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jojo

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Everything posted by jojo

  1. No, there is no "cycle" command. You have to break lock then lock the new one.
  2. Polar coordinates means that you are moving TDC in angle and range in PPI mode. If you set the TDC at 20Nm, and move it left to right or the opposite, the TDC will make an arc of circle. It was previously like that in PPI and X/ Y in B scope. But IRL, it doesn't move like that, it moves in X/ Y mode (top/ bottom & left/ right). So they make it happen in PPI display mode too. But it seems that the TDC is struggling to lock target in PPI mode when you get far from center line. So the TDC gate aperture is there to customize a circle around the TDC to lock the target, to compensate situation where you would put TDC on target and it wouldn't lock. It seems that there is a problem translating X/ Y coordinates on PPI display.
  3. jojo

    AV-8B Status

    Yes, you're right. Lately I'm enjoying CasmoTV content. I'm watching his videos and he drew me back to the Harrier I didn't flew for a while. The guy is US Army AH-64 & OH-58 pilot, so even if he isn't Harrier pilot he has an interesting approach to AG missions, and the videos are good. Maybe Razbam could partner with him for AV-8B features videos ? DCS AV8B Harrier- dropping JDAMs on preplanned targets like a boss - YouTube AV8B DCS Harrier; using TOO to hit multiple targets - YouTube AV8B DCS Harrier- Arrogant Apache pilot tells you the Top 5 things you need to know - YouTube
  4. I don't know what was the language of the interview, but translating from Russian "missile" often becomes "rocket". Plus I don't see the interest in putting so much emphasis on AG rockets. ED already communicated they were developing new ways to compute missiles performances (CFD).
  5. Apparently, ED plans is to re-do all weapons developed by 3rd party studios. I have a really bad feeling for Super 530D.
  6. Yes, indeed, it's there
  7. Yep, that's my feeling too in M-2000C. Just shift your head back while looking straight ahead, and hit VR reset command (or Numpad 5). Then it's ok, when I look down I feel like wearing the flight suit
  8. I’m not a Tomcat expert, but unloading at high altitude to go through transonic speed is quite common practice. Watch this fun story, the pilot describes the same acceleration procedure.
  9. It's a good reminder, thanks
  10. Impressive work guys Can you do your editing in "Saved Games" or do you have to do it in Core folders (loosing it at each DCS World update) ?
  11. In DCS World graphical setting try to set MFD Resolution to 1024. Then DebugTool Super Sampling to 1.5 and MSAA x2 should allow you to read VTB just fine if you look at it. Your hardware should allow that. Just looking at it by lowering the eyes won't make it because you would be out of lenses sweet spot. But yeah, sure, if it doesn't cut it for you, use VTB export.
  12. Well, VTB means Head Down Display. This feature in game is to export the radar display on another screen. There is no HMD on Mirage 2000C. So you can do it, but it's detracting from the experience of flying a 1980'-1990' Fox 1 fighter.
  13. It's planned for next update on December 16th.
  14. The thing is CCPL + PI is correct for roll guidance. CCPL alone uses the same symbol but works in the opposite direction. It doesn't really make sense to use the same symbol differently, it's confusing.
  15. For the record, a ground crew explained this to me. He added that the feeders bars going up and down is a way to check that fuel transfer works correctly. For instance if you have 2500kg of remaining fuel, and the feeders only go down, you have a fuel transfer problem.
  16. Actually, the engine burns fuel from the feeders. Once the feeders drops to a certain amount, it's completed from the other tanks. But this behavior isn't simulated in DCS. IRL, with external tanks, level drops to 550kg then it's completed to 590kg and back and forth. Once external tanks are empty, the level drops to 480kg, then completed to 520kg and back and forth. Once below 2x480kg, it will continuously decrease. At 2x250kg = 500kg, you will have the "NIVEAU" amber warning.
  17. Maximum crosswind for landing is 25kt...
  18. Yes, MSAA x2 does help in VR. You can try to lower a little bit gamma, around 2.0 or 1.9...
  19. I'm afraid you didn't understood how the fuel system works. First, everything is in kg, not liters. Secondly, the vertical bars are only for feeders and x100kg, not x1000kg. As long as you have fuel in external tank, the feeders will stay full around 600kg. And your total fuel will be more than the feeders as long as you have more than 1200kg...
  20. jojo

    Mirage F1 hype

    Spanish Mirage F1 display.
  21. If it's anywhere near the M-2000C pilot, it will be a blast Best VR pilot right now !
  22. We are talking about the FPS issue here. The problem seems to be tied to Graphic Card drivers: I’m also a new user. I noticed that even in look up, with low altitude filters, the radar seems to be blind. on the opposite, at high altitude you can spot a F-5E at 30km... I don’t know how much realistic it is ?
  23. It's a new hardware which requiers new adaptation. Yes, there is a sweet spot, yes you need to turn your head instead of just tilting your eyes. But for take off, landing, catapult launch and carrier landing, formation flying and in flight refueling...it's so much better. I really enjoy it during dogfight and having to fully turn my head to track the target. And actually, looking at videos, you end up taking the same positions as fighter pilots in real cockpit. Off course, if you have head mobility issues (health), it isn't for you.
  24. Hi, I’m also using the Rift S at the moment. It’s true some writings are small, but it’s even worse on MiG-21Bis Overall, the cockpit is quite simple with few switches. Take the time to study the cockpit in the manual and then on screen. Knowing the cockpit does help a lot. If you can afford it with your hardware, set PD 1.0 in DCS, and Super Sampling between 1.3 and 1.5 in DebugTool. Google it, it’s installed by default with Oculus software. With these settings, I rarely need to zoom to read the switches. I also removed the rubber nose flaps, so I can see the keyboard by looking down around my nose. To get the pilot you need to use “Shift + P” to toggle it on/ off. I would say you don’t want it for start up, but once you start taxiing or flying it’s ok. From my point of view, the default head position is too far aft. When I look back or the side, I feel like I have the head inside ejection seat. Shoulders aren’t aligned with my real shoulders and so on. So I shift the head back looking forward, I hit “VR centre” on my stick, and it’s perfect (it’s with the others VR zoom commands). Have fun
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