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Flappie

ED Beta Testers
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Everything posted by Flappie

  1. Both files end this way: 2025-01-17 21:17:44.241 INFO EDCORE (Main): Loaded D:/Program Files/Eagle Dynamics/DCS World OpenBeta/Mods/aircraft/Ka-50_3/bin/Ka50.dll 2025-01-17 21:17:49.294 INFO EDCORE (Main): Loaded D:/Program Files/Eagle Dynamics/DCS World OpenBeta/Mods/aircraft/Ka-50_3/bin/CockpitKa50.dll 2025-01-17 21:18:15.137 INFO EDCORE (Main): Loaded D:/Program Files/Eagle Dynamics/DCS World OpenBeta/Mods/aircraft/Ka-50_3/bin/CockpitKa50_3.dll 2025-01-17 21:18:15.171 INFO DXGUI_WIN_ADAPTER (Main): resize main window to [1920, 1080] 2025-01-17 21:18:15.192 INFO DXGUI_WIN_ADAPTER (Main): resize main window to [0, 0] 2025-01-17 21:18:15.267 UNKNOWN UnitsLayer:: (Main): m_obj2ctl.find(obj) != m_obj2ctl.end() 2025-01-17 21:18:15.292 INFO APP (Main): Skip deleteDynGroupByUnitID, its not dynamic slot unit 2025-01-17 21:18:15.308 WARNING LOG (2668): 1 duplicate message(s) skipped. 2025-01-17 21:18:15.308 ERROR Lua::Config (Main): Call error release_player_slot:bad argument #1 to 'pairs' (table expected, got nil). 2025-01-17 21:18:15.312 INFO ASYNCNET (Main): Current ping: 36.8ms I see it happened while entering a Ka-50 III after leaving the Su-33 seat. Have you made sure your "Saved Games\DCS\Config\Input\Ka-50 III" folder is problem-free? (no old .diff.lua or .lua, no folder other than "joystick", "mouse", "trackir" or "keyboard"?)
  2. Please attach your dcs.log (may appear as "dcs" in Windows) and dcs.log.old files.
  3. It works on my end. Please ensure you did not bind any "UI Layer" command to RCtrl + F2. Which module are you using?
  4. Yes, don't run DCS as admin. It's not needed, and not recommended. Your slot issue makes me think of the issue I discovered very recently: Please make a backup of "Saved Games/DCS.../Config/Input". Then look in its subfolders for old files that you don't use anymore (e.g. if you find two "Saitek Pro Flight X-56 Rhino Stick" .diff.lua files in the same folder, remove the older one. Do this for any module that gets stuck. Report back.
  5. Thanks for your feedback!
  6. @Morokolli Thanks for the tracks. I've just tried the same thing behind Caucasus trees, and the AI can't see me. Maybe that's a terrain-specific issue now. I'll try other terrains. If you can reproduce what we see in your track over Caucasus, please send me another track. Ka-50_Caucasus_trees_OK.trk
  7. Your DCS crashes while loading the terrain. Try a DCS cleanup and repair. You should have started your own thread by the way (this one is tagged "solved"). 2025-01-17 02:59:23.083 INFO EDTERRAIN4 (8612): ITerrainContextImpl4::setTrafficDecimation(2) 2025-01-17 02:59:23.083 INFO EDTERRAIN4 (8612): ITerrainContextImpl4::setDate( day=1, month=11) 2025-01-17 02:59:23.083 INFO EDTERRAIN4 (8612): ITerrainContextImpl4::setTextureMode(full=0) 2025-01-17 02:59:23.313 INFO GRAPHICSVISTA (8612): Creating Resource "Unicode" of type 1 2025-01-17 02:59:23.314 ERROR GRAPHICSCORE (9896): Failed assert `source.getDesc().msaa == settings.msaa && dest.getDesc().sizeX == source.getDesc().sizeX && dest.getDesc().sizeY == source.getDesc().sizeY` 2025-01-17 02:59:23.321 INFO EDTERRAINGRAPHICS41 (8612): ComputeManager: 2025-01-17 02:59:23.321 INFO EDTERRAINGRAPHICS41 (8612): Buffer Squares Free Free Used Fragm..ion 2025-01-17 02:59:23.321 INFO EDTERRAINGRAPHICS41 (8612): size intervals blocks intervals 2025-01-17 02:59:23.321 INFO EDTERRAINGRAPHICS41 (8612): old 4194304 0 1 100.0% 0 0.0 2025-01-17 02:59:23.321 INFO EDTERRAINGRAPHICS41 (8612): new 2936064 0 1 100.0% 0 1.0 2025-01-17 02:59:23.321 INFO EDTERRAINGRAPHICS41 (8612): instancer factors has been changed. Update lod buffers. 2025-01-17 02:59:23.321 INFO EDTERRAINGRAPHICS41 (8612): distanceFactor = 0.700000 2025-01-17 02:59:23.321 INFO EDTERRAINGRAPHICS41 (8612): instancerDetailsFactor = 1.000000 2025-01-17 02:59:23.321 INFO EDTERRAINGRAPHICS41 (8612): forestDistanceFactor = 0.700000 2025-01-17 02:59:23.321 INFO EDTERRAINGRAPHICS41 (8612): forestDetailsFactor = 1.000000 2025-01-17 02:59:23.323 ERROR DX11BACKEND (17020): Failed assert `false && "failed to create texture"` 2025-01-17 02:59:23.323 INFO EDCORE (17020): try to write dump information 2025-01-17 02:59:23.354 INFO EDCORE (17020): # -------------- 20250117-025923 -------------- 2025-01-17 02:59:23.355 INFO EDCORE (17020): DCS/2.9.11.4686 (x86_64; MT; Windows NT 10.0.26100) 2025-01-17 02:59:23.356 INFO EDCORE (17020): D:\DCS World\bin-mt\GraphicsCore.dll 2025-01-17 02:59:23.357 INFO EDCORE (17020): # C0000005 ACCESS_VIOLATION at 00007ffbda921472 00:00000000 2025-01-17 02:59:23.359 INFO EDCORE (17020): SymInit: Symbol-SearchPath: 'D:\DCS World\bin-mt;', symOptions: 532, UserName: 'Nathan' 2025-01-17 02:59:23.360 INFO EDCORE (17020): OS-Version: 10.0.26100 () 0x100-0x1 2025-01-17 02:59:23.362 INFO EDCORE (17020): 0x0000000000061472 (GraphicsCore): render::RenderGraph::reset + 0x2352 2025-01-17 02:59:23.363 INFO EDCORE (17020): 0x0000000000058007 (GraphicsCore): render::RenderGraph::createRenderablesCollection + 0x887 2025-01-17 02:59:23.364 INFO EDCORE (17020): 0x00000000000555e3 (GraphicsCore): render::RenderGraph::bakeGraph + 0x953 2025-01-17 02:59:23.365 INFO EDCORE (17020): 0x000000000001e854 (SceneRenderer): DCSSceneRenderer::bakeRenderGraph + 0x34 2025-01-17 02:59:23.365 INFO EDCORE (17020): 0x00000000001570d5 (Visualizer): smCamera_Implement::getClipRegion + 0x1E555 2025-01-17 02:59:23.365 INFO EDCORE (17020): 0x0000000000047a89 (edCore): ed::SyncTaskQueue::push_task + 0x14449 2025-01-17 02:59:23.365 INFO EDCORE (17020): 0x0000000000046f87 (edCore): ed::SyncTaskQueue::push_task + 0x13947 2025-01-17 02:59:23.365 INFO EDCORE (17020): 0x0000000000048833 (edCore): ed::SyncTaskQueue::push_task + 0x151F3 2025-01-17 02:59:23.365 INFO EDCORE (17020): 0x00000000000323b1 (edCore): ed::thread::_get_current_thread_id + 0x71 2025-01-17 02:59:23.365 INFO EDCORE (17020): 0x0000000000014ea0 (ucrtbase): wcsrchr + 0x1F0 2025-01-17 02:59:23.365 INFO EDCORE (17020): 0x000000000002e8d7 (KERNEL32): BaseThreadInitThunk + 0x17 2025-01-17 02:59:23.599 INFO EDCORE (17020): Minidump created.
  8. @Leg2ion I'm not sure what you mean. I compared the logbook and the UK.lua file and I can't find any missing squadron.
  9. it seems to have been fixed internally. Expect the return of the missing liveries with the next update.
  10. Affected modules are: Flaming Cliffs (A-10A / F-15C / J-11A / MiG-29 / Su-25 / Su-25T / Su-27 / Su-33) AH-64D AJS37 AV-8B F-16C F-4E F-5E F-86F F/A-18C I-16 JF-17 L-39 M-2000C MB-339 Mi-24P Mi-8MTV2 MiG-15bis MiG-19P OH-58D UH-1H Gunner and "General" (I believe that if this category gets fixed, a lot of the above will be fixed too) I couldn't find the Visual Recon command for the F-14, MiG-21bis, SA342. I'll report this.
  11. Issue reproduced and reported.
  12. EDIT: here's what I found. Local MP (equivalent to SP): DO SCRIPT (SSE) works AI TASK PUSH works Dedicated MP: DO SCRIPT (SSE) works AI TASK PUSH does no work I'll report this. And the same goes for other commands, such as Immortal.
  13. I didn't. I did experience a heavy drop in performance in the remastered F-5E, though.
  14. Hey. It seems like Kerman got fixed for the most part, but an issue remains (the northern loop is the other way around). Jiroft was not fixed at all.
  15. I've just tested your track without the moose and CTLD scripts, and I'm still able to reproduce the issue. EDIT: Issue reported. Do you happen to have a track with the F-16C too? (preferably over Caucasus)
  16. This thread may help, but please, before reading it, make a backup of this folder: "Saved Games/DCS.../Config/Input":
  17. Many thanks, @Limaro. I'm able to reproduce the problem on purpose, now. Issue reported.
  18. Many thanks. I'm able to see a black screen, not exactly what you are seeing, but it's a nice bug, indeed. I'll retry the mission without the CTLD script.
  19. That is strange. DCS is supposed to use Windows GUUID to name each device. These GUUIDs usually only change after a Windows reinstallation or reset. @ebabil You mean that any time you unplug / plug your device, it gets a new GUUID? Nice FFB2 mod by the way! It gives me ideas, I have the FFB2.
  20. I didn't know this. I'll try Reflected's campaign and see if I can reproduce the bug. EDIT: I don't have this issue in Speed and Angels either.
  21. I cannot reproduce the issue. I wanted to try your track but you used a mod. I'm thinking maybe the mod is the cause of your issue.
  22. I do it the other way around: when I find a module which loading gets stuck, I kill DCS and go to the module Input folder, locate "twin" .diff.lua and remove the eldest. I did the Tomcat this morning, and I'm sure I'll find others. This looks like a new issue. I had never such an issue before, and you are now the second user I know to get this (I discovered the issue a week ago).
  23. Argh! The goal was to identify very old .diff.lua files and delete only those, not the whole folders. I had asked you to make a backup beforehand. Do you have one? About the F-4E, try a DCS cleanup and repair.
  24. There's this warning in your log: 2025-01-09 05:08:50.035 WARNING EDCORE (Main): CPU HAS PARKED LOGICAL CORES (this can be source of stuttering and reduced performance especially on hybrid CPUs with P/E-cores)
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