Jump to content

SparxOne

Members
  • Posts

    199
  • Joined

  • Last visited

Everything posted by SparxOne

  1. PG map definitely looks much better than before ! Just had a look at it now, going F2 on random planes flying around the map, the details of the ground textures, wow, definitely better from what i can remember, hard to explain but there is clearly some difference and it makes it feel much better overall ! ED, thank you, please continue developping this for the other maps too, it's awesome !
  2. I've got to say that the pricing on the 2 bundles feels very generous ! 2 modules literally for the price of one ! Thanks ED for all the ones that will profit from such a good deal ! One more thing i'm gonna add, i am actually really happy to see Combined Arms being put forward in one of the bundles, a module that has its shortcomings but still so worth it in many ways ! A module that deserves to be shown to the public more often and this bundle is clearly doing so, which is excellent !
  3. If i understand you correctly, this is how it is supposed to work, as in you will have to change slot to be able to manually drive a vehicle, you cannot as far as i know jump from an aircraft seat to a vehicle one on the fly, resloting and choosing a Tactical Commander, JTAC or Game Master will be the only way to get yourself into a vehicle.
  4. Is this the one you're talking about ?
  5. I have not touched the snap views on the Apache ever since i've owned the module, i wouldn't be able to tell you since when the CPG has been offset to the left because i don't fly the bird regularly enough. But i can tell you that as of today, with what ever update has been made, my CPG still appears offset to the left as shown in the first screenshot, and the most annoying one, when actually playing as CPG, my view is also offset to the left, and as much as i'm using TrackIR, i don't quite fancy having to physically offset my head to the right to feel like i'm centered on the cockpit. Strange if you ask me that it is down to me to have to create a new snapview to recenter the view and not have that by default with the bird... It just seems logical to have the CPG view centered by default and not the other way around. CPG seen from Pilot view : So my question is : Is there any way to have the CPG back centered by default ? Or will i have to manually play with snapviews ?
  6. I very much share the same feeling... Sad to think they were probably the only ones available to bring CA or at least the ground aspect of DCS a massive breath of fresh air.
  7. Indeed, but even if they didn't end up going FF with ground units in the end, the fact that they were proposing to work on all the ground side of DCS and make CA better was to me an excellent idea, literally the ressources ED can't afford to spend on the ground aspect was presenting itself right there. Yet no one knows why it didn't work and they left with no words. If you read through their comments in that thread, you'll see that they seemed to have excellent ideas to propose and work on. Things that i believe ED would never have the ressources to allocate on.
  8. We actually had a third party (Wanted to become one at least) come towards ED and us the community beginning of last year, they were proposing to be fully focused on all the ground aspect of DCS and building proper asset packs and evolving into FF ground vehicles, the community was all for it if i'm not mistaken, but i believe they never made a deal with ED because no news from them ever since. Their profile also shows they've not logged in since April 2021... Here is the link to the thread they had : Edit : Same could be said about the group that came proposing to build a SAM module of some sort, with IADS etc controlable by players, idea was very well recieved by the community, but once again, no news from them ever since.
  9. I think a lot of people forget/don't realise how much fun can be had with Combined Arms simply, whether it be simple "fun" missions or full on Milsim combining Air assets. One of my biggest wishes in DCS would be to see way more interactions/cooperation between players using Combined Arms and FF modules, literally nothing more satisfying than linking coms with one or the other party and helping each other out in some form. But the biggest drawback to this right now is how left behind/aside CA is, very little is made to put some light on it so mass people could actually realise its worthiness/potential. The more people would use it, the more it would be talked about and shown around in videos or whatnot, and therefore the more people would jump in the boat and create actual reason for ED to spend ressources on it. Edit : You also rarely see combined arms slots available in multiplayer servers, with units setup close to front lines ready to be used by someone willing to do some ground combat for a change, once again, if that mentality changed and things were setup to push/incentivise the usage of Combined arms in MP, it would probably have a snowball effect on the community to the realisation of what CA has in potential, and that would lead to ED maybe spending/allocating ressources on it.
  10. Very well said, about 99% of the opinion i share too ! This from a realistic point of view seems to be the best option without forcing much more work.
  11. Hopefully it will be that way, and hopefully Combined Arms will be implemented into the Dynamic Campaign in a way that makes it usefull. I'd love to be able to take control of a vehicle via Combined Arms going through a battle with its friendly units and trying to win an objective you know. Or even being able to take control of let's say an SA-19 Tunguska that is positioned defensively at an objective and now being able to engage what ever air threat that would come flying around. Either way, i'm really hoping ED will make the war aspect of the game much more alive while we fly our jets and helis, or drive a vehicle and participate in an offensive
  12. Thinking of it, one feature or improvement i'd love to see with DCS and Combined Arms is to have actual ground battles happening, proper ground battles with actual moving vehicles trying to achieve something (An objective of some sort) and not just drive to a set waypoint while engaging what ever ennemy unit they see. Might be something happening in all the scripted campaigns and missions (Which i unfortunately never play since i spend all my time in MP), but from my experience playing online, you simply never see ground units actually driving around trying to reach an objective and conquer it or what not, it's always the same thing, static stuff waiting to be destroyed like a shooting range almost Something that clearly seems to add to the fun and immersion is having the feeling that you are actually participating to a battle taking place, whether if you are flying or driving a vehicle, looking at some videos of another game represented by a snail (I don't actually enjoy that game though because of how arcadish it is and other reasons, whatever anyway), seeing the possibility to drive all sorts of vehicles while guys are flying attack helis or planes is one feature that's awesome, making the world around you feel alive, not just you and a few other guys flying and picking on static targets. Being a tanker and seeing helicopters or planes fly around while you're having your battle on the ground is simply awesome, and the other way around too, that to me is what DCS lacks a lot at the moment.
  13. Could you please elaborate on Helios ? I am having the same problem with my mavericks, been happening for about 2-3 weeks and simply abandonned trying to sort the problem. Since you got it sorted i'd like to as well now lol, but i have no clue what you mean by Helios ? If possible a step by step of what you did to point me in proper direction to fix it on my end too, would appreciate it, thanks
  14. So it took me around 11 minutes and 30 seconds to spot the track of the Abrams through that forest, first try, no cheat, no help from reading through the threat. IR vision didn't seem to make any difference here... Very hard to spot
  15. To be honest, Nicks voice is just as soothing as Wags', both of them are a joy to listen to
  16. You've had plenty of excellent points in this thread, liked them all whenever it felt pertinent to me or the evolution of CA. We can only hope that one day Combined Arms gets overhauled big time I made a few posts regarding CA on different threads throughout time, simply giving my opinion on CA as it stands, or talking about things i wish would someday be made possible. One thing though that keeps coming back to me when reading threads like this one and some of your responses is me wondering if ED has something planned with CA in the future dynamic campaign. If they have planned to allow CA owners to use it in the dynamic campaign in a much more complete or should i say interesting way ? As it stands right now, CA is either used in SP inside missions created with a clear focus and insentive to using it or inside MP missions made once again in a manner that CA has a clear purpose to whoever would come to use it. There isn't really an inbetween level where one could simply be like "Hey, today i feel like driving a tank platoon through the frontline, or how about taking control of this vehicle over there and using it to do this." What i'm trying to say here is that from what we know so far about the dynamic campaign, well things are gonna be dynamic unlike the very static battlefiels we have in the very vast majority of missions, SP or MP. Which makes me think, if while going through my dynamic campaign, i decide to stop flying for a bit and instead take control of a ground unit moving in a group on the frontline to simply play it myself first hand, would that be possible ? And in a way that doesn't break AI logic for the rest of the group still moving ? I just hope CA is gonna be well implemented to work with the dynamic campaign, clearly creating an insentive to owning it and using it during those dynamic campaigns, just as much as in SP or MP.
  17. If this can point you in a more precise direction i think you're referencing this to the Russian war in Afghanistan and the Hinds actually using their heat seaking AA missiles on ground targets on which they would get enough heat source to get a lock, i'm sure i've read it somewhere (Or heard), though i can't remember if it was from a thread on the Forum, a Sunday supplement or Youtube video... Look around Hind threads and you'll find it i'm sure
  18. Из Google Translate. Это было первое, что пришло мне в голову ! Я бы хотел увидеть корейскую карту в DCS ! English : That was the first thing that came to my mind actually ! I would love to see a Korean map come to reality in DCS !
  19. I guess you're also right in a way, the "No plans" could be interpreted in many ways, but the way i understood it was him using a "polite" diplomatic way of saying "No, we're not interested in it because of the reasons he followed with". Yeah ok dude, you're right, don't wanna bother with you.
  20. That's your own thing if you wanna guess what i'd have said at any point in time. Unless you can link any evidence of something i've said or written, than i've not said or written it.
  21. Oh yeah let's all base it on the Wish list part because it's indeed the most relevant thing of this thread, especially after it was titled "DCS World 2022 Beyond and Video Teaser..." (And initially posted in the DCS World 2.7 Subforum but moved in the Wishlist subforum by mods) and literally asking for what people thought would be teased in that video, you know, let's all make our fantasy plane wishes in a video that would actually tease something plausible from ED. Because we're all so tunnel visioned after our fantasy plane wish list, trying to stay real for a bit would be too hard. So now I'm condescending and adopting a derisive and unhelpful tone, i guess that's one way putting a sticker on my forehead with written on it "Baddy, don't listen to him"... I guess it should be common sense by now that certain planes cannot be made (For the forseable future) because of the many reasons that have been discussed around the forums and more. But whatever, i poke the beehive and i shouldn't have, i'm sorry for it. Sure, what's more realistic and funnier to you than the words from EDs Business Development Director Simon Pearson ? (Oh and by the way, this applies to the F-18E Super Hornet too for the ones after it too) F-18E answer : https://youtu.be/zRKL0yZHvwg?t=5717 F-15C answer : https://youtu.be/zRKL0yZHvwg?t=5790
  22. I have to agree with you here, even though i'm not precisely in line with everything you say. 1 Wags videos are indeed very good as they are. 2 It's not that i'm not happy about new or modified features having no training missions or discussions in the doc, but more a "It'd be really cool to have them indeed" 3 Not considering a module out of EA because of that could be discussed and put on personnal opinion i guess, but definitely agree that if all of it was documented or made a training mission, it would be very welcome and a plus to call it complete 4 Chucks guide helps a ton, but unless Chuck himself doesn't update his manual, you're down to step one. (And as much as Chucks guide is awesome for something free, it still remains unofficial)
  23. To be honest with you, the idea is very good to me. I've known DCS since LOMAC, started playing it with that. If i got myself into it at that time, it was because to me that was the only Simulator consisting of "recent" jets you could use in a combat manner. As of today, if i were to fly WWII, i probably wouldn't choose DCS unfortunately as like i said just above, DCS is to me for jets, i'm not very interested in props (And i'm probably missing out, because i know ED has done amazing recreation of the few WWII props !). BUT, if i was able to buy an WWII FC3 style package to get a foot in the WWII side of DCS, that would probably do it for me !
  24. Major reason why i didn't even bother getting myself into this thread, i could tell from the very early moment i read the title and first lines how this would evolve. The illusion in which most people are makes me laugh, it's as if those same people have just arrived on the forum yesterday and literrally never read or heard about DCS and the whole subject of classified data/planes/docs to allow any sort of new planes/heli what so ever in the game. Always hoping and wishing for something not in line with the reality of what ED can bring to us. Don't take it the wrong way, but i see you've been registered on the forum since 2009, kinda funny to see you'd "guess" a Super Hornet, F-15C or an F-16D or higher block. A veteran like you of the forum should know very well that those guesses are clearly not realistic at all and just wild wishes. I could go into details of why so, but i guess you can figure it out quite easily This definition of illusion matches very well most replies i've seen posted in this thread : Illusion, appreciation in line with what someone wants to believe, but wrong in relation to reality. Plus, i'd like to add, we should let ED do their thing, how should we know they are even going to tease any new plane or heli with their End of Year video ? Yeah ok it kind of became a trend the last 2 years i think, but I never looked at it as a set in stone trend that would automatically happen every year. If they do tease a new module, than good, i'll be as happy as everyone, if they don't, none of us should be disapointed, they've already spoiled us quite a bit this year, not counting all that's to come that is already known.
×
×
  • Create New...