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Topics posted by TEMPEST.114
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- 2 replies
- 935 views
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Any way to make DCS Reload the HOOKS lua files without restarting?
By TEMPEST.114, in Mission Editor
- 2 replies
- 652 views
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Quest 3: Right eye intermittently blocky and very laggy in DCS. Fine in other VR games inc MSFS.
By TEMPEST.114, in VR Bugs
- 10 replies
- 3813 views
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Allow bulk adding of sound files & images to Mission, rather than one per ACTION.
By TEMPEST.114, in Wish List
- mission editor
- sound
- (and 4 more)
- 5 replies
- 1915 views
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In Beacons.lua for each terrain there is a direction figure that when converted to degrees is completely wrong.
By TEMPEST.114, in Mission Editor
- 4 replies
- 749 views
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Request: Separate forum channels for Scripting & DCS Scripting Engine API Bugs
By TEMPEST.114, in Scripting Tips, Tricks & Issues
- 2 replies
- 560 views
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- 35 replies
- 5882 views
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- 20 replies
- 4915 views
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- 3 replies
- 1143 views
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- 14 replies
- 1735 views
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solved Group CONDITION box does not evaluate correct and ALWAYS prevents spawn
By TEMPEST.114, in Mission Editor Bugs
- 4 replies
- 694 views
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Mission Editor Manual - Most of all M.E. 'how do I do this?' are solvable with this little PDF. It has lots of info not clear in the UI. Hope it helps!
By TEMPEST.114, in Mission Editor
- 12 replies
- 2846 views
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Multiplayer Event for when an aircraft has tuned a (any) radio and to what frequency.
By TEMPEST.114, in Wish List
- world.event
- event
- (and 4 more)
- 2 replies
- 782 views
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Request new Waypoint Action -> PERFORM COMMAND -> SET FLAG
By TEMPEST.114, in Wish List
- mission editor
- flag
- (and 2 more)
- 10 replies
- 963 views
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Can you enable the feature to mute/ignore specific threads & channels?
By TEMPEST.114, in Forum and Site Issues
- 0 replies
- 408 views
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Quit To Mission Editor on the Pause Menu (if mission ran from Mission Editor)
By TEMPEST.114, in Wish List
- mission editor
- pause menu
- (and 2 more)
- 0 replies
- 425 views
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correct as is When playing multiple sounds via M.E. or script, they all play at the same time (overlapping) rather than sequentially in order they were executed.
By TEMPEST.114, in Mission Editor Bugs
- 5 replies
- 995 views
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When changing ACTION -> 'FLAG ON' to 'FLAG OFF' or vice versa, it wipes out the previously set Flag Name back to a number '1'.
By TEMPEST.114, in Mission Editor Bugs
- 12 replies
- 1141 views
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Adding Multiple TRANSMIT COMMANDS to a unit, with a start condition of a unique flag, makes them all play the same sound file?!
By TEMPEST.114, in Mission Editor Bugs
- perform command
- transmit message
- (and 2 more)
- 0 replies
- 474 views
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Add a STOP CONDITION to the TRANSMIT MESSAGE 'Perform Command' for applicable units
By TEMPEST.114, in Wish List
- mission editor
- scripting engine
- (and 3 more)
- 0 replies
- 421 views
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New M.E. CONDITION for Multiplayer & Singleplayer => RADIO SET TO FREQ()
By TEMPEST.114, in Wish List
- mission editor
- conditions
- (and 2 more)
- 0 replies
- 385 views
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Is there any dirty hacky way I can read a variable in my HOOKS.lua from my MISSION.lua?
By TEMPEST.114, in Mission Editor
- 12 replies
- 1039 views
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I'd like to suggest a free windows app for viewing dcs.log as the mission is running -> BARETAIL
By TEMPEST.114, in Scripting Tips, Tricks & Issues
- 2 replies
- 748 views
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reported BUG - Unit.getByName(unitName):getID() is returning a STRING and not a NUMBER as it should
By TEMPEST.114, in Mission Editor Bugs
- 4 replies
- 705 views
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Pretty please with sprinkles... make addSubMenuForUnit, addCommandForUnit and removeItemForUnit !!!
By TEMPEST.114, in Wish List
- 10 replies
- 1094 views