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cdrkrotchetyusn

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Everything posted by cdrkrotchetyusn

  1. Flew a single-player, self created mission. Used up all my gbu-12s, and a couple of MAVFs, all hit, self lased. Landed at friendly AB, re-armed. Pressing "FLIR" btn on DDI, TGP would not come up on screen. Turned the TGP from "on" to "stby", re-armed with TGP on cheek station, no joy no matter what. FLIR was borked following re-arming. Standby for a .trk. :( This happened before today's 2.5.6.43872, and after installing the update. All updates preceded by uninstalling all mods with OVGME, then followed with a "Clean" and a "Repair" before re-installing mods.
  2. This new shader pack has helped my machine immensely. However, now if I try opening a Persian Gulf .miz in Mission Editor, DCS gets stuck in the loading screen. Straight up flying a PG mission, no problem, looks amazing, runs at 45 fps on my nVidia Quadro P4000 (whereas before it would chug down to the 20s when flying low and fast through Dubai). Anyone else with this dilemma?
  3. Dang it. Images are broken in your links...
  4. If you do a bearing-line join up to arrive at port observation position, then slide to stbd from there into the pre-contact position, you'll avoid the wake turbulence. Check out VFA-113.com or STING TV on YouTube for the tutorial that explains this.
  5. Any chance on the reversed VR head tracking?
  6. Brilliant! Love the fun functional format, and the pithy perspective!
  7. +1 Had it, did a restart, not present so far anymore.
  8. Same here. It's a bug after the update.
  9. ooooh! ...a little pee just came out.
  10. I just turn the brightness knob down until it becomes readable. Pretty simple, really, and this is in VR!
  11. Love the look of the Viper. But it can't do carrier ops, so it's a non-starter in the race of Hornet vs Viper.
  12. Hello, Curveball #302 from VFA-113 STINGERS here. Maybe I can help...
  13. Give me a few minutes. I'm using my X52 very successfully, but I've got a handful of tweaks and tricks that I've implemented. I'll send you my profile and some links. Basically, I use Universal Control Remapper combined with vJoy (a virtual joystick driver and programmer) to split axis, create additional virtual joysticks, and multiply the number of functions I can do without ever taking my hands off the HOTAS. That for me is critical in flying the Hornet in VR.
  14. Mozzie is a first-day buy for me.
  15. Yes, Please! also to the Phrog, UH-46 Sea Knight!
  16. Ooh, found the Super Cobra in the spreadsheet wishlist. Yes, Please!
  17. Couldn't find a post about the following: AH-1W (Marines) UH-1N (Navy/Marines) SH-60F/HH-60H (Navy ASW/SPEC-OPS)
  18. Did they ever fix the reverse VR head-tracking issue?
  19. I've discovered that my Rift controllers go into Right Mouse Click mode when I turn my wrist palm up. Then the pointer line turns blue. Kinda awkward at first, and I haven't used it much since discovering the feature. I mostly use a trackball mouse to the right of my joystick, and the little analog nub on my Sx52 HOTAS in order to have both hands functional in the cockpit.
  20. yes pls more. Maybe you can collaborate with JAR, sorta Marvel-like with comics and movies...
  21. I installed vJoy and UCR (Universal Control Remapper) that allowed me to split the twist axis on my Saitek X52. That meant I could map the left and right brake axes to one controller axis. Granted, I am using a 13-yr old Xbox 360 Racing Wheel's gas and brake pedals for my rudder, but the added functionality of the completely programmable virtual joysticks has been a blessing to my DCS experience. If you have access to an old racing wheel set, you may be able to get your rudder pedals cheaper than you think! Regards, Curveball 302 VFA-113 STINGERS
  22. I run a design, prototype, and fabrication service. It's small beans right now, but I'd love to help! I use Solidworks, and a Form 1+ to make my mold masters. I've got some experience in creating silicone molds, which can make all kinds of organic shapes with a range of very useful materials. I, too, am a vet, although my only disability is an inability to stop playing with all these toys!
  23. Oculus Tray Tool should override the PD setting in DCS...
  24. Any chance at getting an SH-60F and an HH-60H? Those were the ones that were actually in the carrier air wings. Bravo models were lone helos on small ships, and almost never operated with the carrier airwing aircraft.
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