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Everything posted by lemoen
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Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
lemoen replied to gregzagk's topic in Multiplayer
I would argue for something similar, but maybe something more like the targets on the Normandy BF where there is something substantial (in size) to aim for like bunkers, groups of trucks, roadblocks and AA positions with ammo trucks. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
lemoen replied to gregzagk's topic in Multiplayer
I don't think anyone has to buy anything to fly Blue Flag (mostly). Presumably at some point the Caucases version will be stable enough to run and the modern era will be back. Can anyone give some advice as to how to attack an airfield covered by 4-6 Shilka + ±4 Strela using only dumb weapons? So far the best way for me to get rounds on target without dying is firing volleys of rockets (76 rockets) from the F5-E but they are ineffectual against moderately armored vehicles like we have here. Do I have to learn to bomb accurately from above 10000ft in the A10A (or Su25)? -
That is not a bug per se, if you could see that SAM on the RWR before it locked someone, then you should get the lock warning when it does lock somebody. The RWR detects signals, the direction they come from, and their kind. It can tell that an emitter is in search mode or in track (lock) mode but it cannot tell who is being locked, so it makes sense that everybody gets the lock tone. However, it you should only get the lock warning if your RWR can detect that radar i.e. close enough and within the radar beam.
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Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
lemoen replied to gregzagk's topic in Multiplayer
Thanks a lot Ciri! Its great to have a low-ish tech Blue Flag going. We spent a bit of time trying to attack Creech and like you said, it is very very difficult to do any damage. Basically, without any guided weapons, with the Shilkas and the Strelas (and I guess the same will apply for red), there is almost no reasonable way to get rid of the AAA and SAM, besides using Mortar troops. Suggestion from my side: 1. Replace all Shilkas with ZSU-23-2. 2. Replace IR SAMs at airbases with SA-3 (maybe, or decrease the amount of IR SAMs by a lot and add more harmless targets to make up. 3. Viggen! 4. Limited guided munitions on A10 / SU25 5. See 3. -
1.5.7 Fortress Mozdok campaign stuttering heavily
lemoen replied to BattleAxes Skinner's topic in Game Performance Bugs
+1 (and another +1 for the Eagle campaign) -
Your CPU is maxing out. Its just hard to see because the DCS process jumps to different cores, so no single one looks like it is being maxed out. Probably not much you can do if its already overclocked and all the CPU intensive effects are turned down.
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Mirrors? What does MSI Afterburner show? Quick Mission gen may have a lot of AI driving around which will then cause your CPU to bottleneck the whole system, Afterburner will show what's going on
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Which mission? Some missions have pretty low FPS on the ground and goes to above 45 when you fly. Switch off mirrors, they'll kill your fps quick. After that Shadows and MSAA DCS (both versions) runs pretty poorly in VR so don't expect too much.
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I know in South Africa the Air Force had quick reaction fighters ready to spool up and go within a minute or two at all times. They would warm up the engines every 20 or 30 minutes and refuel the planes. Pilots had shifts to wait in / near the planes for a few hours at a time and would take off and investigate when the EW picked up an unknown contact.
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90 fps far away from ground yes but mostly it'll lock to 45fps via ASW. Intel i5-7600k@4.7GHz, 32GB, 1070 8GB, Oculus Rift, VR preset, 1.8 PD in 1.5.7
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Not in 2.1. My 1070 easily runs at 100% usage with i5-7600k @ 4.7GHz. OP, I'd re-evaluate at upgrade-time what is the fastest GPU available for the budget, get that one.
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Average human vision sharpness allows us to see details down to 1 minute of arc (360 degrees in a circle, 60 minutes in a degree). So at what distance does a Mig-21 (seen from the side) subtend 1 min? d*theta = l where d = distance, theta=angle subtended, l=lengh of arc(Mig21 length) d = l / theta = 12.3m / (2*pi / 360 / 60) ~ 42km or 23nm This is the absolute maximum range you can hope to spot a mig-21 at, in daytime, with perfect contrast, in clear conditions, from the side and without extra help like sun glinting off the canopy. So only being able to spot planes below 10nm or even 5nm doesn't seem too bad. On screen they're a bit pixelated, the anti-aliasing causes shimmering and causes them be difficult to spot when they're only a few pixels wide.
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It doesn't disappear but it is quite hard to see when you can only see it from behind / in front. You can see the Mirage on that picture you posted. The fact that its almost the same colour as the background makes it even harder.
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Very Weird Client Behavior
lemoen replied to VAF [136] Striker's topic in Release Version Bugs and Problems (Read only)
@Flightcontrol, there is warping going on when looking at the other clients' planes, its in the very first part of the video. Most likely due to the server taking strain or connection issues or both. OP, you should point to the position in the video you want people to look AND what to look for, posting a 13 minute video without any clue is not helping your cause. Side note:You have mods installed (The RWR sounds different), you should maybe mention all that stuff so that the devs have all the info. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
lemoen replied to gregzagk's topic in Multiplayer
I had this problem too and I'm def on stable. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
lemoen replied to gregzagk's topic in Multiplayer
Thanks a lot xcom! -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
lemoen replied to gregzagk's topic in Multiplayer
Server is down. -
I can confirm this, flying a Huey on Blue Flag. I monitored my GPU usage and CPU, the framerate dips exactly every 2s and this corresponds with the GPU usage falling and the CPU temperature increasing. This strongly suggests there is something that runs every 2000ms on a timer that uses quite a bit of CPU.
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Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
lemoen replied to gregzagk's topic in Multiplayer
Thanks a lot xcom. Much appreciated! -
Best thing to do against Mig-21 is to lock him up with your radar as soon as you can. That way his RWR is locked up and doesn't show which side you're coming from. Also, drag the Mig-21 into a turn fight as soon as you can, they do not usually fair well in turn fights (although it is possible). Mig-15 can really turn so use the vertical. Su25 is pretty slow, keep fast and attack from high, as mentioned before.
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Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
lemoen replied to gregzagk's topic in Multiplayer
Its going to change the ground war a lot, that's for sure, given its big payload and targeting pod. Air-2-air it will be as effective as the Viggen, maybe less. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
lemoen replied to gregzagk's topic in Multiplayer
Its very noble to see it that way but the point is not having to deal with massive imbalance all the time. One may have to do that, depending on the time of day you are online but overall, in terms of the ongoing battle for territory in Blue Flag, Red and Blue should be balanced and the team with better team work and strategy should win. This may well mean that one team has a lot more air to air kills than the other team. Most importantly I think it should be 1. fun for the majority and 2. operate in terms of the spirit of blue flag -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
lemoen replied to gregzagk's topic in Multiplayer
+1