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Topics posted by TEMPEST.114
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Pretty please with sprinkles... make addSubMenuForUnit, addCommandForUnit and removeItemForUnit !!!
By TEMPEST.114, in Wish List
- 10 replies
- 1128 views
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Separate Mission Editor that can run side-by-side with DCS Engine and attach to 'live' missions with Debug Views and Script Injection
By TEMPEST.114, in DCS Core Wish List
- mission editor
- dcs engine
- (and 2 more)
- 9 replies
- 1335 views
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When are the updates to Callsigns/LSO calls on the Supercarrier coming?
By TEMPEST.114, in DCS: F-14A & B
- 16 replies
- 1878 views
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Make the Mission Editor Trigger/Condition/Actions Extendable by 3rd party plug-ins
By TEMPEST.114, in Wish List
- scripting
- mission editor
- (and 3 more)
- 2 replies
- 574 views
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The 'net' singleton has removed the 'log' function. It is now its own singleton. HoggitWorld documentation is out of date.
By TEMPEST.114, in Scripting Tips, Tricks & Issues
- scripting
- scripting engine
- (and 3 more)
- 1 reply
- 668 views
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Mission Editor -> DRAW POLYGON tool. Allow adding/removing control points along edge of shape
By TEMPEST.114, in Wish List
- mission editor
- drawing tool
- (and 3 more)
- 2 replies
- 836 views
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- 1 reply
- 588 views
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implemented Bug - Show Helper Gates For Unit with flag 0 should turn them off, but they only turn off for a fraction of a second then turn on again.
By TEMPEST.114, in Mission Editor Bugs
- bug
- helper gates
- (and 1 more)
- 5 replies
- 883 views
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Bug - Waypoint numbering differs in different parts of the UI (Indexes from 0 in some places and from 1 in others)
By TEMPEST.114, in Mission Editor Bugs
- bug
- indexing from zero
- (and 3 more)
- 0 replies
- 508 views
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CONTROL OPTIONS - Allow reordering of input device columns and retain persistence of arrangment.
By TEMPEST.114, in DCS Core Wish List
- dcs
- control options
- (and 3 more)
- 0 replies
- 430 views
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CONTROL OPTIONS -> Have the option to see all binding Warnings / Errors in one view from across all input devices
By TEMPEST.114, in DCS Core Wish List
- dcs
- control options
- (and 3 more)
- 0 replies
- 392 views
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Force NPC and Player Aircraft to perform full and proper departure/joining/marshalling/holding procedures for Aircraft Carriers.
By TEMPEST.114, in DCS Core Wish List
- procedures
- supercarrier
- (and 1 more)
- 0 replies
- 387 views
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Bring SP and MP world.events, scripting language and M.E. capabilities into a unified whole.
By TEMPEST.114, in DCS Core Wish List
- 0 replies
- 354 views
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Add modern Civilian aircraft and Airliners with multiple liveries, Civilian animated 'infantry' and vehicles/ships
By TEMPEST.114, in DCS Core Wish List
- 0 replies
- 489 views
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- 0 replies
- 368 views
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Request two new CONDITIONS -> GROUP HIGHER THAN / GROUP LOWER THAN
By TEMPEST.114, in Wish List
- mission editor
- conditions
- (and 2 more)
- 0 replies
- 403 views
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Request LOCK option on drawings so that they can be seen but not accidentally dragged.
By TEMPEST.114, in Wish List
- mission editor
- drawing
- (and 3 more)
- 0 replies
- 390 views
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Add FOLLOW command to ships/ground/infantry - and also rename the 'Distance', 'Elevation', 'Interval' to be more meaningful for all FOLLOW commands
By TEMPEST.114, in Wish List
- 4 replies
- 755 views
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Mission/Campaign Creators - Please respond to this poll about using 3rd party mods in your content 1 2
By TEMPEST.114, in Mission Editor
- mission editor
- missions
- (and 3 more)
- 42 replies
- 2644 views
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AI UNITS (Aircraft especially) make too violent a turn or change of altitude when following waypoints. Etven if you place lots of waypoints close together with small changes between them, the AI does max deflection at each one.
By TEMPEST.114, in Mission Editor Bugs
- 0 replies
- 503 views
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When setting FOLLOW on aircraft, they ignore the distance/elevation/interval if they are lower than some 'under the hood' values that are unknown to users.
By TEMPEST.114, in Mission Editor Bugs
- 0 replies
- 460 views
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Will there be an optimisation coming for the Supercarrier and having AI Units + STATICS on deck, especially in multiplayer?
By TEMPEST.114, in Game Performance Bugs
- statics
- multiplayer
- (and 3 more)
- 1 reply
- 611 views
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Add function in net singleton to be able to bridge net singleton and DCS Scripting Engine
By TEMPEST.114, in Wish List
- net
- scripting engine
- (and 4 more)
- 0 replies
- 498 views
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Show "Group ID and makeup" data in the menubar or bottom bar when selecting a unit on the map.
By TEMPEST.114, in Wish List
- mission editor
- ux
- (and 4 more)
- 0 replies
- 405 views
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Is there a way to generate a world.event from within the DCS Scripting Environment?
By TEMPEST.114, in Scripting Tips, Tricks & Issues
- world.event
- mission editor
- (and 2 more)
- 1 reply
- 599 views
