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Hiromachi

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Everything posted by Hiromachi

  1. I've tried it on 4k monitor. It worked fine for 1080p, but not quite for 1440p. I intend to buy 4k TV to play in 4k, but I know there is an option to play with res.
  2. Yes. There is one report in Mantis already and I've forwarded this thread info to devs.
  3. You can always reduce resolution to 1440p or 1080p with 4k TV.
  4. You can look for a 4k Qled TV like Q9FN by Samsung, it has 4k 60 hz or 1440p 120 hz. And freesync, game mode and additional motion improvements. Its possibly the best gaming TV on the market right now due to very low input lag for a TV and even better than some gaming monitors. Or you can wait a 2-2.5 months for a new lineup. Samsung is going to offer improved Qleds. But thats nothing exciting. Big thing is going to be a 4k Oled from LG, offering HDMI 2.1, improved HDR and 4k 120hz with VRR. Thats going to blow all the competition out of the water. I believe it will be C9 model. Of course there is a big talk about Oleds as they provide probably the best quality picture out there but at the cost of possiblity of burning in picture in case of prolonged use. So any bright and static images like UI, crosshairs or logos can burn in and stay there permanently. Of course cautious use is advised and with that nothing should happen, but you cant be 100 % certain. Unfortunately right now best picture comes with a risk.
  5. I didnt previously put that much attention into the DLSS details but it appears that there are serious quality drawbacks in that tech, which basically result in lower picture quality in exchange of better performance: Plus its introducing shimmering and jagged lines. All in all, I can tune graphics myself.
  6. Oh, I didnt mean to be pushy or something mate. Just from my point of view, Nvidia DLSS is sort of limited. Especially in regard to resolution, as you've found yourslef, its limited only to 4k res. DirectML alternative according to AMD is not so it would benefit users across all resolutions and who knows, maybe even in VR. And it would benefit RTX cards just as much as any other GPUs. I agree that Tensor cores are not going anywhere. Neither are RT cores. Both are mandatory for Ray Tracing.
  7. Yes, water loop or at least larger radiator (like Raijintek Morpheus II) would make a huge difference imo. I know that BF V is going to get DLSS, though for us playing DCS it matters not. What was interesting in the quoted material, was that low overhead APIs benefit AMD more while Nvidia GPUs can cause stutter due to driver optimization, at least in that specific instance. Overall I think Vulkan is going to benefit all DCS users, whereas DLSS would only benefit a tiny part of community who opted to buy into RTX cards. Also, DLSS is not a wonder tech, nor is it limited to Nvidia. Dont forget that Vega GPUs are more designed for compute and deep learning tasks than pure gaming so this kind of tech can profit AMD GPU's as well and it most likely will since AMD already announced they are working on their version of it using Microsofts DirectML. DirectML libraries will be a part of Windows Spring update and results you can already estimate based on Luxmark in which RVII offers around 1.5 better performance than RTX 2800 (if Im not mistaken). I honestly think that something like DirectML available to all Windows users makes more sense in implementing than Nvidia DLSS which is only limited to RTX cards and Nvidia software. But DirectML requires Dx12 which in case of Vulkan implementation in DCS is a no go. I guess Khronos Group will have to come up with something themselves.
  8. Noise is the result of heat issues, if you undervolt the card to reasonable levels, it gets much more acceptable. Shame they just didnt copy Sapphire Nitro design for the cooler. Drivers are bad indeed though, which is surprising considering AMD drivers for a couple years now maintain very high quality. My experience of having both manufacturers cards was that AMD drivers were actually better than Nvidia, or at least more stable. Im still getting crashes with nvidia driver in DCS every now and than. As for RTX and Tensor, we no surprise there. Its Nvidia technology, so why would AMD gpus have it. Its like asking why Nvidia gpus dont have HBCC. Anyway, here is interesting material regarding that matter in game that was build around Nvidia tech (including Raytracing): https://forums.battlefield.com/en-us/discussion/180036/does-radeon-vii-battlefield-vs-performance-demonstrate-future-multi-threaded-game-performance Personally Id wait for AIB designs from XFX or Sapphire before anyone tries this one. It sure will get interesting once we move to Vulkan with DCS.
  9. We've had a couple teamkillers tonight, they were killing folks in RED team: http://stats.burning-skies.com/en/pilots/3725/details.html http://stats.burning-skies.com/en/pilots/3726/details.html People were complaining over the chat so I thought I'd bring this matter to your attention Eekz. Also, I was wondering if we could expect any new mission for Caucasus. Like I understand reasons for not going for Normandy, but there is no excuse to stick to this primitive 2+ year old mission that only focuses on furballs and air quake. We can have good missions with Caucasus as well, as SoW demonstrated with their mission trying to mimick 1943 Italy - a Monte Cassino like.
  10. The solution is already forwarded. Unfortunately we cant provide file to fix that here, since it would not pass game security check, so fix has to come with the patch.
  11. Immense ? Vega 64 was immense, especially after overclocking. This is much closer to competition and after undervolting it gets even better. Real issues as far as I've seen relate to noise and poor temperature handling. Its obvious that default design was a last minute thought as there are issues with vapor chamber pad unevenly contacting chip - hence the need for thermal pad instead of proper thermal paste. Fin arrengement is also subobtimal, it should be denser and possibly higher - which of course would lead to 2.5 slot design. At this point card seems to be throttling down due to overvoltage applied by AMD at factory and cooler unable to handle so much heat. I'd wait for Sapphire Nitro version as those are ususally best AMD AIB designs. Certainly would be a nice option once my 1080Ti runs out of warranty in June, especially since Ive decided to get upcoming oled TV with 120 hz refresh rate for more immersive experience and better picture quality than 2.5 year old panel I have right now. And TVs often support no VRR or only Freesync, so AMD is the way to go here.
  12. Still, I'd like some tracks and most importantly tests of online vs offline experience, to separate just damage model issues from any possible netcode or server side ones. Rudel is working on the MiG, so I will ask him to take a look.
  13. I'll ask Rudel.
  14. I presume it happened online ? Do you have any recording, logs, server status data, your relative ping? Did it happen once ? Twice ? Try to be precise in reporting any issues and provide any proof that will let's us look into it and search for any in corrections.
  15. I've forwarded your opinions guys, I'll try to see what we can do about it.
  16. When you report issue, please attach pictures and logs next time, it helps us tremendously. As for the panels, you mean this ? If so, than yes, they seem to be misaligned, will forward it to Rudel.
  17. Hmpf, I've tried reproducing it by switching textures and missiles, but missiles worked fine. It seems that it is associated only to specific liveries, which contain additional numbers. Same issue was reported earlier: https://forums.eagle.ru/showthread.php?t=215066 I will forward it to Rudel. Regarding missiles, can you perform a repair of DCS or try reinstalling module to see if it solves the problem ?
  18. Repair function works for me. All systems got repaired in mission I've created to test.
  19. Yes, we have produced few more versions of collision file overnight and keep trying to figure out what's causing this.
  20. Kojdog, if you have further observations regarding mentioned FM issues, maybe you should add comments to already created bug reports in Mantis ? : https://leatherneck-sim.mantishub.io/view_all_bug_page.php It could be helpful for Dolphin.
  21. Dcs saved games folder. There will be folder named logs and inside you will find ... well, logs :)
  22. Could you please attach your logs ?
  23. Can you post pictures and logs ?
  24. It has provision in model for 20 mm cannons indeed. But for now it's 1D model only.
  25. Already acknowledged and discussed few threads below: https://forums.eagle.ru/showthread.php?t=230255
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