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petsild

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Everything posted by petsild

  1. Files must localize on correct place: https://forums.eagle.ru/showthread.php?t=278537&page=2
  2. ED does not fix the too visible defects? https://forums.eagle.ru/showthread.php?t=183961 https://forums.eagle.ru/showthread.php?t=281472 https://forums.eagle.ru/showthread.php?t=216159 https://forums.eagle.ru/showthread.php?t=215539 https://forums.eagle.ru/showthread.php?t=228459 https://forums.eagle.ru/showthread.php?t=194976
  3. Trim works for me unchanged, tested OB 2.5.6.52437.
  4. Please comparison video Vanilla vs Mustang.
  5. Alternative solution, add the cargo camera for the Huey: https://forums.eagle.ru/showthread.php?t=220050 or http://forums.eagle.ru:8080/showthread.php?t=207776
  6. Will be in the upcoming big update bug fixed? @Bignewy thank you for the information.
  7. Export the I description.lua it to create a texture is not enough.
  8. @nibbylot please update the textures,thank you.
  9. The Pilot has subsequently rubber hand. TiJqrn50yk0
  10. A few years old defect: https://forums.eagle.ru/showthread.php?t=233411
  11. You flew in another heli than KA-50 and AH-6?
  12. You can also try to Krasnodar. wtf6ewFbYUw
  13. Hi, so for two years I'm looking for RoughMet for the UH-1 matte finish, your package has a glossy metal. Can you please create such a texture, a very big thank you.
  14. Is please possible to achieve a SC big ball like in this mod: https://www.digitalcombatsimulator.com/en/files/3300900/?sphrase_id=1956921
  15. That Littlebird reluctantly gaining altitude, nor will it help the speed with full collective. Today I've done this with the Huey, the fully loaded calmly rises from a place much more efficiently.
  16. If I'm not mistaken greater transparency will solve the texturing. Otherwise again great progress, I'm looking forward to the next improvements.
  17. In the movie of my childhood Fire Birds, are the most popular helicopters together. lyuULnLsc4w
  18. For heli is the best SimFFB 3.2: https://forums.eagle.ru/showthread.php?t=266764
  19. Hi, I made a few synthetic benchmark test -time 02:54 min. Only then the increase of the parameter proposed by the ED makes more sense. Changing the value will achieve a higher framerate, unfortunately at the expense of those of the minimum, which are for fluency more important. After adjustment removed FXO/metashaders2. - Setting preset High - SSLR = Off - Mirror = Off - Resolution = 2560 x 1440 MultiAppendBufferSize = 524288 22-06-2020, 11:37:29 DCS.exe benchmark completed, 13421 frames rendered in 172.350 s Average framerate : 77.8 FPS Minimum framerate : 51.2 FPS Maximum framerate : 105.1 FPS 1% low framerate : 51.3 FPS 0.1% low framerate : 37.0 FPS MultiAppendBufferSize = 400000 22-06-2020, 11:47:13 DCS.exe benchmark completed, 13898 frames rendered in 173.067 s Average framerate : 80.3 FPS +3,21 % Minimum framerate : 53.9 FPS +5,27 % Maximum framerate : 114.5 FPS +8,94 % 1% low framerate : 40.5 FPS -26,67 % 0.1% low framerate : 30.0 FPS -23,33 % Benchmark256new2.trk
  20. I understand you, I don't want ugly artifacts as well.
  21. Decreasing the value decreases visibility, but give the framerate performance, have anyone tried to compare other values. What role in it plays the preload radius?
  22. Some flickering and shimmering shadows eliminates the mod Mustang: https://forums.eagle.ru/showthread.php?t=268560
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