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Mogster

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Everything posted by Mogster

  1. And the Bf 110. I was trying to keep the list to a very bare minimum.
  2. Yes I’m surprised there was no teaser for a new ED WW2 module in the 2022 trailer. Although the AH-64 seems to be a massive undertaking, maybe it’s eating its young for 2022…
  3. The UK was on a war footing very early in WW2, plans had been made for war long before. Food and fuel rationing, production of luxury goods terminated, women deployed in the fields and factories, engineering companies told what to make, even if it was their previous competitors designs. Germany did very little of this till it was too late, Hitler thought it was important that German housewives could still buy a piano… German aircraft production increased even in the face of the allied bombing campaign, its unknown what the German population and industry could have achieved if it had been fully mobilised early like the UK population.
  4. I still see the Battle of Britain as being the best hope for maps and aircraft from the same period and theatre. Flyables, Spit Mk I, Hurri, 109E, only the Hurri is new, the others are variants. AI, Ju88 which we have a variant of, He111, Ju87. We have the map/s but they require work. There’s the added bonus that the 109E, Ju88, Ju87 would also provide much needed opponents for the I-16, although an Eastern Front map would really be sensible.
  5. The air Quake crowd will always demand the best and shiniest late war super props and they are always in fine voice… FWIW as I understand it in 1945 there were around 1000 Spit IXs active with RAF squadrons and around 150 Spit XIVs. Tempest and Typhoon were similar ratios, 1000 Typhoons, 150 Or so Tempests. I realise the Spit IX we have may not be exactly a 1945 variant.
  6. The La-5/7 would seem to be the best fit for the DCS WW2 planeset if not the maps. I wouldn’t be adverse to a DCS AN-2 though
  7. DCS is far more dynamic that earlier sims. It’s worth looking up take off advice for the specific aircraft you are trying to fly. One of the things about the DCS warbirds is how different they are. There’s no cookie cutter flight modems so no one procedure fits all takeoff technique. When you get it there is a feeling if accomplishment though.
  8. … and 3 FPS
  9. I suspect it’s a quick and dirty solution to complaints that the aircraft tip over too easily. Lateral motion leads to sliding rather than tipping over, remember the early release Spitfire. It’s not just the WW2 aircraft that are Tokyo driftable, it’s everything it seems. There are videos online of the Spit and 109 sliding all over the place. In cockpit it feels OK, it’s only when you view what’s happening from external that you realise how crazy it is. As someone who dabbles with racing sims I accept that tyre performance modelling is a huge and complex area though, and DCS is a flight sim.
  10. Mogster

    Rockets!

    WW2 RPs weren’t know for high accuracy. That was the advantage of the Molins 6-Pounder install, it was surprisingly accurate even when fired from an aircraft. I would like to give the Molins a go
  11. At the start of video 3 the pilot is holding up and apparently inserting an an audio cassette. What’s that about?
  12. As the Mosquito is out I expected to see evidence of a new WW2 project from ED.
  13. 100%. This is a massive immersion killer for me, especially with the WW2 aircraft.
  14. I thought the ETO USAAF experimented with RPs but for various reasons preferred bombs, the RAF was the opposite, the RAF loved RPs.
  15. I’ve tried DLSS with Assetto Corsa and even with high IQ set I found it blurred the image too much. This is with 35inch 3440 x 1440 2D, VR users may be more accepting of the blur v fps trade off. The blur was more noticeable as it blurred the dashboard instruments, as it would in DCS.
  16. ED have MAC on the go also. Scheduled for a 2022 release I think.
  17. I think Galland suggested the F series was the peak of 109 development and his preferred fighter. After that you have an overloaded basic design, increased wing loading reducing manoeuvrability, engine power that caused take off and landing difficulties. Controls got very heavy over 350mph. This doesn’t make a bad aircraft, just sub optimal in a pure fighter..
  18. Agreed.
  19. A FPS element in the DCS engine would be a whole new title. Without the necessary resources you’d just have an excellent flight sim with a crap FPS tagged on. Reference Elite Dangerous, excellent space sim now with crap FPS tagged on…
  20. WW2 prop planes that were obsolete so available but relatively easy to maintain were popular with small countries air forces even till the 70s. S America, Africa etc. Late model Spifires, Hawker Sea Furies, F8Fs, P51s, P47s, many of the still airworthy examples survived via this route. US types were stored then available for sale as surplus also, unlike the UK where everything tended to be scrapped. Personally I’d rather see aircraft that saw plenty of WW2 combat.
  21. It seems the French were just desperate for aircraft to drop hardware on the local insurgents. Anything and everything easy to maintain and WW2 surplus lugged bombs and napalm, Spitfires, P63s, F6F, F8F, WW2 medium bomber types, even transports and liaison aircraft ( C47, Ju52…) were jury rigged for ground attack. I assume F4Us were either 1000s of miles away back home in France or in use by the USN.
  22. It’s a shame there were no F8Fs in Korea, although as they were in service with the USN (Atlantic fleet) at the time adding them is hardly a jarring leap of belief. Korea is over looked generally, historically and sims. There’s interesting super prop and early jet gunzo combat, dramatic terrain, many nations involved. You can easily create believable what if scenarios for the Korean War, even with the US bringing nukes. Then with land use changes you can continue the what if scenarios to the present day. Korea would be a great map for DCS. EECH was set in Korea iirc.
  23. 2022 is intended to be the year of MAC (Modern Air Combat) is it not? I can see MAC being a lot of work for ED and their being high expectations for it internally, so maybe rather than a new ED DCS module we’ll see MAC instead. Unless ED has a MAC team separate from the DCS dev’s, which seems unlikely.
  24. It appeared to be so for the AH-64 enthusiasts that had been asking for it for 15 years. Same goes for the F-16. Anything Russian and still in service would be brain melting at the mo.
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