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GunSlingerAUS

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Everything posted by GunSlingerAUS

  1. It requires a totally different design of the rendering pipeline; while Vulkan does support these features, it's not as simple as selecting a different rendering compositor, and would mean ED would need to maintain two totally diff APIs. Given the difficulty they have supporting one, I don't think we could ever expect them to start supporting two.
  2. One major issue with mesh shaders (according to the Star Citizen devs) is that moving to this rendering pipeline would mean only the latest architectures from AMD and NVIDIA would be able to run it (AMD 6XXX and NVIDIA 2XXX/3XXX). Which means 80% or more of the DCS audience would no longer be able to play it. This reason alone means that it'll be at least five years - at the very least - before the vast majority of GPUs on the market support mesh shading. There are other limitations as well, but this single reason means it's sadly a non-starter for the time being. Still, if it does become the norm it could lead to some incredible performance improvements without a brute-force silicon approach.
  3. I wasted about ten hours and $40 trying to get this to work well. I gave up. I'm now using Bailey's excellent profile. Regarding the OP, a squadmate was saying if you get VA to do a double input of A at the start of every command, it opens the default menu wheel. Not sure if this is accurate though, as Bailey's profile is doing the job nicely for me.
  4. hey boss, any update on MFD export? Having the Tomcat displays on a tablet would be a wet dream for me!
  5. From my limited knowledge, SSLR is not a CPU thing - it's all shaders, which means Vulkan will make absolutely zero performance difference to this feature. My question remains - is SSLR bugged or will it require a doubling of the performance offered by an RTX 3090 to make this a usable feature? By usable, I think a solid 60fps is a good benchmark to hit for DCS in 2D. Or is there room for this feature to be optimised to the point where it only incurs a small performance hit instead of the 50% it currently saps?
  6. I've got about 200 hours in the Tomcat, and have no idea how to RIO.
  7. We've had SSLR for quite a while now, but for me it's unusable - I play at 4k resolution, with everything maxed except draw distance and SSAA. I've got an RTX 3090 overclocked by 10%, with a 9700K processor at 5GHz, 32GB RAM, etc - very, very high spec PC. Sitting in the Tomcat on the SC deck, I get around 70-80fps with SSLR disabled. With SSLR enabled it drops to around 45-50fps. That's an absolutely incredible performance hit, for a very minimal increase in perceived graphics quality. My question is whether SSLR is bugged? If it's not, does this mean we'll require GPUs around double the speed of the RTX 3090 to deliver SSLR at 60fps at 4K resolution? Or is there a way I can tweak a setting to enable SSLR with a smaller performance hit?
  8. I don't use VAICOM Pro, so don't know if that'll work? Also, I use Bailey's VA profile - can I attempt to merge the one you've linked to, into Bailey's, without screwing it up?
  9. VA would recognise my commands, but VAICOM wasn't then converting them into actions within DCS. I spent too many hours trying to get it to work, whereas Bailey's profile seemed to work straight away.
  10. Using Steam, right click on DCS, click Manage, Browse local files. Then navigate to \Steam\steamapps\common\DCSWorld\Mods\campaigns\F-14 Zone 5
  11. I am loving this profile, but have a question about Jester radio commands. Can I use this profile to get Jester to tune Radio 2 to a channel, without having to go through all the menus? In my squadron flights, we always use pre-programmed channels, and I'd like to be able to say something like "Jester tune button X", with X being the pre-programmed channel. Anybody know how I can do this?
  12. Thanks - so there's no way to map it in-game? Due to my cockpit I can't reach the keyboard easily during flight, and joystick gremlin causes issues with other games. I'd rather not have to learn how to use my HOTAS software for a single keybind if possible, though I could use VoiceAttack I guess. Still, I'm very surprised there isn't an exiting keybind that can be remapped.
  13. That's great news - will make Case 3's a LOT easier. Thanks guys, hugely appreciated.
  14. Anyone? A few folks in my squadron are seeing the same behaviour, so it's not just me.
  15. I see that the new Zone 5 campaign comes with a bunch of reading material. Where can I find this? Also, how do I rebind space to my HOTAS to do the campaign comms? I can't find space in the Tomcat controls. What keybind should I search for, and under which section?
  16. That is the exact same solution I'm using. I have a small platform on my Monstertech stand below the throttle for the trackball - it's not in an ideal place, but works well enough for now. Thanks for the link, does indeed look improved, but I think I'll wait until I read user reports before taking the plunge.
  17. +1 for the Steam release of this campaign. It looks absolutely incredible, possibly the most realistic training campaign I've seen yet.
  18. So have all the early teething problems of the PointCtrl been ironed out? I was very interested in this device when it launched, but I then read a lot of people saying it was both a nightmare to get it working, and it never really worked well?
  19. I have a trackball on a dedicated ledge on my HOTAS stand. It works very well.
  20. Yeah, I think once you go to a display that big, the immersion levels rival that of VR, without the negatives. I run a 55" display - in some ways I find it looks far more realistic than VR, as many of the elements in the game (trees, buildings, etc) don't look too good in VR.
  21. Fantastic app. I went out and purchased four cheap Android tablets for my Tomcat.
  22. I honestly don't think you'll notice any improvement whatsoever over your existing system.
  23. Mate, be very careful about spending a load of money on a new rig if it's just for DCS VR in the hopes of attaining a perfect VR experience. I have a top of the line rig (3090/9700K overclocked to 5GHz /32GB/G2) and I can't get DCS VR to run smoothly enough to enjoy it. I am sticking to the 2D experience for the foreseeable future. If possible, try before you buy, and bear in mind that what one player thinks is a perfectly smooth experience may not translate to another player's experience.
  24. Can we finally get a PDF of this bad boy now it's done?
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