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petsild

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Everything posted by petsild

  1. Is please possible to achieve a SC big ball like in this mod: https://www.digitalcombatsimulator.com/en/files/3300900/?sphrase_id=1956921
  2. That Littlebird reluctantly gaining altitude, nor will it help the speed with full collective. Today I've done this with the Huey, the fully loaded calmly rises from a place much more efficiently.
  3. If I'm not mistaken greater transparency will solve the texturing. Otherwise again great progress, I'm looking forward to the next improvements.
  4. In the movie of my childhood Fire Birds, are the most popular helicopters together. lyuULnLsc4w
  5. I'm back on the 442.74.
  6. For heli is the best SimFFB 3.2: https://forums.eagle.ru/showthread.php?t=266764
  7. Hi, I made a few synthetic benchmark test -time 02:54 min. Only then the increase of the parameter proposed by the ED makes more sense. Changing the value will achieve a higher framerate, unfortunately at the expense of those of the minimum, which are for fluency more important. After adjustment removed FXO/metashaders2. - Setting preset High - SSLR = Off - Mirror = Off - Resolution = 2560 x 1440 MultiAppendBufferSize = 524288 22-06-2020, 11:37:29 DCS.exe benchmark completed, 13421 frames rendered in 172.350 s Average framerate : 77.8 FPS Minimum framerate : 51.2 FPS Maximum framerate : 105.1 FPS 1% low framerate : 51.3 FPS 0.1% low framerate : 37.0 FPS MultiAppendBufferSize = 400000 22-06-2020, 11:47:13 DCS.exe benchmark completed, 13898 frames rendered in 173.067 s Average framerate : 80.3 FPS +3,21 % Minimum framerate : 53.9 FPS +5,27 % Maximum framerate : 114.5 FPS +8,94 % 1% low framerate : 40.5 FPS -26,67 % 0.1% low framerate : 30.0 FPS -23,33 % Benchmark256new2.trk
  8. I understand you, I don't want ugly artifacts as well.
  9. Decreasing the value decreases visibility, but give the framerate performance, have anyone tried to compare other values. What role in it plays the preload radius?
  10. Some flickering and shimmering shadows eliminates the mod Mustang: https://forums.eagle.ru/showthread.php?t=268560
  11. It affects more modules: https://forums.eagle.ru/showthread.php?t=265097
  12. Throttle already can be assigned the axis, it works.thank you. A little fly in the Littlebird, and I have to commend the flight model on the early version behaves :thumbup: impressively. Vaidug7zwac
  13. Here is a complete package to your C:\Users\XXXX\Saved Games\DCS\Sounds. https://www.dropbox.com/s/p0rd787sd3ww2g9/Skullz%20Sounds%202.5.6.zip
  14. Mod terrainoptions41.lua is not intended for the Caucasus?
  15. In my 2D view I can't tell the difference, exactly what the parameter is doing?
  16. Directory in saved games must have a new structure, otherwise it works only half of the audio mode. Mods\Aircraft\Uh-1H\Sounds (The underlined path is omitted) Combine everything into a single directory.
  17. Hi, I'm really glad that the project is in development. How to create a basic template? Please add control the RPM on the axis. Thank you for the update of the AH-6J.
  18. In the last beta is a better framerate, it only applies to the default shadow and the view of the island. Still in the course of service on the board occurs framerate drops mission cold start.
  19. I remember when she came out N44, was due to bad optimization for a few months useless, and today works above 60 fps.
  20. Hi, I was interested in the difference framerate when set High against Low presets. I used the basic mission of the cold start as a benchmark, which takes 1:45s long. Data are from the internal Bench test MSI Afterburner. Can you please try, there are significant frame drops in time 1 min, thank you. Extra setting: Resolution = 2560 x 1440 SSLR = Off Mirror = Off Setting preset High. 11-06-2020, 20:26:28 DCS.exe benchmark completed, 6379 frames rendered in 104.849 s Average framerate : 60.8 FPS Minimum framerate : 13.4 FPS Maximum framerate : 84.4 FPS 1% low framerate : 14.1 FPS 0.1% low framerate : 12.9 FPS Setting preset Low. 11-06-2020, 20:44:51 DCS.exe benchmark completed, 10613 frames rendered in 101.432 s Average framerate : 104.6 FPS Minimum framerate : 21.5 FPS Maximum framerate : 164.5 FPS 1% low framerate : 23.0 FPS 0.1% low framerate : 20.1 FPS SupercarrierBench.trk
  21. When testing this bug affects the Supercarrier. The borrowed track file time of 1:34s, aircraft ready right at the catapult just after the start subsequently fall down fps to 20 frames. Hot-fix x:\Xxx\DCS World 2.5\Config\Effects\ParticleSystem2\ExhaustTrailAir.Lua Please ED fix this unpleasant feature.
  22. That can change :) quickly.
  23. The value of the device have no light brightness.
  24. Minimum system requirements ED for SC are outside the usable reality. Even RTX 2060 would not be appropriate due to the limitations of 6Gb vram.
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