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draconus

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Everything posted by draconus

  1. There is some report:
  2. It's not really a problem. There are multiple reasons why we have no civilians in DCS apart from the airshow crowd static. ED doesn't want DCS to be associated with videos of dying people, that's assuming they react to weapons or can be run over by a vehicle. If not - there would be stupid crowds of invulnerable people walking into fire and explosions breaking all immersion. And the obvious one - performance. There are some statics and AI infantry to choose from - place however many you want on the map - including the cows and enjoy the life. I'd like myself to have some civilians esp. for transport, rescue and COIN missions or just to make a challenge in avoiding casualties around targets.
  3. They won't do it unless it's officially announced and WIP. Here's the most active wish thread for the Vietnam aleady:
  4. Playability and flight freedom I guess. It's not a side-scrolling game. 200nm works fine for Caucasus though.
  5. Yeah, thanks for that and I also hope for additional features and improvements Currently CQ, cyclic ops, bolters and touch&goes are not implemented. You can turn off taxi directors (in DCS Special > Supercarrier options) but keep the cat/launch crew so you can freely taxi however you think is best. If you want to keep all the crew you'll have to block all the parking spots from fantail up to the elevator 2 with static Hornets. That way you'll be directed to park (and spin) around elevator 1 after trap so it'll be short way to the cats 1/2.
  6. There are some tech vehicles that allow aircraft to call repairs but I guess you mean repairing ground units? Both are unrealistic unless it's hours-days repairs. The newer the map the better assets: You can go all creative with M92 assets: Generally I support the wish but it's more like Combined Arms overhaul that is frequently wished for in parts or the whole. https://forum.dcs.world/forum/967-wish-list/
  7. A wish is a wish but your expectations are unrealistic. They don't make ultrawide type of maps in DCS. The city with just a flat satellite image texture is not acceptable either especially as well modeled LA or Frisco would be a major selling point.
  8. I took a few minutes to create simple mission in Caucasus, put a CVN-71 sailing 27kts, then 4 Tomcats group including 1st unit for Player and 4 AI Hornets group. Hornets start up in the sixpack in front of you. You have to wait a few minutes on Elevator 2 and after the Hornets start taxiing the brown shirts are starting to be available returning to their spots. Then you can use Salute binding to call one (not the Salute from ground crew radio comms!) and continue with your startup. F14 supercarrier test Caucasus.miz
  9. Either they're down or run on other (older) version.
  10. Seems logical and by design. Why would it show what's not there? That's what it means exactly when qty=0. https://wiki.hoggitworld.com/view/DCS_func_getInventory
  11. Sorry, can't help you with this one, I don't have Germany map. Only Caucasus, Nevada, Marianas, Syria and Persian Gulf.
  12. Pro sims and game sims are much closer these days than ever due to tech availability and PC computing power but it's mostly the purpose and data accuracy (esp. on confidential stuff) which divides them apart. You can't deny the officially used definitions from wiki though.
  13. Apparently some prefer it and even pay for it.
  14. Try keybind Salute instead of the one from ground crew radio comms. If it's cold start - salute, wait a bit, if nothing happens, salute again. Can you share this mission so we could test?
  15. No, it all works fine for the Tomcat. If you have problem it's probably mission related, so please, be specific or add a short track.
  16. You feel? No screenshot or track? It depends on time of day and weather.
  17. What entry barrier? Almost all modules are free to test and 2 are free permanently. Be it by yourself or with a friend as an instructor in the two seat trainer - it's all there already. For single player you just click Instant Action and you fly - just like I do it with 5-10 year old kids I used to let play my DCS. "OK, I fly, how to shoot? You click here, now gun trigger is working. Cool!" One thing at a time you learn if you want. Most don't want to learn. They just want to play. DCS lets you do that too but that'd be just like testing vehicles in WT. How seating back seat while your friend is flying is better than good video tutorial or a mission walkthrough with comments? You can take over the stick and ask questions. But you can't pause or rewind like in a tutorial. You don't see what your friend is doing or clicking. That's bad for learning. Again, I'm not against Texan. It's cool aircraft, alright. What learning possibilites it would bring as a new free 2-seater trainer? None. It's all already here with L-39 or C-101.
  18. It's not mission related fyi.
  19. Yes but only because they already sold P-51D and could provide TF-51D, 2 years later, with minimal effort. Note that AT-6B has more powerful engine and reinforced structure so it's not just an avionics, sensors and weapons upgrade, which means also FM model changes. I don't argue when someone just want to fly particular aircraft and we even have a few trainers in DCS but they are not needed at all in that role for the game unless you really want to recreate RL trainings. If someone feels overwhelmed there are Flaming Cliffs aircraft to ease up the first steps. As already said all available to try for 2 weeks for free.
  20. We're talking about 2-3 years of development for the team of at least 2-3 very talented and experienced people to make aircraft model, full cockpit, systems, controls, FM, DM, sounds, textures and skins - who's gonna pay for their work?
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