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Topics posted by TEMPEST.114
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- 2 replies
- 788 views
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Any way to make DCS Reload the HOOKS lua files without restarting?
By TEMPEST.114, in Mission Editor
- 2 replies
- 620 views
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Quest 3: Right eye intermittently blocky and very laggy in DCS. Fine in other VR games inc MSFS.
By TEMPEST.114, in VR Bugs
- 10 replies
- 3574 views
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Allow bulk adding of sound files & images to Mission, rather than one per ACTION.
By TEMPEST.114, in Wish List
- mission editor
- sound
- (and 4 more)
- 5 replies
- 1843 views
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In Beacons.lua for each terrain there is a direction figure that when converted to degrees is completely wrong.
By TEMPEST.114, in Mission Editor
- 4 replies
- 698 views
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Request: Separate forum channels for Scripting & DCS Scripting Engine API Bugs
By TEMPEST.114, in Scripting Tips, Tricks & Issues
- 2 replies
- 532 views
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- 35 replies
- 5614 views
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- 20 replies
- 4815 views
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- 3 replies
- 1095 views
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- 14 replies
- 1665 views
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solved Group CONDITION box does not evaluate correct and ALWAYS prevents spawn
By TEMPEST.114, in Mission Editor Bugs
- 4 replies
- 675 views
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Mission Editor Manual - Most of all M.E. 'how do I do this?' are solvable with this little PDF. It has lots of info not clear in the UI. Hope it helps!
By TEMPEST.114, in Mission Editor
- 12 replies
- 2600 views
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Multiplayer Event for when an aircraft has tuned a (any) radio and to what frequency.
By TEMPEST.114, in Wish List
- world.event
- event
- (and 4 more)
- 2 replies
- 757 views
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Request new Waypoint Action -> PERFORM COMMAND -> SET FLAG
By TEMPEST.114, in Wish List
- mission editor
- flag
- (and 2 more)
- 10 replies
- 933 views
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Can you enable the feature to mute/ignore specific threads & channels?
By TEMPEST.114, in Forum and Site Issues
- 0 replies
- 399 views
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Quit To Mission Editor on the Pause Menu (if mission ran from Mission Editor)
By TEMPEST.114, in Wish List
- mission editor
- pause menu
- (and 2 more)
- 0 replies
- 409 views
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correct as is When playing multiple sounds via M.E. or script, they all play at the same time (overlapping) rather than sequentially in order they were executed.
By TEMPEST.114, in Mission Editor Bugs
- 5 replies
- 960 views
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When changing ACTION -> 'FLAG ON' to 'FLAG OFF' or vice versa, it wipes out the previously set Flag Name back to a number '1'.
By TEMPEST.114, in Mission Editor Bugs
- 12 replies
- 1105 views
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Adding Multiple TRANSMIT COMMANDS to a unit, with a start condition of a unique flag, makes them all play the same sound file?!
By TEMPEST.114, in Mission Editor Bugs
- perform command
- transmit message
- (and 2 more)
- 0 replies
- 462 views
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Add a STOP CONDITION to the TRANSMIT MESSAGE 'Perform Command' for applicable units
By TEMPEST.114, in Wish List
- mission editor
- scripting engine
- (and 3 more)
- 0 replies
- 408 views
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New M.E. CONDITION for Multiplayer & Singleplayer => RADIO SET TO FREQ()
By TEMPEST.114, in Wish List
- mission editor
- conditions
- (and 2 more)
- 0 replies
- 368 views
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Is there any dirty hacky way I can read a variable in my HOOKS.lua from my MISSION.lua?
By TEMPEST.114, in Mission Editor
- 12 replies
- 978 views
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I'd like to suggest a free windows app for viewing dcs.log as the mission is running -> BARETAIL
By TEMPEST.114, in Scripting Tips, Tricks & Issues
- 2 replies
- 664 views
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reported BUG - Unit.getByName(unitName):getID() is returning a STRING and not a NUMBER as it should
By TEMPEST.114, in Mission Editor Bugs
- 4 replies
- 663 views
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Pretty please with sprinkles... make addSubMenuForUnit, addCommandForUnit and removeItemForUnit !!!
By TEMPEST.114, in Wish List
- 10 replies
- 1072 views