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Everything posted by saburo_cz
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not only few rounds from Spitfire, AAA has the same result, yesterday i flew close to AAA (did not know about them), i just saw few tracers comming from ground i did not hear any hits in my Fw and engine suddenly went down... all parameters were in limits and i did not over stressed it, i suppose i was hit by AAA
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Something wrong is with engine sound only, fortunately. All engine parameters were OK but sound was weird immediately after i set TO power, with engine right warmed up, now on BS server when i tried Fw there. Engine sounds like when oil is overheated, at least this exactly sound went from my Mustang`s overheat engine with oil temperature far behind red line..
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Thank you BIGNEWY for clarification.
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more important is that someone cleaned up Mustang`s canopy
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It is really GOOD news for me (hopefully not only for me), thanks for that :thumbup: i enjoyed Case Blue campaign and i look forward to another WWII online campaign :smilewink:
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I killed several tanks by using HVARs on ACG server`s current map. I just fired all 6 rockets on one tank and it works.
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Hi, i have tried it, no noticeable change for me, only "skin artefat" moved from P-51 to Fw 190D.
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Another engine keeps blowing thread
saburo_cz replied to Strong05's topic in DCS: Bf 109 K-4 Kurfürst
109 radiator flaps start moving when engine reach at least 750RPM, they do not move at idle or when engine does not running before engine startup you set them open and after startup slightly increase power and they will open -
When I switch off "Deferred Shading" it disappeared and skins are OK. Tried with several NV drivers.
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and please, do not use P-51 with yellow nose according to several Spitfire "ace pilots" it is reason why they so often attack P-51, "Luftwaffe Yellow" (they used it as a excuse for attacking friendly...)
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Repair does not replace Throttle Safety Wire (WEP)
saburo_cz replied to SnowTiger's topic in Bugs and Problems
it is in comm menu after landing at airbase open comm menu than F8 (ground crew) and than F3 (request repair) it is all (may be before it you will need go in "main" menu or what is called by F11) -
it will be sooo long week... :music_whistling:
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https://forums.eagle.ru/showthread.php?t=136905
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unfortunately not. they have only the same engine G-10 was nearly identical with G-6/14 (actually G-10s were G-6/14 with D model engine) btw. G-10/U4 with identical weapon like K-4, produced in WNF, was with (small rudder)* like G-6 had... EDIT : * correctly is short tail wheel strut sorry :)
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and dogfights during WWII was abou tactics... so, what do you really want?
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You can save your own default head position, it is in View Cockpit in setting and it is Save Cockpit Angels - RAlt + Num 0 (keys). I`ve flown Dora since release with own head setting without any trouble IMO Dora is the most versatile plane from your list. Needs the most patience during training but if is used correct way, is nearly invulnerable. Dora is better plane for energy combat style than rest two planes you consider.
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Answer is simple, no one player want real simulation of WWII air war... They only want fast, as fast as possible, air quake. And it is the main reason way they want 72 so much. No one will ever try 3 hours flight from Iwo to Tokio Bay an half hour air battle and, if survived, 3 hours long fly home, even if it is possible. They do not want to fly 10 minutes to targets, but every one has full mouth words about historical reality...
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60 lbs, and was placed instead of battery and not instead of fuel tank (battery weigh was similar..) https://www.history.navy.mil/research/library/online-reading-room/title-list-alphabetically/u/operational-characteristics-of-radar-classified-by-tactical-application.html#iff
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here is that post, which is base for ETO Mustang someone`s "expectation" https://forums.eagle.ru/showpost.php?p=2845701&postcount=4
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Only different IFF control box on right side without UncleDog controls in cockpit. And only one VHF antenna mast in front of vertical stabilizer and no VHF antenna mast under fuselage between main landing gears. Nothing important...
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P47D-30 could carry only bazooka M8 rockets during WWII, first model with HVARs was D-40 and this model could carry only 4 rockets, after war P-47Ds were modified to have ability to carry 10 HVARs like N models (btw. first N-1 model did not have that capability to carry HVARs and had to be modified to model N-2 with HVARs) EDIT: but everything from that era had exception... like P-47 on photo, definitely it is model before D-30 :)
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I have the same problem. Today, yesterday and day before yesterday, I checked it in game setting and YES I have switch it off (always)... Only this trouble on BS last three days.