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Everything posted by Slayer
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Another tip for you: Use the altitude hold channel and map the F key to a button on your throttle. This is the "collective brake-Altitude assign" key. The actual collective brake part doesnt work but it is the second function of assign altitude that will help you maintain level flight much easier. You will want to use this mode with the route mode. Also when you use route mode you still need to trim the aircraft slightly forward to maintain forward momentum otherwise the route mode just kind of points you in the direction of the next waypoint. The book says for the auto hover you should engage it after decelerating to nearly zero airspeed. If things go crazy when using auto hover it is usually because the rudder is linked to the trim and it sometimes has a mind of its own so I sometimes have to do a quick trim-reset then trim again to get stable. If you have the auto hover engaged it will not pitch and yaw as much when you reset.
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I like to watch mission tracks and such after I'm done flying. From a ground perspective will you hear the shells hitting 2 or 3 seconds before you hear the GAU fire? Every video I've seen so far you see and hear them hit then hear the gun fire?
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What a shame. I would think that most of the script kiddies and cheaters would have long since grown bored and moved on. Reminds me of a post by a DICE dev years ago that they wouldnt support widescreen monitors because people with widescreen could see more and therefore it was cheating an an unfair advantage. I'm half tempted to instead spend the money on a server so people with moded hardware can play online too.
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I'm a bit late in the game on this and did a search, but is it my understanding a lot of servers disable it so that these mods don't work at all? I really want to get 2 small touchscreens and a couple of TM MFD's but I play a lot of multiplayer so this will likely be a deciding factor as to if I spend the money on this setup. Also will this program continue to be developed and work with DCS:A10?
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The producer notes for DCS:BS were good enough for me to learn startup on the russian version and be flying within 15 minutes of installing the game. I flew for over a week without opening the manual file at all. These look to be of the same high quality and detail. Thanks for sharing, looking forward to more producer notes.
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I bought the Blackshark manual from Amazon(some guy named Wags) and hope to be able to buy one for DCS:A10c. Very happy with the spiral bound one they put out. The old Falcon 3 ring binder was good but after a lot of use the pages start to tear out so I like the 3 spiral bound better I think. My only other wish is that they would add the colored tabs for the different sections.
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Will trackir be worth it just for DCS A-10C
Slayer replied to kingneptune117's topic in PC Hardware and Related Software
Games cost about $60.00 US now...you are lucky if you play them for more than 2 months unless they have good replay value like a sim and I bet you don't bat an eye at plunking down for a new game... Anyways my point being you will get years of use out of a TrackIR...it's worth it. -
This is a great program. It's a great learning tool and a good way to ferret out cheaters. With the way a lot of servers run you just die and instantly go to a view of the airport. Unless it's a contest or a squad vs squad event who cares if someone can look at a semi live feed of the game? If someone really wants to waste their time to give a blow by blow of what you are doing then just don't play on their server or ban them from yours. On the flip side I also wonder what people who dislike this program are trying to hide? What a shame that Vyrtuouz hard work all goes to waste. ACMI of single player AI is useless unless you are a beginner or mission designer.
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I'm trying to run this for DCS:BS but can't seem to get the lights working in the game. Everything is working and it plays the intro and outro with the flashing buttons but in game nothing happens. Any ideas? Edit: After lots of tinkering I was able to make the morg version 1.1 Autopilot and targeting buttons work work by editing the export.lua (if you renamed example_export.lua) CoroutineIndex = CoroutineIndex + 1 Coroutines[CoroutineIndex] = coroutine.create(g940leds_example) --Coroutines[CoroutineIndex] = coroutine.create(g940leds_AutopilotTargetingMode) LoCreateCoroutineActivity(CoroutineIndex, 0, 0.1) -- start directly and run every 0.1 seconds You have to switch the comments so it looks like this: CoroutineIndex = CoroutineIndex + 1 --Coroutines[CoroutineIndex] = coroutine.create(g940leds_example) Coroutines[CoroutineIndex] = coroutine.create(g940leds_AutopilotTargetingMode) LoCreateCoroutineActivity(CoroutineIndex, 0, 0.1) -- start directly and run every 0.1 seconds The morg version has an error with the flight director if you crash or get shot down the LEDs will stop working...I'm tryinmg to fix it but its hard to get my head around
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It is a bug that happens on my system also with TIR4 hardware TIR 5 software. It is definately not a lockon problem because it will occur without running the game at all. I can tell you what will trigger it on my machine is power management in Windows(had problem on both Vista and 7 64bit). If you walk away from the computer for a bit and it switches to a low power state it will sometimes trigger the bug but not always. I've tried different power profiles and dug into the device manager to see if I can specify that the USB ports not power down.... It's definately not an administrator setting on my end.
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I noticed that also but the rudder spike happend a lot with my non FFB X52 pro also but I just didn't understand what was going on. With the twist stick though when I trim I tended to center the rudder naturally. It really becomes pronounced when going to rudder peddals from a twist stick. I can confirm with FFB enabled it seems to ignore central trimmer mode regardless of the setting. The rudder is aparaently linked to the trim in the real thing and it is modeled this way but the problem lies in that there is no FFB rudder peddals available. Hopefully ED will unlink or give us the option to unlink the peddals in the future for playability. Edit: Also if you are a player that holds the trim button down to manouver it makes the rudder yaw problem worse because if you hold the button down the peddals will keep moving. The rudder after trimmed seems to ignore the actual positon of the pedals for further trim presses.
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I have also gone in the axis tune for the pedals(in game) and set the Y saturation for the pedals to 20(everything else default) It keeps the chopper from yawing excessively and seems to work better with the FFB trim. It doesn't react really fast but adds a lot to control ability. Now I know why sometimes with my X52 pro the helicopter would spin uncontrolably and I would have to hit trim reset. It's the rudders being linked to the trim and the game loosing track of where the peddals(or twist stick) position is...
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I've had a G940 for about a week. I have searched high and low for a way to make the stick release pressure when you hold the trim button. I am one of the guys who holds the trim button down to manover then release when I get to the position I want. The trim works really good on the G940 to hold it in position where it is trimmed but doesn't release pressure as in the real thing when the button is held in. I have devised a temporary fix until ED/Logitech can work out why it doesnt work good. I played with this for hours until I came up with this. In your profiler: Open the the trimmer command or make a new one (t is by default the key for trim) if you deleted their profile. Click the "Edit" button. A box will open called "Record Command Options" make sure that the "Record pauses" is uncheck and set the command rate to the fastest setting. You are done. Go in game and try it. What it does is pulse the trimmer so that in effect you are removing the force when you hold the button down. The only annoyance with this method is the trimmer click sound repeating so fast... It FINALLY works the way it should, someone just needs to make a Modman pack to remove the trimmer button sound and everyone should be happy..... the 2 files you can temporarily remove are in C:\Program Files (x86)\Eagle Dynamics\Ka-50\Sounds\Effects : Trimmerclickhold.wav Trimmerclickrelease.wav Then you will not get trimmer buton sound spam....
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Missing X52 Pro & Keyboard functions
Slayer replied to Toastie's topic in PC Hardware and Related Software
You'll have to set that in a Saitek profile. The game can't do all the stuff like bands or mouseclick or any of that . It must be done in the profiler. Just start with a blank new profile and load that into your stick. That button defaults to mouseclick. -
I love your setup. Since you're going for realism why not use a collective brake like the real shark? That brake has a dual function which many people ignore but I use all the time. It also has a microswitch that sets the altitude for you altitude hold AP channel. I had an idea to make one myself with some sort of bike brake handle connected to a rod with a spring on it and the rod would simply slip between notches on a fixed gear at the back of the collective locking it in place each time you release the handle.
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You would think someone could make a way to use the Saitek guages for DCS series.
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I don't think this is the case. I flew on Digi's server all weekend and he is hosting with FC2. LWR was working fine, it must be the 104th's server or mission is bugged.
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Well I made the plunge, I bought a used one off ebay for $200.00....I have missed FFB since I had to give up on my old MSFFB1 due to the OS's no longer supporting it. If I don't like it I can resell it and go back to my faithful X52 pro. I'll post my impressions when I get the unit next week :)
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The best way is to use your user accounts and have a "gaming" account with everything not gaming related disabled. Most software installations nowadays offer the option when installing to use settings for "all users" or "per user", pick per user and turn off loading at boot time or get rid of unnescesary programs on that account. Account switching only takes seconds...even if you fully log out the other account.
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VEAO Eurofighter Typhoon for FC2 - Public Beta Testing
Slayer replied to Ells228's topic in DCS Modding
Because that is what is modeled in LOFC....2.0 is an upgrade of the graphics etc for the old game to bring it to DCS:BS level without the fidelity of the DCS series so we can all fly together. It is not a total rewrite of the game, just an upgrade of graphics and bugfixes. Anyways... Thanks for the great mod....I miss the days of DiD's EF2K I have been hoping someone would make this mod no matter what aircraft it replaces. Thanks for all your efforts I look forward to continued updates :) Edit: Can you please post an official release this file on Lockon files too?? -
Come to think of it I was shot down by Abrams with no warning either. I didn't know what hit me until I saw it flash on the screen.
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Are you sure your not getting shot down by radar guided missiles? Your clans server maps especially have lots of those lol....
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He lost his house, cars and everything else but managed to keep his simpit that cost thousands and thousands to make... probably caused him to loose all those things in the first place. I'm surprised he didn't loose his wife too.....
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The more memory you have available the more Windows will use. If a game or app requests more than you have available it will either use swapfile or free up some memory. This is especially true for Vista and 7. XP is not as efficient at memory management as the newer OS's
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Is there a grease cup to collect all the grease so it doesn't run into your computer?