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beppe_goodoldrebel

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Everything posted by beppe_goodoldrebel

  1. I have found the issue. I used the same flag for 2 different triggers. Will update tomorrow with other things.
  2. Cool! Implying that AI will respect Marshal stack.. right?
  3. prima immagine del nuovo ATC https://forums.eagle.ru/showpost.php?p=3880209&postcount=6
  4. I think in every mission , it pretty much depends on how trigger key is binded. Just clear the keayboard bind and use the one on your HOTAS.
  5. After the F117 there are a couple of F15E for refueling ( not mandatory ). Once done ( or bingo fuel ) make sure to be over Steerpoint 3 to activate the classic "grab atis" procedure. This campaign requeirs you to be over every steerpoint to activate triggers , I think I'll enlarge trigger zones cause with F14 and RIO management you dont always fly precisely over them. Anyway you can also fly single missions if you want , campaign is just a plus. I think I had fixed this one , do you have the last version? Will investigate anyway.
  6. What is the MAX distance to not be long in the groove? 2 nm? I received many waveoff for being long , more than the last version... or it is just me?
  7. The campaign was originally designed for F18 , that's why some of the messages report CHxx COMM 1 or 2 . Refer always to Channel for both radio ( their preset are the same ) , I have to fix some wrong messages I left behind. As you can see missions are quite complicated with a lot of triggers, I miss something in the "translation" to the F14. I think the humvee goes at 20knts... but I can totally slow it down. At the end of the mission 2 you are asked to "grab ATIS" ( listen to CH2 ) , here you can hear "information" ( Alpha, Bravo, Charlie, etc ) . Once you catch it go to F10. menu and select the right information. Once selected a message will tell you to switch to channel 6 and contact Nellis Approach by pressing "Spacebar". You can refer to the videos in the first post to see how all custom ATC works. Are Tigers datalinked? Maybe they are only visible on the wingman radar and shared. Client/slot is for using the mission with a human RIO. If someone has used this mission as a coop pilot/RIO please let me know how was the experience! :)
  8. E' previsto update OB oggi? EDIT: Network protocol changed, old servers are not visible DCS World F10 map options for 'a/c only' and 'map only' will not make airbase icons disappear. Uncontrolled ground units will not be be controlled by keyboard combos. MP. Detected units in the fog of war conditions will be visible after reconnecting to the server. MT4 Sherman and MT4A4 Sherman speed corrected. DCS AV-8B by RAZBAM Cockpit textures updated MPCD Knobs Fixed MPCD Brightness Control Updated MPCD BIT Page enabled LCD Display Updated DCS C-101 by AvioDev Added emergency fuel lever functionality and dependency on emergency fuel valve. Added engine computer total failure. Ignition light comes now on when emergency fuel valve is ON. No more buffet on ground when there's wind. Implemented the following Weapons circuit breakers: - CAMERA SIGHT (energizes the sight) - 115VAC SIGHT (energizes the sight head gyros) Force feedback: -The stick does center now in roll when there is hydraulic pressure (stick stiffness in roll depends on hydraulic pressure) -Stick force in roll depends now on hydraulic pressure. (Low hyd press means more force at higher speeds) Added pitch trim tone sound (both cockpits). Added pitch trim tone circuit breaker. Emergency guard cuts emergency pitch trim when closed. No pitch trim tone sound when using normal trim and emergency trim guard is open. When CB (circuit breaker) “PITCH TRIM TONE” in C-101EB is out, emergency trim guard does not cut the relation between speed brake switch and trim electrical circuits. Changed emergency trim switch to spring-loaded type. C-101CC ELT switch changed to spring-loaded type. C-101EB TARSYN synchronization switch changed to spring-loaded type. Fixed “AUDIO PANEL” label in C-101CC circuit breakers panel. DCS: F-14 Tomcat by Heatblur Simulations Fix for DDD aspect switch unit scaling for supersearch & acquisition. Fix for being able to fill dropped external tanks. Adjustments to structural integrity and wing snap code (hopefully corrects less lenient structural damage with higher network latencies) Fixed floating gear emergency extension handle. New: Added radar beam structure emulation to the RWR. RWR gains and signal strength thresholds adjusted. RWR threat library version changed to "R9D2". Hook bypass switch input fix. Tweaked 6-dof view limits. Less goosing through the canopy. Converted some lua option strings to facilitate translation. Added custom cockpit livery option. Removed l10n folder from coremods. Added another option to RADIO MENU AND PTT BEHAVIOUR: DON'T USE DEFAULT PTT (RADIO MENU) BUTTONS FOR SRS. Additional push to talk entries for controlling SRS without interacting with the radio menus. Added clickspots for the AN/ARC-159 buttons: LOAD and TONE. Fixed ground air and electrical still on after flight. Multicrew sync of ejection arm switches. Fixed jester landing calls special option not working. Restore functionality to show HUD movable reticle (pipper) for TCS in STT modes (hiding HUD steering tee implicitly). Changed default Jester ripple quantity options to 2,3,4,6,8,16,28. Fix Sidewinder keybind volume adjustment infinite loop. Adjusted aerodynamic damage effects. Small adjustments to thrust and drag models Fixed the names of the RIO CMS input commands (AN/ALE-39). Fixed the kneeboard displaying wrong mag var values for Nevada (first page). DCS UH-1H Restored a fire of door miniguns after rearming through ground crew. DCS F-5E Updated Caucasus Instant Action missions. DCS L-39 Corrected training mission Bombs. DCS F/A-18C JDAM initial implementation. INS. Autostart. After aligned to OK, the switch will be moved to NAV. LTWS. Added switching radar in STT mode in AIM-7 launch LTWS. Added aged track of target's blips. LTWS. RADAR relocks last tracked target after LTWS off/on fixed. LTWS. No L&S symbols on radar page displayed if track under cursor fixed. LTWS. HMD lock box not in the correct position fixed. LTWS. Radar page doesn't update when DATA button pressed fixed. DCS Persian Gulf Added new airfields: Liwa Airbase, Ras Al Khamiah International Airport, Lavan Island airport. Added historical sites: Bam city, Persepolis, Rayen Citadel. North end of Bandar Abbas - parkings added. Cleanup after repair added. Many minor changes. DCS Campaigns AJS-37 Viggen 16-2 Red Flag Campaign by Bunyap Sims - corrected mission 01.
  9. Wags sarà allo stand Thrustmaster al FlightSimExpo a Giugno, sicuramente ancora con lo stick F18.
  10. uhmm... just remove action "SOUND TO COALITION( "file.ogg", 0 ) in the "SOUNDTRACK" trigger.
  11. Open the mission with the mission editor. Usually the trigger is called "soundtrack“, just delete it and save again.
  12. Yes. Voice overs are for destroyed ship only ( if I dont remember wrong , can confirm later ). You cant stop music. As far as I understand the mission ( I'm not the creator ) the enemy spawns are only random probable so you can get max 4 enemy groups (2 Mig 21 CAPs or 2 Viggen anti-ship ). I managed to have 1 cap and 1 anti-ship groups as 100% spawn the others are 5% probable every 1 minute since the start of the mission. So , just get off the deck and remain on station until bingo fuel. If in trouble call Alert 5.
  13. Maybe in the FlightSim Expo in Orlando on June 7th ? https://forums.eagle.ru/showthread.php?t=238177
  14. I'll be in Orlando in the wrong days... damn!
  15. It would be cool to have a console where you can send real time LUA commands... There is a similar function in the ARMA editor and it's usefull for debugging.
  16. You just simply cant in game... you can edit the mission and remove the trigger that enables music. The function that wait the "spacebar action" also works for "backspace" which is binded for hide the stick. Just use another key for hiding the stick. Unfortunately I cant force AI to use lights during night so you cant do it "old style" :D :thumbup:
  17. Anche con MSAA 4x ?
  18. There will be a Caucasus campaing at some point for the F-14B. In the meantime you can try this :-) https://www.digitalcombatsimulator.com/en/files/3304391/
  19. io ho una 1060 MSI con 6 gb... non gira male ... ma di sicuro non al massimo. Ti ci vuole una 1080Ti come minimo per girare tutto al massimo... e poi forse neanche ...
  20. E' uno script che simula tutto l'approcio CASE I dal Marshal al LSO che da indicazioni. La missione di esempio è un'ottima base per creare nuove missioni COOP o single player.
  21. T-45 Goshawk... per adesso mod https://forums.eagle.ru/showthread.php?t=238291
  22. You can also land using the overhead pattern if you wish to do it. :smilewink:
  23. Alerax ha rilasciato il suo LSO script compatibile con il gattone. https://forums.eagle.ru/showthread.php?t=223672
  24. I have done a little update with some fixed trigger and moved the download to the ED site.
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