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joey45

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Everything posted by joey45

  1. Yeah sea trials, didn’t end well for the happy H. Too much work to do so converted to ASW/Commando Carrier.
  2. I still need to sort out the textures on the super structure then the hull and remake the boats while sorting out everything else. The only other guidance she had was the H.A,P.I system which, I was told by the crew, worked on pixy dust. regarding the error messages.... Beats the hell out of me.
  3. Unless I got drunk and deleted it... EDIT: Queen Liz carrier 1.1.8a (digitalcombatsimulator.com)
  4. Now the Kola map is here.
  5. joey45

    Sumopaint??

    Quixel mixer is a great free alternative to Sub painter
  6. He hasn't been on since November 17th 2013
  7. @andyc Yes... I lost track of time.... have uploaded the test version on the first post..
  8. Just white boxing stuff out ladder or stairs?? Textures are placeholders and not uv mapped.
  9. what... this thing?? https://imgur.com/a/yrjORP5
  10. Thank you for checkng.
  11. Sorry but it must of slipped as they do not smoke in MT. They still smoke in ST .
  12. We wont be able to use it until the curvature of the Earth is modelled......
  13. Just checked both ST and MT and still no smoke in MT.
  14. Might need a connector as the Kuznetsov has on in the lua code. GT.exhaust = { [1] = { size = 0.75 , connector = "EXHAUST_01"}, }
  15. The little tank icon at the bottom
  16. Ships have liveries just like planes.
  17. Very awesome. Thank you.
  18. Very nice thank you… even though I have no idea what I’m looking at. also it doesn’t work in VS 2017 so had to update to 22.
  19. Don’t even think of that… glad it’s all sorted.
  20. Might be conflicting with another mod.
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