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Everything posted by Flappie
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You're welcome. 2025-06-23 update : the M-2000 scan signal duration was incorrect (2 s -> 2.4 s)
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The next time it happens to you, please record a DCS track (when exiting the mission, click "Save Track" in the Debriefing page) and attach it here.
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The explanation is here:
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Sorry, I read the OP too fast. Issue reported.
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@cfrag It looks like the last update has fixed this issue.
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This is not an issue with the Mi-24P module. These maps lack one map zoom level.
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There are four radio axis in the aircraft, and two of them can be locked: Left side: Receiver tuning knob (no lock) Audio volume knob (no lock) Aft right side: Wave control handle (can be locked) Antenna control handle (can be locked) If the lock writing is inclined, it is locked, as shown below:
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I see two possibilities: The laser was powered On for too long and it burnt. Or you mistook Ka-50 (BS2) for Ka-50 III (BS3) - they have different bindings.
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I'll ask for it in the report.
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I think the cause is different because these orange lines were reported a few months earlier. If you click on the latch, it will work as expected. A question remains: is the latch new behaviour a bug, or was its use made mandatory on purpose? I'll ask devs about it.
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[DCS 2.9.17.11733] F-5E Remastered cockpit issue.
Flappie replied to ThorBrasil's topic in Bugs and Problems
Issue reproduced and reported. It looks like two seats are Z-fighting. Thanks for the heads up. -
Apparently, it happens only to some VR gear. Can affected users please name their VR gear? @Gumbers @Pizzicato @draconus
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reported Mogami - 2 forward-most turrets shouldn't feature rangefinders
Flappie replied to Northstar98's topic in Object Bugs
The presence of this rangefinder is now supposed to be conditioned by an argument. I guess the argument was not set properly for this video. -
This should now be fixed.
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AI spoiler animation not working?
Flappie replied to prccowboy's topic in Aircraft AI Bugs (Non-Combined Arms)
Fixed with today's update, except for third party aircraft (KJ-2000 and KC-135 MPRS). -
AI Isn't Despawning After Landing, bugged since 2015!
Flappie replied to Fallen_Tyrael's topic in Mission Editor Bugs
Fixed with today's update. -
fixed F-5E FC Instant Action - AWACS: SEAD has no missiles loaded
Flappie replied to dlder's topic in Missions and Campaigns
Fixed with today's update. -
Thanks for your thorough testing! Devs recently explained to me why, on some maps, Petrovich is unable to detect any target, although they are standing in plain sight (especially over Syria and Cold Ware Germany). The cause is the same: the more terrain objects stand in front of Petrovich, the more trouble he will have finding valid targets. The detection system needs to be optimized. I'll add your findings to the internal report.
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I've just asked Deka to take a look (the 071 is part of the China Assets pack).
- 4 replies
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- mp
- type 071 transport dock
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(and 3 more)
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The template issue is fixed internally. The fix will be part of the next update.
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Issue reproduced and reported. Thanks for the heads up. By the way, I also tested REFDFOR: they are both named "1" instead of their full numbers.