-
Posts
541 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by Valium
-
C-295M Casa one again. I saw it in EPGL. Photos and records of mine. I have more of them but I can't share due to Special Forces (JWK, JW Agat) training. 312675083_5550045441754396_4093903508764491713_n.mp4 312839039_5268023303309033_6048378720639426060_n.mp4
- 333 replies
-
- 1
-
-
- mod
- ai aircraft
-
(and 1 more)
Tagged with:
-
Any Good Ground Object Mods Out There!
Valium replied to JOEM423's topic in Static/AI Mods for DCS World
Has it been released yet? -
Barthek, I don't like it. You gave me a choice. Now I don't know which winter to choose
-
IDF Mods Project | F-16D/I Mod V3.9 - Official Thread
Valium replied to Omer.d's topic in Flyable/Drivable Mods for DCS World
I mean training bombs which were added in latest updates for Viper. -
IDF Mods Project | F-16D/I Mod V3.9 - Official Thread
Valium replied to Omer.d's topic in Flyable/Drivable Mods for DCS World
It works with 2.8 without any problems. The only one thing I've noticed is lack of new weapons. -
They did in 2021 too and it gave some differences. Anyway, I turned off Taz's trees. For me, it almost looks the same - the same effect without with tree factors at max as Taz trees with tree factor of 0.5. And more fps without.
-
Any sense of using Taz's trees with it?
-
Where shall I place it? SavedGames folder is all I need? I did it but I guess it's too less, it'd be placed in Mods folder or something?
-
Didn't test it cause I don't have Apache but I'd like to see this when Eurofighter is released.
-
Any Good Ground Object Mods Out There!
Valium replied to JOEM423's topic in Static/AI Mods for DCS World
I updated my templates for Caucasus Air Bases by adding new things and replacing some other by these which gives more fps. Should be relased soon. -
VP-Airfield Equipment 0.8.2 beta
Valium replied to Hawkeye60's topic in Utility/Program Mods for DCS World
Polish AFB and civilian airports v.4.5 (digitalcombatsimulator.com) My mod which contains that mod too. -
Clickable cockpits for Flaming Cliffs 3
Valium replied to Cukrrak's topic in Utility/Program Mods for DCS World
Any video? I wonder how it works. -
Caucasus Textures Needed?
Valium replied to dresoccer4's topic in Utility/Program Mods for DCS World
Me too -
Caucasus Textures Needed?
Valium replied to dresoccer4's topic in Utility/Program Mods for DCS World
Which one? -
I meant ramp lights, not runway. Runway wasn't changed. Sorry that I didn't explain that before.
-
Hello. I've created template for a few Caucasus AFB and Airports. I've made two version with 2 types of light. Honestly, I have no idea which would be better and more realistic. When I'm looking at FPS, I can't notice any difference usually. Which one would you choose?
-
I haven't got any problems
-
Hello, I made a mod with CFT (with permission). Weapon mod [DCS 2.7.2.7910.1] + CFT_Mod_1.9 (digitalcombatsimulator.com) There's also working GBU-24 added. The rest is ready to take but not to use although latest DCS updates made part of them working.
-
Custom beacons.lua ILS not working
Valium replied to Scifer's topic in Utility/Program Mods for DCS World
Hello, could you share with the latest version? -
I see one of my base template ~Valium1994
-
Persian Gulf has totally different climate comparing to Afghanistan.
-
Have you ever thought about cooperation with Taz? He made really good-looking trees. Not sure but the latest version is v5 and you can choose light/dark/medium color and normal and low resoultion,
-
Is the latest version released?
-
Militariy Aircraft Mod
Valium replied to BlackLibrary's topic in Flyable/Drivable Mods for DCS World
no, in case of Osprey, they're working. But in CAM engines don't move in case of 737, A320, etc.
