

Retu81
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Everything posted by Retu81
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Yep. An example: Your target is at the origin, nose facing along the Y axis. You'll see that when he is coming towards you, you can launch the missile at greater range than if he was running away from you.
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It's not Razbam's idea. I had the same sound effect when flying F-15C's Bear Trap campaign. It seems to come when you have a 4-ship and you ask your flight to check in. Scared the living daylights out of me when I first heard it. :D
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First thing to come in mind is to program a keyboard macro of "ctrl+e+e+e" which gets activated when you pull the lever.
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More familiar example is driving on an icy road and entering a skid. You feel it way earlier than you see the nose of the car doing anything out of the ordinary. And you also correct the skid mostly by feel.
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Froogle has the solution:
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I noticed that too, when I was flying with Ka-50, yesterday. On a long leg with autopilot on, I noticed that the helicopter was moving up and down more often than usual. First I thought that it was just due to uneven terrain I was flying over, but after I switched to barometric altitude hold mode, the oscillation still didn't go away.
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The main difference is basically the wind effect. If you stop to a hover and trim the helicopter there, you'll eventually start to drift again when the wind changes. Autohover is a 4-channel autopilot, which tries to actively hold your position in space (lateral + altitude), that's why the altitude hold comes on as well.
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We also had the same story in Finnish Defence Forces, except in our version the enemy would be doing a flanking maneuver. That was a true story as well. :smilewink:
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Muzzle blast is directed downwards:
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Eurofighter 2000 had a nice big operations area. So I have a dream:
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Or if you're building your own super secret stuff, then going with off-the-shelf components might be the way to go. Customized designs might not stay under the radar too long.
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The primary attitude indicator looks like it has a compass built in.
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A-10C can. It shows as M2 on the RWR screen. Haven't checked F-15C yet.
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Always fun to get a missile launch warning when flying with other players. After everyone has stopped the wild gyrations in the sky, someone will say in the TS: "Oh, yeah. Rifle. Sorry." :D
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Dear Santa. For this Christmas I wish for a Mi-8.
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Damage really depends on the bird and the speed the aircraft was flying. I've seen the aftermath of a big seagull getting ingested in Hawk's engine just after takeoff: no damage to the engine, just a bloody mess in the jet pipe. They borescoped the engine afterwards and verified that there was no damage inside, either. Only visible damage was a bent AOA sensor in the nose. Apparently the bird had hit there first and got sliced apart, before going through the engine. They found one of the bird's wings on the runway and it was around 40-50cm long. So that's a big bird. That AOA sensor would have caused much more damage if it had broken off. All the plane required was an engine wash and it was back in duty.
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I found in DCS 2 what you did not and it is a...
Retu81 replied to Geskes's topic in Screenshots and Videos
Most likely an actual airliner caught in a satellite photo and the image got transferred into the game as ground texture. -
He is shifting more weight on the tail wheel. More weight = more friction = more yaw stability on the ground.
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Hell, why not? I want Nevada!
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IIRC there is another switch on the right hand panel that you need to activate as well.
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Ground crew and interaction with hand signals would be bring a lot immersion to the game. Digital Integration's F/A-18E Super Hornet is the only game I know that modelled a deck crew on the carrier:
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If this is accurate, then it looks like the plane took a shortcut through Turkish airspace: [ame]https://twitter.com/CNNTURK_ENG/status/669098577524822016[/ame]
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Landing: To airbrake or to not to airbrake?
Retu81 replied to ekg's topic in DCS World 1.x (read only)
Another point for using airbrakes on landing: you can close the brakes faster than the engine(s) can spool up. So if you need to abort, just close the brakes. -
Sounds similar to every other attack helicopter in the world.
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IIRC you can use MW-50 system for 10 minutes straight and then you have to back off for 5 minutes. And you only carry enough stuff for about 26 minutes. So maybe you simply ran out, if you followed the cooling periods?