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Everything posted by Volator
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Not really. I tend to find the label PM (pilot monitoring) misleading. Sure, he is monitoring the pilot flying to crosscheck, but also works comms, checklists and so on, which the PF doesn't. There's more involved than just "watching the other guy/gal fly the plane", we can speak of two different tasks here.
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Die hier vielleicht.
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DCS Super Hercules mod by Anubis
Volator replied to Eight Ball's topic in Flyable/Drivable Mods for DCS World
The link is dead currently. Not the best sign I guess. Would have been too fantastic. -
F-5E RWR search filter fix
Volator replied to Beamscanner's topic in Utility/Program Mods for DCS World
I can't believe someone really thinks a western 1980s RWR would only show search OR track radar, but not both, when every other same-era RWR does just that, where the search button let's you display both. But looking at the long bug list that has never been addressed by ED, I have pretty much given up on the F5. It will not get any improvements any more. -
DCS Super Hercules mod by Anubis
Volator replied to Eight Ball's topic in Flyable/Drivable Mods for DCS World
I really hope so. -
The answer is in this sub forum. Enjoy.
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Has there been a change in DCS in regards to skins in MP? So far only default skins worked in MP if I'm not mistaken. But today I saw another player's Huey with a skin that was definitely not default. I do have the same skin in my library though. Were custom skins always enabled if you had the same in your folders or is that a recent change?
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The GDR faction could also need the Mi-8 added. Historically it did not operate the Mi-8MTV-2, but it's close enough to the -T that was used.
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29. Standard Russian/Soviet soldier with PK/PKM machine gun - REDFOR also needs an infantryman equipped with a machine gun like the M249 soldier 30. Standard Russian/Soviet soldier with RPG-16 as an alternative to the paratrooper soldier 31. Standard American soldier with LAW or AT4 as equivalent to the Russian RPG-16 soldier 32. Pick-up trucks with various heavy machine gun like DShK, or even ZU-23 AA 33. BTR-60 34. BTR-70 35. Older MANPADs: FIM-43 Redeye, 9K32 Strela-2, 9K34 Strela-3,...
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Russian gunsight symbology T-55 and BMP-2 - what is what?
Volator replied to Volator's topic in DCS: Combined Arms
Ahh, that's why... I'm dumbfounded about the many things I don't know about CA. Thanks again. -
Russian gunsight symbology T-55 and BMP-2 - what is what?
Volator replied to Volator's topic in DCS: Combined Arms
Thank you! Funnily enough the DCS T-55 and the DCS BMP-2 do not have coaxial machine guns, but they are not the first ground units that are missing those. So ED got the symbology right, but not the weapon config. -
Definitely a feature that should be included by ED.
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We Want To Hear Your Ideas For A New Map In DCS!
Volator replied to danielzambaux's topic in DLC Map Wish List
Afghanistan Central Europe 1970s/1980s (West and East Germany, Denmark, Sweden, Poland, USSR, Baltic Sea) Iraq/Kuweit/Saudi Arabia/Iran area Yugoslavia -
During ground unit tests I noticed all player-driven units slow down automatically once they get into dark-green map areas (F10 map). Once they leave this area, they accelerate again automatically. On Syria map this does not occur, so I guess it's a thing with the Caucasus map. NATO_Georgia_test_tanks_002.miz caucasus_ground_units_slow_down.trk syria_ground_units_no_slow_down.trk Syria_test_tanks_001.miz
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Can confirm, same observation here.
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Most probably an axis issue. Check engine lever axis, if it is not at 100% during flight, autohover won't work.
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This appeared after last Wednesday's OB update.
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Maybe this is related to what I saw yesterday on an MP server with a Smerch: When firing, there was dust around the launcher, but no rockets were visible. Not in F7 view, not in F6, and not on F10 map. The F10 unit label showed that rockets were down to 0 though. No track available unfortunately.
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I am so happy to report that these crashes haven't plagued me any more. In my case, it looks like it was the PSU acting up. I customized TdrDdiDelay & TdrDelay registerr keys as instructed by you, but it didn't help. At first I was only seeing these kinds of crashes with DCS, while for example Microsoft Flight Simulator worked without any problems for hours and hours, so I thought it had to be something with DCS. But then one day I had the same kind of crash when starting Discord, which made me suspicious, and then the problem got worse by the hour, seeing those crashes with Youtube videos for example. So I thought it's the GPU, sent it to my brother to check it in his system. He didn't notice any problems, so we concluded it must be the PSU then. Installed new PSU, and voila, no such crashes any more so far.
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28. Enable helicopters and FW to refuel and rearm at fuel truck and ammo truck to create FARPs like in reality (without the need to use static (!) FARP objects).
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Not interested. It's a too niche, too specialized aircraft for my taste. There are many other - historically or currently - widely-used military helicopters that would deserve to be simulated in DCS before the AH/MH-6. My two cents.
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Were you using the game-computed firing solution (i.e. "locking" the target and firing at the aiming circle) , or did you aim and hit completely manually without any aids?
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I think there's a similar bug with the mouse control that seem to be inverted. Scrolling mousewheel up tunes volume down and vice versa. Also, clicking and dragging the mouse controller up or down shows inverted reactions.