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Schlomo1933

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Everything posted by Schlomo1933

  1. The BS2 Mission/Campaign Forum is right here: https://forum.dcs.world/forum/177-missions-and-campaigns/
  2. Have u switched the radio selector to intercom ? u need also to have the door open.
  3. I double checked this moment. Its cklickable. Dont know whats wrong on your side. Have you some mods installed ? You need to click directly on the labels/ letters
  4. They are implemented and working since BS1. 1. You have to put the selector switch with the cap to the test position 2. put the warning switch to warning 3. put the selector switch to group 1, 2 or 3 the fire indication lights will light up. 4. to reset , flip the warning switch to off and after that to on again. check the 2 remaing groups. - after you finished your fire tests. 1. switch to off and warning again. 2. put the swich with the cap to operation again. But keybinds for those switches would be nice.
  5. I believe With switching the laser off you also switch if the cooling fluid. That’s why u can extend it. and after rearming the cooling fluid gets filled up again
  6. Before the BS 3 was released it was there. I’m 100% sure . it’s this tab where I would switch in the Mi-8 your armor and in mi-24 and Mi-8the IR-Deflectors. Othervise Ed must delete this menu for the bs2 right before the Christmas update. may some other user can help. I’m not at home for the next days.
  7. It’s not correct. Switch - off , gauge shows 0. Switch on - gauge shows fuel level
  8. Click on your ka-50. On the right side u have the waypoint, the ammunition , the frequency’s and also one tab where u can choose if u want to have nvg , hmd or automatic( chosen by ground crew)
  9. Here is a really good tutorial about INU alligment, navigation to Waypoints , how to use fix points and target points from DEEPHACK
  10. Yes, u have have to lock something. So the laser range finder can do his work.
  11. And if you compare the shark to other modules, how many switches and functions inside the cockpit are just not modeled/ without function…. even the cockpit pressure isn’t modeled… the hind and the 21 have it.
  12. And no statement on the bug reports from mods and devs…. I start feeling that the Shark is just a cow that gets milked till it’s dry from Ed… no love for this module… which Module deserves more Love than the shark ? It was ED‘s first real module… with it Ed’s glory started… And no, Flanker an Lock-On don’t count as realistic for me. the only mod (I’m not shure if he is really a moderator) is flappie who is looking at some bug reports…. Big Thank you to you @Flappie
  13. F10 map. Click on your aircraft , then it will show u you true heading in the down left box
  14. Just … no
  15. It is easy but was never magically easy. hover works just fine. But u need be shure that route mode is switched off. With route mode on, it’s hard to trimm for zero movement
  16. If you use the route mode to wp1 u really need to setup your heading with the compass. The magnetic setting is only recommended if no metallic objects are in the near of the shark or u do a inflight alligment. after inu alligment in fast or norm, - 1. put in the true heading into the Inu scale 2. Flip the gyro switch to the lower position 3. flip it back to gyro Done. 3.1 Because U will need allign the heading again after a while ( mostly after 25 km— is buggy ) in flight, turn in the magnetic variation into the inu scale. When a Realligning is needed: you switch in flight the gyro switch into magnetic mode and then back . i can recommend to make a fixpoint between every waypoint and make a hover fix—- NOT A SHKVAL FIX (it’s also buggy). Till the unrealistic drift is fixed. (the last fixpoint should be short before the target area) and fixpoint 3 and 4 are changed if u set them up in the missioneditor -so u need to push fp4 for 3 and fp3 for 4
  17. Is it possible to get a official roadmap for the BS3 , what features are planned to include? there are so much missing things in the shark. Like contrast system for locking targets , missing key binds, visible damage from inside the cockpit and so on.
  18. Maybe you forgot something in the hurry ? cannot check , I’m for the next 2 weeks not at home.
  19. The fuel gauge shows fuel level, even when the fuel quantity switch is set to off.
  20. Known Bug since BS2 . Ed was telling us , that is real life behavior…. Don’t believe that.
  21. Yes, Someone told me today that they are working on it
  22. thx for the good news
  23. Would love to see this in DCS
  24. Not true. Even the old Asetto Corsa Race Sim has with a mod perfect rain and wiper animations... and its not FPS hungry. Would be a dream to have this in DCS.
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