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Tenkom

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Everything posted by Tenkom

  1. According to f-16.net it has the capability to carry 8 Mavericks. There is a difference between “can not” and “does not”. Do you have any documentation that states that it is not possible?
  2. The f16 has an awesome cockpit with a Much better HOTAS system. As a bonus the stick is identical(almost) to the warthog stick. It can carry 8 Mavericks which is even more than the a10 and twice as many as the f18. But the f18 can carry twice as many missiles. I base this on our current f18, which could improve, and the f16 in falcon bms.
  3. Will we get the GBU-39 SDBs on the viper? Those really kick ass in Falcon BMS. Massive range if dropped at high altitude and you can carry four of them on each wing.
  4. Yes. The new E model now says LASER with big letters on the missile. This saved me from taking the wrong version on a flight today.
  5. I found that I have to press the TDC down button once a target is in the crosshairs. This completely defeats the purpose for me since pressing the TDC down invariably leads to the maverick slewing off-target. At least on my throttle unit it is very difficult to press the TDC down without moving one of the axis. So I still need a separate biding for the TDC-down action.
  6. Try to anticipate the movement of the velocity vector. You seem to overcompensate when the vector starts moving up and down. Since the jet engines are slow to react to your throttle the velocity vector will also be slow to react. So what you do when the VV starts dropping is you apply throttle, probably more than necessary(at least that's what I always did). Which means that when the vector starts rising again you have to cut throttle. And again you will probably overcompensate. Instead try to get ahead of the curve. Instead of waiting for the VV to stop and start moving the other way. Change the throttle setting before it stops. For example. If the VV is dropping fast you apply throttle and then when you see it slowing down, immediately cut back a little on the throttle. This may keep the VV from overshooting when it starts moving back up again. Trying to anticipate the VV movement and acting instead of reacting helped me a lot.
  7. First post on second page. WindyTX
  8. Even if you delete the module a large part will still remain so that they can appear in missions. The game still needs textures, sounds, animations, flightmodel etc. for every plane including the models you don’t have.
  9. Does the hornet have link-4 capability? I know it has link 16 but maybe it’s backwards compatible? If so, will it be able to talk to the f-14?
  10. If you are going to run I recommend staying low where the hornets speed disadvantage is smaller, I tested and at sea level the difference between hornet top speed and a su-33 top speed is only about 30 kts.
  11. I did the lua trick but after I couldn’t join MP servers anymore. “Pure client required”(or something like that.
  12. Jhmcs alignment would not be about centering the jhmcs display on the screen. It would be about making sure that whichever direction you are pointing the jhmcs crosshair would match the direction the planes sensors are pointed. I’m sure the helmets in real-life have adjustments to correct for the pilots eye placement. But that would be done prior to the alignment and probably just once if the pilots have personal helmets.
  13. It makes no sense that it would use TTI to decide when to go active. If the target is flying towards the missile then 16 seconds could mean that it would be very far away and on the other end if the missile is chasing a fast moving target the TTI could be 16 seconds even if the target is very close. Unless it is an electrical thing, maybe the battery in the missile is only big enough to power the onboard radar for 16 seconds? I guess I don't really know and it could be anything...
  14. The f18 has to have some elevation knowledge or the ccip would not work right? Or does it use the radar like the mirage?
  15. What about something like this? https://www.multicom.no/razer-tartarus-v2-tastegruppe-med/cat-p/c/p10045583?utm_source=kelkoono
  16. You guys have something to look forward to in the f16. F18 is fine but the f16 is sublime. Those who have played BMS will know what I’m on about.
  17. In falcon BMS you can slave the TGP(which I believe is a LITENING) to AA radar targets which is indeed very usefull for identifying targets.
  18. I would assume they are on goggles themselves and not in the cockpit. But I could be wrong.
  19. Are you using the analog stick on the throttle? If so try using the keyboard for slewing and see if you have the same problems. I find it very difficult to lock up things using the analog controls.
  20. Do you have “hear like in helmet” on?
  21. Shouldn’t the plane calculate the release point based on your speed and altitude(amongst other things)? If so it should make no difference what your speed is.
  22. What is the slap switch and what is program 6?
  23. I really hope you reconsider this. A snap view is not a good solution.
  24. Hmm. I can’t say you are wrong since I don’t really know but the plane has no trouble stabilizing itself when using autopilot. So it seems illogical to me that the is plane incapable of roll trimming. I’m more inclined to believe that they choose not to do it for some reason. But this is maybe something only a Boeing engineer can answer.
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