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microvax

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Everything posted by microvax

  1. =RvE=MicroVAX Germany Viggen
  2. I agree with having frames side exclusive and I agree that trying to balance things to the limit doesnt really work. Real conflicts also have IFF hell if you dont have iff interrogator go for markings. Immersion killer on a setup where hostile farps can be inside 30km of your own airbase. I dunno I really love blueflag but by all means its not a realistic war scenario, its a very nice wargame. Player numbers didnt even work with symetric a2g frames, numbers of lifes does only work if one side has a life pool which _definitely_ will run out within the average play time of a player. And people already dont like 4 lifes limiting them. So I dont think that would be more popular in the first place. AI flights are a better joke. a2a and a2g. When you give the side in disadvantage 2x+ the AI to compensate maybe will bring some kind of force equality. Air defences could be a way. What i really am fine with if high fidelity frames get split reasonably across factions. viggen red harrier blue or vice versa. for example. Or bind it to airports as captured equipment. But the option "blue gets all the toys becaus muh nato vs pact feelings will be hurt" imho doesnt reflect majority of players nor does it help the setup. I dont opt for the same frames on both sides forever, I opt for it as long as we dont have a concept of in which way frames get assigned to factions. This setup as I think you would like: f14 f18 f15 f4 m2k vs su27 mig29 m2k a10c av8b viggen vs su25t uh1 gazelle vs mi8 ka50 Would just kill blueflag tbh. I am not the guy that opts for omg it has to be balabced. But flying both sides has to be interesting from a module selection standpoint f15 f14 f18 m2k f4 vs su27 mig29 jf17 m2k f4 a10c viggen vs av8b su25t uh1 gazelle vs mi8 ka50 Something like this. both sides have options but only planes that really are probably to be met on both sides are symetric. not "balacned" but interesting for both sides and no iff hell. Thats all I propose. In the end its anyways not us who decide but ciribob and xcom :D
  3. Harrier only on blue, thats sad. lots of fun to be had with it, sad only blue gets it. And if someone now jumps out of a bush and says "muh muh muh nato vs pact feeling", I appreciate that but its not going to be viable for blueflag for a long time. We got to figure something out imho attack symetric is ze way to go. For the moment its just the fun to be had tbh. :)
  4. #flankersmustsufferbaguetteistheonlyway So good to have BF back, hope it holds.
  5. I had one case of a headon f15 just for testing something entirely different. I am kinda sad I didnt save the track. Literally 5 deg crossing angle STT dropping. Maybe at some point I will reproduce but since its said to be ED bug I wont loose any sweat over it its annoying but ah well its there for so long zeus knows it exists so yeah. There is more pressing issues lol. :D But its most definitely there.
  6. Tbh I dont really know why everyone is still patronizing this. Zeus confirmed himself waaaaay back that there is a bug with the antenna movement that only ED can fix. The comment it was impossible to employ the mirage is an massive hyperbole as well, but loosing hot contact, non maneuvering, within 30nm against the sky pure hot is simply not correct either. :D It will get fixed at some point I hope. :)
  7. Math. The ARBS is due to be reworked completely post early access release so I wouldnt read too much into it but indeed its wrong in many ways.
  8. Thanks for the explanation, I guess we have to wait until ED provides some propper engine functionality for complex weaponry. Really appreciating that it exists with the features it has despite the odds of having to guide it around with a laser spot. :thumbup: For the TAKT inputs I am well aware of the need to switch it from default to manually selectable parameters, most of it works but the alt after bx6 doesnt change. Another example is iirc setting seeker limits left and right and bearing search but theese havent impacted me as much and I would have to test again if its still the case.
  9. There is still 2 bugs with the RBS15 which are limiting their operational use quite considerably. The first one is traveling altitude after bx6, this should be settable to 10m or sea skimming afaik. It allways stays at 10m though. The way more problematic bug though is that the missile still "hangs up" once it turns more then 90 deg off weapon release heading. I am very sure that the real thing doesnt do that, it should even be able to do a 135 deg turn still after bx7. This is very limiting epecially when firing from land inwards or in general trying to get missiles to hit a specific target. version is 1.5.8 beta but it hasnt worked since release afaik so version number should probably be irrelevant. :) Edit: hangup as in any controll inputs stop and the missile crashes into the water surface.
  10. sa13 ranging radar was added a few patch levels back. It "locks" you very shortly before firing in any aircraft I fly. If you go for it you can even use the sidearm on them like that.
  11. Squadron Name: RvE Teamspeak/Discord: https://discord.gg/BZUVN2Q Aircraft Selection. wild mixture of things, probably flammable, yak52 if available Pilot Roster: =RvE=Krippz =RvE=Jman =RvE=Dackster94 =RvE=Snowman =RvE=Silkky =RvE=MicroVAX I second Kapsu statement about the favorability of 4v4 due to manpower, the doability of 6v6 and the unlikeliness of us beeing able to provide 8v8 atm. Everything is subject to change. TM
  12. Other modules have it as well...
  13. It also happens with F15 and su27 currently... I think its a general emission system bug in DCS atm. The modules just get a list of eluminating sources afaik and thats it. If its not on the list Razbam probably cant do much.
  14. Im for guns only because fun and all. :D
  15. Yeah as feared I have to cancel my participation in 2v2 as well, replacement is not going to arrive before next week. S!
  16. My thoughts:
  17. yup, iirc INS alt is still working.
  18. The Viggen has shown its possible already, to have a simple text file from which waypoints radio settings etc can be loaded. It would be really important imho for the F18 to have similar capability since the platform is very strike focussed, so planning has a big impact. Especially in coop it would be very helpfull to simply distribute one file, have that read in by everyone in their own DCS instance and have the same setup for all. Or even if you have a mixed package and prepare files for everyone. It would be ideal ofc if we got the mission planner from SP for MP with given capability. thanks for your attention.
  19. The MK40 can actually be employed against land targets. That should be fun. :)
  20. Unfotunately I have to withdraw as the pitch axis roller bolt broke on my joystick and I wont be getting replacement in time. x) [cancelling 1v1 for now, if I can get replacement going for 2v2 I am not sure yet] S!
  21. Unfortunately I have to withdraw as the pitch axis roller bolt broke on my joystick and I wont be getting replacement in time. x) S!
  22. Well except its warhead is a lot bigger and you can tell it to go to narnjia via coordinates from atflir standoff like and run. :D
  23. I would say AIM120D is mildly unlikely given the thing isnt even 2 years in service and I am not even sure 18c has it on the navy. Im looking forward to 1x tank 2x slam-er 2x harm 1x aim120 1x atflir 2x aim9. And hopefully 4x itald 6x aim120 1x tank 2x aim9. For the banter 1x tank 2x aim9 1x harm 1x harpoon 1x slam er 3x aim120 1x atflir. :D
  24. Oh my god, the circle is complete. I do collect alphas/VMS systems in general. Feels so legid to see the manual for the software running on those systems to prepare map data for the module I am soon going to fly. :DD This is pretty god damn awesome, thanks for that document ! :)))
  25. Thanks for the quick and informative answer ! :)
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