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dolfo

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Everything posted by dolfo

  1. I think we have the IHQ LEX already?
  2. Answer is in the header of the chart. It says Visual operation Chart. So you look around and find your way.
  3. Explanation here: https://forums.eagle.ru/showpost.php?p=3391542&postcount=8 Source: https://www.faa.gov/regulations_policies/handbooks_manuals/aviation/phak/media/14_phak_ch12.pdf
  4. AI task push - switch waypoint works fine for me? Sometimes I have to end an active task using the stop condition though.
  5. Fantastic work! Assuming PAR is for the Precision Approach Radar antennae array, this should be it (excuse the poor photo, they were not the subject.) I might have a better one somewhere. Any chance for Tigers in tow? Also we should not forget the most precious helicopter slingload cargo for the Axalp airshow...
  6. Assign a higher speed value? Remember the speed in the Mission Editor is Ground Speed (or True Airspeed).
  7. Not flying the flowmeter. That is a reference to give an idea of how much it is being adjusted.
  8. I'm by no means an expert, but regarding throttle usage: I find that rather than MOVING the throttle in a noticeable manner I rather apply pressure to the levers. Obviously first need to find a fuel flow that is in the ballpark, then go adjusting 100lbs up or down, on one or both engines, as required to keep the plane +-1kt from my desired speed. Warthog user here also.
  9. Experimenting with 'unit in moving zone' condition, gets triggered when trigger unit is well out of horizontal range. Seems the defined zone cylinder not only moves to follow reference aircraft but also banks and pitches, increasing the size of the trigger area. Attached are a reference .trk demonstrating an aircraft 4nm away from reference unit triggering the unit in zone when lift vector pointed at target aircraft. Moving zone size was set to 6000ft or 1828m. Probably cylinder should stay upright, ie normal to surface of planet while aircraft banks? Also see here: https://forums.eagle.ru/showthread.php?t=213882 MOVING ZONE TEST 2.trk
  10. Experimenting with this condition I have found a lot of 'false positives' for a unit that is well out of the desired radius of the moving zone. Research led me to the following: The zone is cylindrical. So while horizontally it is defined by the radius value entered by the user, it extends to infinity vertically. Nothing new here. But it seems the zone, or cylinder, rolls with the aircraft it is defined on. So when rolling to point the lift vector at, or away from the triggering unit the condition 'Unit in Moving Zone' will be true even if horizontal distance is exceeding required parameters. Attached are (hopefully) a .miz file and track. Assuming this is not the intended behaviour of the condition, can we hope to get it fixed? If not, is there any way to define the moving zone as a sphere instead of a cylinder? Version is Open Beta. Thanks in advance. MOVING ZONE TEST.miz MOVING ZONE TEST.trk
  11. As I read it, OP asked for density control, not total area cleanup.
  12. Make it a Mission Editor feature not adjustable by players/clients?
  13. Whenever I lose sight of the GUI I try and hit numpad 5 to re-center the view. Not sure if this is applicable here.
  14. Was already requested here https://forums.eagle.ru/showthread.php?t=190615 and here https://forums.eagle.ru/showthread.php?t=190648 Maybe third time's the charm?
  15. Try Al Dhafra 180/20.
  16. No short answer for this question. AETCTTP11-1 has good info.
  17. Was away for some time, happy to see that this seems to be fixed. Thanks.
  18. The answers to your questions can be found here https://forums.eagle.ru/showpost.php?p=3469702&postcount=3 and here https://forums.eagle.ru/showthread.php?t=167127
  19. To further elaborate: think of some car radios if you will. In some radios, the volume knob operates if the radio is turned off, meaning if you turn it to full volume with the radio off and then turn the radio on you will immediately hear very loud sound from the radio. This is why in the preflight procedure (TO 1F-5E-1 page 2-5 PREFLIGHT CHECK *5 AIM-9 Missile Volume Control - Fully Counterclockwise) pilot sets volume to lowest setting to prevent hearing a too loud sound when selecting the missile (wingtip armament position selector up).
  20. I understand it will adjust the volume even if it is shut off (can not hear), so that when it is turned on the volume will be at the desired level.
  21. Is there enough documentation available to correctly model the systems you would like to see? How about performance charts? Do we realise the handling characteristics are affected in a not so good way by the new weight and CG? Any data to properly translate that to DCS flight model? If yes then I would say go for it. If what is asked for is a very generic systems and performance model, mostly based on guesswork I would not purchase the module/upgrade. I would prefer we get (at a fair price) things that have enough data made public, like the air-to-air refueling system and the INS.
  22. You are correct that the consequences of expending ordnance in our DCS F-5E are not as severe as they probably should. Reading the -1, Section V, Center of Gravity Limitations, Authorized Configurations for Takeoff, Inflight Carriage & Sequencing Limitations, Employment/Release/Jettison Limits can give us a hint of how much fun it should be to fly the real thing. As for the landing, I find that if the final approach is flown in-trim for the on AOA speed it is very easy to keep the nose up for aerodynamic braking.
  23. For me, in any mission, no points/kills get added if I do land the airplane before quitting the mission, even though the debriefing screen shows the correct numbers. Flight time registers fine. If I exit the mission before landing everything is recorded correctly. Would be understandable if it was the other way around.
  24. Not sure where this notion is coming from? Also, the faster you are the more G you can sustain... check the Ps diagrams in the -1. At 5000ft 0.6 IMN 7.33G gives a bleed rate of 1100 ft/sec. If flying at M 0.9 bleed rate is only 240 ft/sec. The turn rate is actually higher at M0.6, at almost 20.5 degrees/sec, 13.5 deg/sec at M0.9. If you are respecting the 7.33G limit. The "secret" you found is the "10% pull". Be careful to maintain the AOA at a reasonable value speed will bleed less and recover quicker. If you are ham fisted on the controls and increase the AOA too much the opposite will be true.
  25. I think it is more of an AOA than a throttle burst thing.
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