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Topics posted by TEMPEST.114
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Separate Mission Editor that can run side-by-side with DCS Engine and attach to 'live' missions with Debug Views and Script Injection
By TEMPEST.114, in DCS Core Wish List
- mission editor
- dcs engine
- (and 2 more)
- 9 replies
- 1163 views
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When are the updates to Callsigns/LSO calls on the Supercarrier coming?
By TEMPEST.114, in DCS: F-14A & B
- 16 replies
- 1748 views
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Make the Mission Editor Trigger/Condition/Actions Extendable by 3rd party plug-ins
By TEMPEST.114, in Wish List
- scripting
- mission editor
- (and 3 more)
- 2 replies
- 523 views
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The 'net' singleton has removed the 'log' function. It is now its own singleton. HoggitWorld documentation is out of date.
By TEMPEST.114, in Scripting Tips, Tricks & Issues
- scripting
- scripting engine
- (and 3 more)
- 1 reply
- 624 views
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Mission Editor -> DRAW POLYGON tool. Allow adding/removing control points along edge of shape
By TEMPEST.114, in Wish List
- mission editor
- drawing tool
- (and 3 more)
- 2 replies
- 743 views
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- 1 reply
- 541 views
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implemented Bug - Show Helper Gates For Unit with flag 0 should turn them off, but they only turn off for a fraction of a second then turn on again.
By TEMPEST.114, in Mission Editor Bugs
- bug
- helper gates
- (and 1 more)
- 5 replies
- 811 views
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Bug - Waypoint numbering differs in different parts of the UI (Indexes from 0 in some places and from 1 in others)
By TEMPEST.114, in Mission Editor Bugs
- bug
- indexing from zero
- (and 3 more)
- 0 replies
- 479 views
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CONTROL OPTIONS - Allow reordering of input device columns and retain persistence of arrangment.
By TEMPEST.114, in DCS Core Wish List
- dcs
- control options
- (and 3 more)
- 0 replies
- 399 views
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CONTROL OPTIONS -> Have the option to see all binding Warnings / Errors in one view from across all input devices
By TEMPEST.114, in DCS Core Wish List
- dcs
- control options
- (and 3 more)
- 0 replies
- 359 views
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Force NPC and Player Aircraft to perform full and proper departure/joining/marshalling/holding procedures for Aircraft Carriers.
By TEMPEST.114, in DCS Core Wish List
- procedures
- supercarrier
- (and 1 more)
- 0 replies
- 340 views
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Bring SP and MP world.events, scripting language and M.E. capabilities into a unified whole.
By TEMPEST.114, in DCS Core Wish List
- 0 replies
- 324 views
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Add modern Civilian aircraft and Airliners with multiple liveries, Civilian animated 'infantry' and vehicles/ships
By TEMPEST.114, in DCS Core Wish List
- 0 replies
- 456 views
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- 0 replies
- 341 views
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Request two new CONDITIONS -> GROUP HIGHER THAN / GROUP LOWER THAN
By TEMPEST.114, in Wish List
- mission editor
- conditions
- (and 2 more)
- 0 replies
- 363 views
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Request LOCK option on drawings so that they can be seen but not accidentally dragged.
By TEMPEST.114, in Wish List
- mission editor
- drawing
- (and 3 more)
- 0 replies
- 354 views
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Add FOLLOW command to ships/ground/infantry - and also rename the 'Distance', 'Elevation', 'Interval' to be more meaningful for all FOLLOW commands
By TEMPEST.114, in Wish List
- 4 replies
- 686 views
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Mission/Campaign Creators - Please respond to this poll about using 3rd party mods in your content 1 2
By TEMPEST.114, in Mission Editor
- mission editor
- missions
- (and 3 more)
- 42 replies
- 2351 views
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AI UNITS (Aircraft especially) make too violent a turn or change of altitude when following waypoints. Etven if you place lots of waypoints close together with small changes between them, the AI does max deflection at each one.
By TEMPEST.114, in Mission Editor Bugs
- 0 replies
- 458 views
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When setting FOLLOW on aircraft, they ignore the distance/elevation/interval if they are lower than some 'under the hood' values that are unknown to users.
By TEMPEST.114, in Mission Editor Bugs
- 0 replies
- 425 views
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Will there be an optimisation coming for the Supercarrier and having AI Units + STATICS on deck, especially in multiplayer?
By TEMPEST.114, in Game Performance Bugs
- statics
- multiplayer
- (and 3 more)
- 1 reply
- 572 views
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Add function in net singleton to be able to bridge net singleton and DCS Scripting Engine
By TEMPEST.114, in Wish List
- net
- scripting engine
- (and 4 more)
- 0 replies
- 458 views
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Show "Group ID and makeup" data in the menubar or bottom bar when selecting a unit on the map.
By TEMPEST.114, in Wish List
- mission editor
- ux
- (and 4 more)
- 0 replies
- 372 views
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Is there a way to generate a world.event from within the DCS Scripting Environment?
By TEMPEST.114, in Scripting Tips, Tricks & Issues
- world.event
- mission editor
- (and 2 more)
- 1 reply
- 556 views
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fixed Bug: Mission Editor DRAW tool -> Mouse Drag on shape makes it just to first point created, not dragging at mouse position over shape.
By TEMPEST.114, in Mission Editor Bugs
- mission editor
- drawing tool
- (and 3 more)
- 6 replies
- 656 views