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Everything posted by MAD-MM
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Yes but this Problems does referring to different Problems, yes ofc was done in real Live to Prevent crashes, but i am say i can handle this Nose down Trim in DCS? Because sometime ago, was added Pilots can not blacking out in the first few Seconds in a Instant Turn, for Example 8-10G as it should be, only limitation of the Airframe. With a few spilt seconds between you can go up and down to the Maximum as long you wish. How long would this Kind of flying a Pilot survive in real live with extended Negative and Positive G? And in real live, our Pilot would be also not starting with 1 Hand Pulling? To be fair i thrust Yoyo's Work, and i read it, but the practical Appilication is somewhat difficult to do when the rest of the Envirmonet is not correct, or come out as expected? But somewhat offtopic, better go back to read Relys Post..
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It would be possilbe to give 109 a more nose Down Attitude, even with the Trim Wheel fully foward it is nearly enough on the most Circumstances to fly level with this Trim Setting. The hole Discussion around the Elevator Trim and Tabs is, from my Point of View when you meet some one in MP, he is not Flying like a AI. He Flys upwards, before our 109 Pilot use both Hands on the Stick he is pushing negatives G again, after 109 moves likeswise not downwards you can sitt along time behind some Enemy, that somewhat realy Frustrating when you hamperd here by the Limitations where you not able to change the one Hand Flying or the Trim Tabs. Other whise yes makes not sense to change the Trim Tabs..
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Hatte in meinem auch den 5 Poligen verbaut, konnte aber auch keine Stecker Female/Male mit Kabel dazwischen finden. Male Female Stecker gibts online bei Reichelt Elektronik, musste aber mein Kabel aber auch selber Löten. Im Internet sind die Steckerbelegungen für den Warthog erhältlich. Viele Leute haben deshalb die 6 Poligen PS2 Stecker mit der Zange vergewaltig, das Sie später passen, war aber nicht meins geht aber auch..
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Have no clue at all when it came back, ED is realy sparesome with change notes about WW2 stuff, dont think there was also a Note when they removed it back then. Was disscusion back then in 2015 Yoyo changed his mind. Red Bull Pilots can also survive short amout of 10 G with Training, this does also applies for our Spit and P-51 ingame. Was giving this a few weeks ago short try, thats why came across this Numbers you can check this ingame very easy.
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The P-51 use a G-Suit, was removed some ages ago but it come back. Currently the Pilot can sustain around 6 G, that is the highest Number ingame of the Prob Fighter. 190 is around 5,5 G because of the lying Position of the Pilot, 109 and Spit around 5G. This Numbers overall are pretty High. Aerospace Medicine." Microsoft Encarta Encyclopedia 99."If a force of 4 to 6g is sustained for more than a few seconds, the resulting symptoms range from blackouts to total death."
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He is asking how to Dogfight Spitfire? and your Answere is dora have 610km/h top Speed? Did miss something?
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Yep they removed the IFF Controll Box and the Radio Fin...outstandig But our D-25 still flying around with AN/APS 13 Rear Warning Radar, late 1944 to 1945 so far from be a Normandy Version...
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To be fair didnt watch the Video before it posted this here...hell yea Record a BMW Engine with a Smartphone...this Video should be banned from Youtube...
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There is only one Focke Wulf with the Orginal BMW 801 Engine left, all other are Replicas, Build by Flugwerke called A8N with ASch-82 Russian Build Engine. Fw-190A5 is in the US, Flying Heritage Collection dont how difficult or cost effective is to record this.
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Warthog Mod ist ein bisschen unterieben, da ist nicht mehr viel Übrig von der orginalen Base, schaut gut aus bin gespannt auf den fertigen Stick. Ich würde dan bitte einen Bestellen wenn der Prototyp läuft
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Some Sunday Fun with the P-51...
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When i fly online, i never touched the Radiators Controll fly allways full Power 3000 RPM and 67HG 45-50% Fuel on the small BS Mission. I barely encounter Engine Failures even without warming up the Engine.
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The AI uses SFM, thats means by no way you can not beat them on Expert..have still the same Limitations as the normal plane except he flys perfectly clean without making mistakes..simpley need a strategy thats suits your plane.. For the Fw190 currently MP and SP you can use your top Speed to runway as fast as Possilbe...
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Avira Antivir war mal kurz der Meinung, alles was in kyrilisch Geschrieben ist muss ein böser Virus sein... Ich hoff einfach mal das HB mir kein Trojaner unter jubbeln will, um mein Flugverhalten auszuspähen
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ED SIMS SCREENSHOT AND VIDEO THREAD!!!! (NO USER MODS OR COMMENT)
MAD-MM replied to rekoal's topic in Screenshots and Videos
From Various Heatblur Missions.. They said make a Polaroid when you see something black.... :detective: And back for Lunch... -
[RESOLVED] Flogger Faceoff Mission, No Floggers
MAD-MM replied to HokieRob's topic in DCS: F-14A & B
Was Refueling on the S-3 Viking thats orbiting around the Ship, but after the AI refuse to Refuel here, he is pretty fast going for some deep dive Mission. There is also a unused Trigger over the Floggers, seem's the Mission was not fully devloped after the S-3 rebellious action. -
[RESOLVED] Flogger Faceoff Mission, No Floggers
MAD-MM replied to HokieRob's topic in DCS: F-14A & B
Also can not get the Mission to work, checked also Mission File, Floggers are late activated, but either i miss something or the Trigger for late activation is missing. -
The Point with not enough Buttons is pretty Valid in the Tomcat... But there is allways a Solution...killing a new CH Stick for example.. My new Project for Tomcat, Frankenstein Sidewinder
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I search for this the past 10 Years...dont think you get more lucky :cry: So far i remember the Patent on FFB will soon run out, pretty sure more FFB Sticks will return. For my part was more then happy with your first FFB Version, even it can't reproduce accurate the Tomcat Controls, it is most important in Dogfights. But anyway for combat there nothing better then a FFB Stick, even a Sidewinder thats is now silly old School Technic looks like a child Toy, give you allways a overall response of the Flight Regime without watching your instrument Panel. The best + Point it did not have centering Spring Force... I invested so mutch time in the Warthog, with polshing the internall Gimbal search for way to improve smoothness, it was a rude awaking every time i have to use him. now he sitting again back under the Tabel where he belongs, and i kick him sometimes with my Feeds
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So far doing only Guns to getting better, i can shoot the Bot MIG without any difficults with a Sidewinder, but with Guns only wouldnt call it easy. Because you go in a world of trouble when i outturn him at slow speed, because mig29a is going up like Saturn 5 Rocket. But i am still learing when you have only Guns Video would be appreciate..
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Tryed it now few Times, but the Falcurm ist pretty tough enemy for the Tomcat with his outstanding Thrust to Weight Ratio. Any one know's, the Tomcat exel in some Flight Envelope compare to the MIG-29. Continuous Turn at some Speed for Example? Or can you beat the MIG only with better Flying by Angels and Energy? Running out of Fuel...sorry for loud Music was running Playlist in the Backround.
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[RESOLVED] FFB-suggestions for future implementation
MAD-MM replied to birdstrike's topic in Bugs and Problems
Did changed FFB with the new Patch, Stick Shake occurs now past 15 AOA thats little bit late before the last Patch it was perfect.. -
Hab's nochmal getestet, hat sich erledigt Spoiler kommen nur noch mit Klappen und Fahrwerk raus egal ob Achse oder Buttons. Irgendwie hatte ich mal MP geschafft das sich mitten im Flug nur die Spoiler bewegt hatten mit der Achse, vielleicht Konflikt irgendwo in den Kontrollen.
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Bin am Anfang mit dem Warthog geflogen, wenn der DLC als Button auf dem Thumb Switch belegt war, fährt er sehr wohl die Slats und die Klappen aus... ° Slats erhöhen den AOA und die Klappen den Auftrieb....Dogfight Modus wenn man so will, knappern aber auch gehörig am Speed also mit Vorsicht zu genießen. Bin dan nachdem patch auf Sidewinder FFB2 wieder umgestiegen, und hab die DLC im Achsen Menue mal belegt hier fahren nur die Spoiler aus, was ich verstanden hab eigentlich nur mit ausgefahren Fahwerk und Klappgen gehen sollte. DLC Achse/Button wo da der unterschied ist hab ich nicht verstanden bis jetzt vielleicht weiß einer mehr?