

ZeroReady
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When you're in the air, can you only edit existing waypoints? I was in the backseat with a friend, we were flying through the inferno. Started in a hot jet. So there were no waypoints loaded at takeoff. I wanted to set an IP. After inputting the Lat Long for IP it never showed up in the TID and the HSI.
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[ALL MODULES][SP/CO-OP] Liberation Dynamic Campaign
ZeroReady replied to shdwp's topic in User Created Missions General
As long as you aren't adding or removing units it won't matter to Liberation if you change things like waypoints and TOT's. It knows what units are there at the start and knows what gets destroyed, that's all it needs. Open the mission in the ME, make your changes, save and fly. -
The file missionscripting.lua in your scripts folder needs to look like this. Two dashes added to lines 16 and 17 to comment out those sections. You need to do this after every update.
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Recommendations for 2 player A-10C II missions?
ZeroReady replied to Vtec9k's topic in User Created Missions General
Operation Shader is really good. Lots of different CAS missions to do. https://www.digitalcombatsimulator.com/en/files/3312798/ -
What's happening is that A SPI created on the ground is made via the INS. As such it can be thrown off by maneuvering or going outside the gimbal limits. Just as a gyro compass will accumulate errors over time and must be recalibrated via a magnetic compass after a while, or even after heavy maneuvering. A markpoint however is independent of the aircrafts INS and avionics. It is a physical spot on the ground given as coordinates that never change. A markpoint will always be where you made it, it will never move. Just get in the habit of making a markpoint on anything you plan on attacking.
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OK so I am finally able to get the slingload all the way to the oil platform without the rope breaking by staying below 100 KPH. Now when I get there and I try to set the load down it seems impossible. The indicator for the load doesn't come up on screen like it does when I pick it up (I have it bound to P). So I am flying blind trying to set it down. If I try to switch to the engineer slot to look down at the cargo I crash. If I go to external cam I crash. There's no way to know exactly when to release the load. If the indicator would come up I know I could drop it right on the mark, I've done so plenty of times in the Oilfield campaign. I really want to continue the campaign but I've tried this mission dozens of times and I just can't get it. Probably going to have to skip it unless someone knows how to bring up the cargo indicator when dropping off. Thanks!
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Grant, the line for pathsavedgames should be "pathSavedGames=Saved Games\DCS.openbeta\"
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DCS Liberation and the MI-8?
ZeroReady replied to Irish79's topic in DCS: Mi-8MTV2 Magnificent Eight
From the Liberation discord it sounds like they are planning to add more logistics and helicopter roles in the future. Resupplying fobs, convoys, etc. No timeframe but it's coming. 2021 is going to be the year of the helos for DCS so I imagine more content will be coming for them.- 1 reply
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Something weird is going on with slingloading in the Hip.
ZeroReady replied to ZeroReady's topic in Bugs and Problems
OK I was able to keep the cargo steady when staying below 100 KPH. Above that it starts to sway quite a bit, then the line seems to snap around 120 or so. -
Something weird is going on with slingloading in the Hip.
ZeroReady replied to ZeroReady's topic in Bugs and Problems
Well thanks for checking on it. I really love your campaign, hope DCS fixes the problem so I can finish it someday. I'll give it one more shot and maybe try to keep my speed really low, below 50 or 60 and see what happens. -
Something weird is going on with slingloading in the Hip.
ZeroReady replied to ZeroReady's topic in Bugs and Problems
A lot of people are saying that this happens when the load weight is 0. Could that be the case in this mission? Does the load have weight? -
I cannot complete mission 9 or 10, sorry not sure which. Where you have to sling a large crate to the oil platform. Every time I pick up the crate, I fly for about 2 minutes then all hell breaks loose. The crate just starts swinging wildly until the line breaks. I know how to slingload, I've done all the Huey campaigns, and the Oilfield campaign for the Hip. I can fly the Hip just fine at 90-100 knots while slingloading, perfectly smooth, I can correct for normal oscillations. This is something new. I just want to be sure it's a DCS bug and not just something on my end or pilot error. Here's my track. https://drive.google.com/file/d/1Hj_1nhjJqgvR_mgPNbGFyoiJgKYM-qbT/view?usp=sharing
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Oh I didn't know that about track files and 3rd party stuff. I'm not using any mods, just stock OB. Lately this campaign is the only time I fly the Hip so I'm not sure if it's just this or not. But the OP of this thread sounds like he's having the exact same problem as me and he's not running the campaign.
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Just tried the mission in the crew campaign again, same result. Here's my track. https://drive.google.com/file/d/1Hj_1nhjJqgvR_mgPNbGFyoiJgKYM-qbT/view?usp=sharing
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I'm getting it in the Spitfire too, what's causing it?
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I'm having the same problem all of a sudden. I finished Oil Field a while ago and did not have problems slinging, everything was smooth. Now I'm doing The Crew campaign and I've tried a mission several times requiring a slingload. Every time I pick up the cargo, fly as smooth as I ever have and the load starts to suddenly swing violently, till it's going higher than my chopper. Then line breaks and I fail the mission. I feel it must be a new bug, it was never like this before.
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JDAMs should not be used to attack small mobile targets anyway. If you want to plink tanks tanks from 25k feet you should be using GBU12s. JDAMS are for large stationary known targets like buildings, bunkers, bridges stationary SAMs etc. You would know the coords before you take off. GPS just isn't accurate enough for small targets, you need a laser.
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The Enemy Within 3.0 and Warthog II
ZeroReady replied to baltic_dragon's topic in A-10C The Enemy Within Campaign 3.0
Best bet is to just retry the mission from the beginning, it's most likely due to DCS just doing DCS things with regard to ground unit pathing. -
If I enter the desired time on target for a steerpoint, following the speed guidance always gets me there late. As the desired time approaches I am always still around 10 miles away.
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TMS up with cursor over radar contact to change to bugged target, then TMS up again to change to Single Target Track.