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Everything posted by Czar
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Yep, I know. Still heavily needed for the Corsair and Hellcat.
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F4U-1D Corsair Launch | DCS Update | FlightSimExpo2025
Czar replied to Graphics's topic in Official Newsletters
Over Guam Island where there is urbanization on the modern version. Much lower GPU usage, akin to what I see on other maps such as Syria. Idk much else because I lock my frames. I just saw good numbers. Lots of trees too, but I guess the buildings autogen are heavy in DCS. (something for the devs to look into one day, idk) -
Great first impressions, but it desperately needs the Japanese WWII fighters in the sim even if it is AI only. Ironically, it is currently more fitting to Vietnam scenarios than WWII atm.
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F4U-1D Corsair Launch | DCS Update | FlightSimExpo2025
Czar replied to Graphics's topic in Official Newsletters
The Corsair, Mustangs and Jugs are in need of Zeros and company to play with. Terrific looking map so far. huh... I found it to be the opposite. How come? -
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I guess more data is needed to receive proper attention. Yes, it is like work. Low data posts are like: 'Here, I feel like this. Go figure how to test for an issue that's affecting how I feel". Some numbers to be cross checked can be helpful as well as unclassified documents.
- 30 replies
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Kola Development Report | Bat Bomb Progress | F4U-1D on Finals
Czar replied to Graphics's topic in Official Newsletters
WWII carrier ops is enough life for a while. -
Kola Development Report | Bat Bomb Progress | F4U-1D on Finals
Czar replied to Graphics's topic in Official Newsletters
What the hell is that? Don't beat yourself on that one. It means your values over the digital product lies deeper within hours spent rather than the initial novelty. I can't think of any module I've purchased that I have a slight remorse over. The Mirage 2000C perhaps was the only one on its early years as it was rough, nowadays after the massive updates, it is right along the rest of my beloved jets. (current dispute subject excluded). The Mustang is the only WWII bird I own so far, perhaps that's a factor. -
Contrail direction influenced by wind, is not okay !
Czar replied to P3CFE's topic in Weather System Bugs & Problems
Contrails are not heavy on neither CPU or GPU. You can have dozens of aircraft 'contrailing' in a scene easily. Missile smoke and others are already affected by wind, perhaps there is an easy fix from an oversight for aircraft contrails. One of the weakest parts of this sim. Weather. Hopefully a revamp is near. -
+1
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Is there really any need to everything being Garmin glass? Also, no radar? What's the purpose?
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How much does your DCS experience rely on community contributions?
Czar replied to Dangerzone's topic in Chit-Chat
I'd probably am an outlier in DCS. My time in DCS has been nearly 100% been in Briefing Room 3rd party application for mission generation with random parameters. Something done quick with minimal predictability to keep the memory going on my modules. I voted 'critical' because of that application. If it wasn't for Briefing Room, I'd vote for 'none' or 'minimal' for those Playground like scenarios on User Files and I used to spent all the time in scenarios I have made for myself with mission editor. Community made liveries are also nice and if it wasn't for them, some modules would feel incomplete. F-14A from HB doesn't have Jolly Rogers skin from the 70s as an example. -
It is perfect for 1080p now. I hope ED makes options around HMDs symbology instead hopping around settings that are always incompatible with someone's system/preferences. The last patch fix was to fix this issue bellow (shot taken 19th of May 2025, before patch): Worked as intended and this issue ^^^^ for the whole HMD display is no more on 1080p. Please ED, testers, CMs, forward for the team to make options of symbology thickness or something related to the resolution of these displays as people are having issues instead of rolling back an returning to the degraded status for 1080p. The HMD was not like this prior to 2025. Placebo perhaps. The HUD it is just as sharp as before. Shot taken 22nd of May 2025 (after patch)
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Is there progress with the pilot body for the interior?
Czar replied to OhNoMyHookBroke's topic in DCS: Ka-50 Black Shark 3
Words from community managers are in this thread + others talking about it. -
Why are you posting this on wishlist? They are planned already. "Planned Iraq North Features during Early Access: H2 and H3 airbases to support Operations Desert Storm and Iraqi Freedom Improved roads Haditha and Mosul dams Oil fields Continued refinement of 3D object placement to ground texture" At:
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I was replying to exactly for the BVR claim. Read your comment that I replied to.
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...and great visuals for a nitendo 64 esque throwback low poly sim for today. We... The SIM needs variety in models, especially updated visual wise. The current 135 is showing its age very quickly. I'd love to see something from CH to this regard. I'm a bit tired as well on sorting MPRS and non MPRS to figure it out where I can refuel my plane whereas in real life 135 MPRS would be enough but in DCS there is some sort of limitation at servicing boom and basket on 1 model.
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To add a bit more. Where you get the info that's not proper behavior? Hornet's velocity vector will re center horizontally in certain scenarios of high horizontal drift from the plane, IIRC, for better reading by the pilot. Note that other 'games' out there executes the HUD elements in a complete disregard to what they are in real life. Some removes completely the velocity vector from the ladder in lateral drift scenarios, others don't. Some worse examples out there too. Check this footage from this doc from the A-7 HUD. 3:27 link starts from the timestamp. The center line of the plane is indicated by the vertical line bellow the heading tape, in this case low portion of the HUD. Notice how the velocity vector and the ladder together deviates from it due to the cross wind component.
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Like this?: You just experienced a cross wind component shown by the velocity vector. Page 90 from the F-16 manual. It features a typo which it should read item 13 instead of 14. But read the item 14 on that list. Welcome to modern jets. Crosswinds can get MUCH worse than this. The flight path marker/velocity vector can actually get out of the HUD area indicated by an 'X' or cross over it, which means its horizontal deviation is higher than indicated. (yeah, I should of have de clutter the hud. Close to 'RIP' but it was alright.)
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You don't need to fully install DCS anew or finish the download on a new drive to do that. Just start the download process -> cancel/exit the download -> copy the old DCS files from another driver over the new ones (overwrite everything) -> resume installation by booting up either the installation file you got from the DCS site or the new shortcuts it just created. DCS is properly 'installed' as soon as the download begins. I hope it helps.
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You have a VA monitor. Some of the deepest blacks out there. Anything above 0-0-0 rgb value, even by 1, will pop out. I had similar issue on a old VA monitor, now I only have IPS ones. I can't really 'see' the problem now, but I know what you're saying, I believe. Tip: You need to reduce gamma or crush some blacks for the banding to disappear. I dislike those VA screens but they are awesome to watch movies in a dark room. In the end, the banding will still be there but you can mitigate some. It is a problem inherent to the VA screens. I'd say, enjoy their strengths. Likely an IPS monitor or anything else but VA.
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We've already posted last year on this very thread extensive tests. Reducing terrain textures doesn't mitigate the issue. Thanks.
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It is safe to say it won't be a redfor heli because of the current restrictions on selling their helis in Russia.