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Everything posted by David OC
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[WORKS] Does the Tacan work or is broken in the F18?
David OC replied to Crunchy's topic in DCS: F/A-18C
Yes, it should pick it up again. Another way you can do this is to pick a closer tacan, airport etc and capture then follow that bearing radial to your destination. Once closer change switch. You can also cross reference range and bearing to tacan's for checking a position. See this old thread if your interested. -
Start with the DCS documents found at. C:Program FilesEagle DynamicsDCS World OpenBetaModsaircraftFA-18CDoc I would also download Chuck's Guide There are also many YouTube vids out there. Here's a cool F/A-18C Hornet - Weapons QRH Quick Reference Handbook by Pokeraccio This also has setup for in sim. Start with a good understanding first, this is a quick refresher / Reference.
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Their not freaking out lol, the only problem is mostly setup or delivery parameters of said bomb is the reason many have problems. To know what is wrong or a bug we need to go over exactly the setup and method your using (Think checklist) of said bomb, rocket etc. If step by step, then yes it could be a bug. It's got to be by the book first tho and I've not see any problems lately.
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That is not needed anymore and should be updated. They added the option to the miscellaneous options menu. Make sure it's ticked, tick by default I think. Then follow 2nd post.
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Stutter (and really low fps) - again! But only in VR
David OC replied to TED's topic in Game Performance Bugs
So you did have good 45 fps frames before...? New antivirus software? Updated drivers lately or problem with a driver? Best to attach your dcs.log and tell us your system specs and what antivirus you have. Add DCS to it anyway. Also try deleting the contents of fxo and metashaders2 folders in. C:\Users\YOURNAME\Saved Games\DCS beta etc. They will rebuild themselves when you launch, takes a little longer to load. -
Think it comes down to how MANY different people use the sim. Some want the full comms like civi sims have and that other combat one. Sounds like a big job tho, it's down the list for me. I guess out of anything, my pick would be the AI first, that includes ground, aircraft are being worked on now and we have the GPU's now to really push this forward. I've been doing more stuff online so ATC is not as important. (For me Anyway) The Ai could also be a problem pushing this to far forward now? Waiting for vulkan api? To get more separate cpu power for all the ai. I wonder if there is a limit how far they can go with how the sim is at the moment etc. We see this with path logic for ground units etc on large servers. The AI will also help the campaign builders out a lot I believe. Give them more control while there with the new logic perhaps. Next would be a little tweak to missile logic, just the part where a missile pulls max G when turning at X range for now. No engineer would program a missile to diminish it's speed that way at max mid range you would think. EDIT: I will also add, NO one is doing this type of thing, they know what's involved, the work....., price points and reward does not compute in this field (unless subsidized). The only one is a free mod, that has no employees to pay and has been worked on for 20 years (How many hours is that now....) and still needs work. Just to give some perspective.
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Screen / Monitor advice please
David OC replied to bladewalker's topic in PC Hardware and Related Software
It will struggle at 1440P I went with a 1070 first and it was quite good with med to high settings. My screen is a little older / expensive screen, it's still a TN panel, that's why it's got a 1ms response time, still works very well, not sure what I will get next tho..... For DCS the sweet spot now is still around the 2070 super with 8GB GDDR6, that would be good for 1440P or VR. I'm holding out as I went for the 1080ti a year and a half ago. The only card that can just beat it is the 2080ti and that's way to many $$$. The 1080ti really end up a good buy for last gen. https://gpu.userbenchmark.com/Compare/Nvidia-RTX-2070S-Super-vs-Nvidia-GTX-980/4048vs2576 Also, do you have Trackir? This can really help and you can also setup zoom in and out controls on you hotas. You can see it here in my trackir vid. -
DCS should see your monitor Res I would have thought.. Make sure windows is set to the native standard display resolution.
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Capto Glove? I don't get it ? What would we use it for?
David OC replied to DmitriKozlowsky's topic in Virtual Reality
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All Russian missiles stuck at 1990, no improvements since?
David OC replied to silent one's topic in DCS Core Wish List
I'm interested to see how the new JF-17's SD-10 / PL-12 will be compared to the 120's in game. At least it will give Red a better fox 3 option. -
If you are cold starting and it's not working make sure everything is turn on.
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First post (last post?)
David OC replied to Mr. Big.Biggs's topic in PC Hardware and Related Software
It's best to start off small and get DCS going, setup an aircraft, download and checkout some control profiles and try a few combinations. Save some dollars building your own high end PC for flight sim's..? This will take some effort on slowly learning a few things. Many can be learned on YouTube and check referenced with the guy's on this forum. BitMaster and others on the forums right here helped me here get my PC sorted as an example. Or go buy a high end pc and spend a little more. I still have the rift CV1 so I don't know what the others are like to setup. The rift is basically plug and play. Download install the rift software, Tick VR in DCS tab (PD to 1.5 Pixel Density That's what I use for the rift ) and it will launch in VR, then go to the VR option menu in DCS and bind a view centering button etc. Don't expect to not be learning something about hardware, software and aviation. Just learn bit by bit. Just like with aviation, always something to learn. Take your time and have fun, don't get frustrated, post the problems your having, many helpful people willing to help here. -
Keep an eye on the temp with something like hw monitor when tinkering and when under load running DCS. https://www.cpuid.com/softwares/hwmonitor.html Don't push it this far. See he's cooler lol. He is using CPU-Z here https://www.cpuid.com/softwares/cpu-z.html
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Yep, I wouldn't go over the top with OC'ing. You really need water or great cooling for that. Just a good tickle, so she is ready to go. Shouldn't be to hard to get around 4+ Ghz on that chip.
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Your Intel i5-3570K seems to be a good performance match for the 1060 For DCS I would still bump the cpu to make sure it's pushing / flooding the 1060 all it can. SSD and bump is as far as you can go. Then you will have to ask the Financial Controller lol. For the full upgrade. Example https://gpu.userbenchmark.com/Compare/Nvidia-RTX-2070S-Super-vs-Nvidia-GTX-1060-6GB/4048vs3639 I would go for the 1070 super I think. Then VR and or 1440p is playable also.
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I'm guessing your running 1080p here. I would start with another SSD for DCS, this will more than half your load times. Lower your trees down, msaa x 2 and perhaps bump your cpu to around 4.0+ ghz if you can. These guy's got one to 4700 MHz. https://www.guru3d.com/articles-pages/core-i5-3570k-review,11.html You can use msi afterburner to see what your system is doing when slow. I think it will be your cpu tho, as long as you are at 1080p.
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I don't think it's really suited to low down high detail for choppers, tanks and CA in general for a dynamic campaign. CA will allow you to play as the ground force in that campaign if you wish potentially. That would not work also for Ai pathing etc. Even orbx products are not good enough low down, compared to what ED has now in the sim for ground battles. If you were just bombing from height this would be fine. CA and the dynamic campaign really make this more difficult to do on a large scale with the detail wanted.
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FrogFoot You Spin Me Round
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Why is the Viper getting TWS before the Hornet?
David OC replied to key_stroked's topic in DCS: F/A-18C
ED perhaps could have explained it a little better. The way I see it is the coding now is even more modulated and it now makes sense / cost effective to paralleled build some systems here and push them both forward. We do this at work with many jobs, all businesses do to some extent. Even at the mechanic workshop. Would they put all their mechanics on your car or the best guy for the specific job needed doing x job? General service a mechanic or apprentice is fine. If another car comes in should they leave it there not worked on and have all the team fighting over the top of each other, still working just on your car? These guy's are deep in code on "specific" things at the moment, it makes sense to me (running a business) to keep them at it, while in the zone for "Insert system" and keep pushing forward. The base code they are building here should help with many new "other" advanced fighters with ground radar etc etc also in the future. This all comes back to why things can take soooo long to do. This is very high tech coding going on here and throwing more and more coders at the problems to solve is not necessarily a good thing. Unless you want to rewrite the buggy mess for the next X years at the end. Then you have the problem of others trying to decode what others have done in the first place. -
Irish granddad pulls prank at own funeral with 'voice from the coffin https://www.belfasttelegraph.co.uk/video-news/irish-granddad-pulls-prank-at-own-funeral-with-voice-from-the-coffin-38596865.html
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I have a video on how I setup my , new updated one coming soon. Bit smoother now. It's quite quick tho for competitive MP fights and will take a little bit to get use to. It does make it easy to see things far back in any pit, without moving your head / eye's as much. Also consider setting up some snap views on the throttle if you want too. I do this for the A-10C CDU panel.
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Easy up Hummingbird, it's just been released. Seems pretty zippy to me.....like it should, not done any numbers or fights online with the crew yet. Just playing around.
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The Need for Force Feedback
David OC replied to Maksim Savelev's topic in PC Hardware and Related Software
There is a little hope coming from the Chinese market. -
2 months since TGP release and today's OB was...
David OC replied to Hawkeye_UK's topic in DCS: F/A-18C
It looks to me like they are optimizing teams to roll out of the Viper and Hornet. It make sense the base core system technology is the same and then create the system to then suit X aircraft. Where the Hornet is now, is at a good intersection for the Viper team I guess. To move these two cool modules forward the rest of the way. -
2070 with 1440P It should be a decent match, maybe need to squeeze the 5820K a little bit..... Any bigger GPU and you might be getting CPU bound. "8% bottleneck in many games" Apparently.....? That's pretty much on the money if so. Like I said a little bump and your good.