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Everything posted by Lurker
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CPU overclock - is it truely worth it for DCS?
Lurker replied to sirrah's topic in PC Hardware and Related Software
How is this manifested? I have never had this happen to me either. I have had degradation in performance due to thermal paste losing some of it's thermal conductivity (easily fixed by applying fresh paste every 12 months or so, but this is also subjective and not really grounded in physics) and I have had dust clogging up my PC case and\or fans, again very easily fixed. Once these two fixes are applied performance is back to previous levels. How exactly does a CPU degrade? Because in 20+ years that I've built my own PCs this has never, ever happened to me, or rather it was always something else that caused this. (New software that requires a beefier CPU, or Windows updates, or dust\dirt or user error etc.) To me, this sounds like an internet "myth" that is repeated online ad nauseum, by people who do not understand the basics of semi-conductor technologies. Even if is this is something that is actually a thing, most gamers will upgrade their CPUs long before it ever becomes an issue. -
Is it even possible to ditch on the water in DCS World, let alone land? I have no idea, but the last few times I crash landed in the water it usually ended up being a huge fireball as soon as I touched the waves. Flying boats might be impossible in DCS World until the physics for this are implemented in the engine itself.
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Unfortunately Eagle Dynamics do not make simple FM's anymore. There was an option that you could turn on called, Game mode. It should simplify the flight model of the Hind if it implemented or not and even works anymore I have no idea. I haven't tried it in years.
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Does this mean that the ground clutter filter was also working incorrectly?
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CPU overclock - is it truely worth it for DCS?
Lurker replied to sirrah's topic in PC Hardware and Related Software
That's interesting. I have never had a CPU die on me. Ever. Some of them I've used for many years. And I've overclocked all of them. Granted I've never taken the overclock too high, and I've always used aftermarket cooling solutions but the overclock was always higher than the rated max turbo boost speed. -
That sounds a-lot like some kind of version of micro-stutters, and those are hugely difficult to nail down. If you haven't done so already disable Hot Plug devices as well. (You have a button under the key commands)
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CPU overclock - is it truely worth it for DCS?
Lurker replied to sirrah's topic in PC Hardware and Related Software
@BitMaster do you overclock in BIOS or do you use the XTU utility from Intel? -
I would definitely try turning off forced motion reprojection first, just enable it for now. (AFAIK Enable makes is sort of an Auto mode) and then check if you have the same low dips. From what you've written it doesn't sound like any kind of thermal throttling, that would cause these dips to become more permanent and prominent. How frequent are they though?
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Yeah I think I am going to go for it. Thanks for all the advice. They are half the price of current i9-11900Ks where I live. If nothing else I will have an experience that I can share with others regarding that type of upgrade, whether it was worth it etc. Hopefully the core changes to DCS also come along and give our hardware some much needed relief.
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Can you please post your system specs? VR headset, CPU, GPU, OS etc. BTW those frame times are very impressive, so those FPS dips sound very unusual. Maybe something was running in the background? Also people sometimes have issues when forcing motion reprojection.
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Migrate VR API from SteamVR's OpenVR to OpenXR
Lurker replied to FoxTwo's topic in DCS Core Wish List
Any news on this? Is it still being considered for implementation? -
I just wish that the HP Reverb G2 ran on something similar to the Oculus software. It hands down beats WMR, SteamVR and any other combination of VR APIs. For ease of use and efficiency there is no better software\headset combo than Oculus.
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So is petrovich going to get some form of tooltips?
Lurker replied to sandcat's topic in DCS: Mi-24P Hind
It's much simpler because there is very little that Petrovich has to do. I don't mind the interface, it works okay, but I would really, really like for Petrovich to give us some audio responses. "Yes, comrade" or "No, can't do that" or whatever really. It's taking them ages to record a few lines of dialogue. -
That doesn't mean anything. Just beware that a preorder does not guarantee any kind of release date window. Don't worry, if you're anxious to give ED your money you will get your chance soon enough.
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Ok, only managed to playtest for about half an hour after work yesterday. Didn't use FPSVR but used SteamVRs development mode CPU/GPU frametime graph. It's very lame as it doesn't output an average for some reason but at least it gave me some kind of baseline. For the most part my CPU frametimes were around the 10-11ms mark, with infrequent but not exactly rare jumps to 14-15 and even 16ms. These were basically single frame spikes here and there. @eaglecash867 it all depends though. I think with my current setup I'm pretty much set for the next 2-3 years with regards to any upgrades at all. If I decide to go with the i9-9900k, I bring all of my separate components to pretty much the same level, and I think my RIG will probably last me for the next 5 years with just regular maintenance, cleaning etc. Not only in DCS mind you, but with regards to upcoming other games, software etc. Unless I'm completely wrong about the market, and the last 10 years of gaming has been an anomaly I don't think this will change. However DCS is the main focus here.
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Thanks for the replies guys. @eaglecash867 Currently a new motherboard and newer generation CPU are out of the question. Otherwise I would probably be going for a Ryzen 5 upgrade. The i9 on the other hand has a significantly larger and faster cache and can be pushed higher in overclock. Not to mention more cores and threads and better multicore performance, if that ever becomes a thing in DCS it might be worth it. @speed-of-heat That's the thing. I can get my i5 stable to 4.8 Ghz. At 4.9 Ghz it has problems with remaining stable no matter which voltage i try. I guess my luck with the silicon lottery has kind of failed me here. The i9 has a normal turbo boost function to 5 Ghz, which means I should be able to push it at least to 5 Ghz OC, and hopfully even 5.1 Ghz if I'm lucky. A 6% increase is nothing to scoff at when every little bit counts as it does in VR. Not to mention the things you can't measure. I guess that's what I'm asking is a 6% frame-time reduction worth it? Will it eventually translate to more with an upgrade in the DCS Core Engine is anyone's guess, but I'm hopeful in that regard.
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I don't think anyone disagrees with that. The problem is how should Eagle Dynamics determine that limit with regards to the F15C?
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Hi everyone, I'm sure it's been asked a hundred times before, but I really need some informed opinions. Preferably from people who have done the upgrade, and mostly with regards to VR and DCS world. Currently the weakest part of my system is my CPU, which is actually pretty decent. It's an i5-9600k OC @ 4.8 Ghz. I play DCS World in VR using a G2, with a 32GB Ram, and an 3090RTX. But, like everyone else I want to squeeze every little bit of extra "oomph" possible. My question is this. I am currently able to buy both the i7 and the i9 for a pretty reasonable price (which is unusual) since they are not the latest and the greatest. Would it really be worth it to upgrade? Just the CPU of the same generation. I'm not currently interested in going for a CPU+MOBO motherboard. Will it make a difference in VR? Overclocking my i5 has made quite a bit of noticeable difference just from stock, how much difference would it make if I put in an i7 or i9 of the same generation? Would it make sense for futureproofing my system when and if DCS world ever goes multithreaded? I really need input here from people who have been in a similar situation and who have tested this. Thank you.
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The F15C uses an electro mechanical FCS which is not a fly by wire system. AFAIK this is the main reason why it's possible to pull more Gs in the F15, and pull them quicker compared to the Su27, that and higher structural limits. During testing of the Su27 prototype during fly-by-wire testing, it was determined that with a high onset of G the plane would actually break it's "neck" In fact the entire cockpit separated from the rest of the fuselage. A test pilot died. Let me see if I can dig this up: Yes this was I think on the 23rd of December 1981. The name of the pilot was Aleksandar Komarov. I first heard about this in a documentary detailing the development of the Su27, one of the Red Wings documentaries. I think other than having classified engineering design docs, this is as close as you're going to get to a satisfactory answer.
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Eagle Dynamics have so far never used offset fiscal calendars. If this is no longer the case, wouldn't that be something that should be communicated prominently?
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Their answers keep changing. First it's structural limits, then it's pilot limits, then it's.....oh whatever. Just balance the damn planes.
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You are arguing over each other and neither side is actually getting to the point. Which I guess is par for the course for most interweb arguments The essence can and should be summed up like this. @Cmptohocah Do you accept the fact that the F15C has better structural stability than the Su27 and a faster available g-onset due to its FCS and design? Because that's what it comes down to. This is the point that @GGTharosand others are trying to make. The F15C is simply more structurally sound and can achieve a significantly faster onset of g forces. Unfortunately this is something that is unacceptable to those who for some reason always argue Red vs Blue in DCS World. Their argument is always, missiles should be balanced, radars should be balanced, airplanes should be balanced, and in this case particularly, the F15C should break at the same point that the Su27 breaks. Unless people specifically accept that two airframes can be different, in some cases very different and as a result behave differently and that Eagle Dynamics takes these points seriously then any argument of this kind is pointless. No one is going to change their mind, and no one will allow their mind to be changed.