Life Alyx at 80% SS and DCS at 55%, in both these scenarios thanks to my under powered PC, and I have decent eyesight and I can say that any blurriness is a non issue. Hopefully HP releases some new faceplates that conform to more peoples face types as this seems to be a factor. -
Still hanger for me!
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Having just upgraded from a Rift CV1 to a Reverb G2 I can tell you that, even with my limited time on it so far, spotting is much easier. I am running it at only 60% resolution for performance but the clarity and removal of SDE makes being able to spot much much better.
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Seems a bit odd to me, why would the display size differ between systems and devices?
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Hi Chaps, I have messed up my global resolution and can't reset it regardless of uninstalling SteamVR and related config files. The 100% res should be 3164 x 3092 however as you can see mine is stuck at 3152 x 3084, not a big deal but it is annoying me. Nvidia will be bringing DLSS to VR with DLSS 2.1. https://hexus.net/tech/news/graphics/145294-nvidia-dlss-21-delivers-vr-8k-dynamic-resolution-support/ of course this will require DCS to add DLSS support.
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This is why I went for the HP Reverb G2, it is essentially a huge improvement on the CV1. Unfortunately my Rig is not powerful enough to do it justice, however at 50% SS in SteamVR, 1.0 PD it looks absolutely stunning. Downside is WMR, the Oculus software was a lot easier to play with, I wish that they could have just used SteamVR and avoided WMR. Holding out for either the 6800XT or the 3080TI then I can really do this headset justice.
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Ah perfect, thanks Thanks
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Has anyone run into the issue of not being able to use the mouse with the headset on? Apparently 'Windows + Y' resolves this however it didn't work for me. I would like a more permanent solution.
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Well you were right, blown away! Now I just need to get a new PC
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Got mine yesterday as well, unfortunately I am not around to plug it in. Something to look forward to I guess.
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Looks like ED want to do the Zero.