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joey45

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Everything posted by joey45

  1. As soon as I can get the clients (AI can use them just fine) to use the arrester cables on my version I'll release it...
  2. Nothing wrong, I'm sorting out the liveries to cut down the the footprint file size.
  3. Some "fishing Boats" https://drive.google.com/file/d/1k8FJW_TVUc1KfVTvC4CuwVbVXzm4c2nF/view?usp=share_link
  4. Thanks, I'll see what I can do the next couple of weeks.
  5. That would be awesome.
  6. With the new AAR overhaul that they are doing (for the past few years) they might add all of this.
  7. How tall and what do they look like??
  8. We are getting the IDS Tonka so it'll be the HARM missile and I believe the EF doesn't use the missile...
  9. "fishing boat" Just ned to add a few more texture options...
  10. The 2 files are in the Bin folder of the game so just copy them over into the MV folder.
  11. Thanks dude.
  12. What was the problem??? It might help other people
  13. Little update for the ASW/STOVL version HMS Hermes R12 70/80 edit: updating first post as well...
  14. Just a heads up, the current ModelViewers comes up with an error The code execution cannot proceed beacuase UnitModelDesc.dll was not found. and The code execution cannot proceed beacuase ModelDesc.dll was not found. The last one that works for me is version - 2.8.2.36721 From the 16th Feb
  15. I think they need to tell the collision Mesh that it is a runway.
  16. Ignore the ATC until the new.
  17. Or weather patterns
  18. What aircraft Standalone (what version) or built in?
  19. Plugin - 216821 - 18th Feb works good.
  20. Looking good. But shouldn't there be lights on??? Yeah the AI is taking the nams jump jet a little too literally.
  21. Nah we need to wait for ED to model the curvature of the earth in DCS...
  22. Plugin - 216535 has issues when exporting the collision mesh... as in 3ds max crashes.. will try the others.
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