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Everything posted by grafspee
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@hazzer look at his oil gauge it is 30C oil temp. Second thing look how engine building revs, in DCS it immediately jumps in to idle rpm here it took couple good seconds to do it most of time revving just below 500rpm. Any way oil pressure looks extremally high in P-51 in DCS even at temp 40C pressure is going above red line, and i can remember that some time ago this was not an issue, before ED did some changes or tweaks in to oil system. At cold temp oil pressure would go up very high, so there is a certain critical point when engine can not be started unless prewarmed by other means. When P-51 was operated at cold temp, pilot had to dilute oil for 2 minutes before shut down, so he could start engine next day with no danger of very high oil pressure.
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Second thing P-51 engine in dcs gain rpm very fast when you starting it up, if you puch throttle a bit and star the engine rpm goes up immediately, when in RL engine it take some time to establish idle rpm, this definitely impact how fast oil pressure rising. In RL P-51 you need to crack throttle otherwise you wont start cold engine.
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During take off the plane inertia playas big role, if you develop right or left swing by using rudder, centering it wont stop this movement it will stop eventually but not instantly, so you have to apply opposite rudder to kill the swing. The biggest issue in DCS is over controling the plane. But first check if you don't have any duplicated controls, DCS by default assign random thing to all your axis, you may end up with rudder axis assigned to throttle or roll or pitch axis, so before setting up clear them just to be sure Oh and do not click Clear All button it will wipe all your bindings, i mean all, including ESC button assign Instead select column and click clear category
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DCS do not model this initial behavior, and skips to point where engine generate max oil pressure for given temp and engine rpm. If you notice that oil pressure start rising as soon engine is cranked which impossible to get any oil pressure at starter rpm. Looks like oil system in engines in DCS are air bleeded out before start up. Another thing is that DCS do not model is higher engine rotation resistance while cold, which often require a little bit of more throttle to maintain same idle speed compere when engine is warmed up.
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150 octane fuel advantage was only in Max MP, overall 130 is much better. Problem is to properly simulate engine running on 150 fuel. 150 had significantly much higher spark plug fouling issue.
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@Cool-Hand I some how don't see this happening.
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When handle is moved forward it opens air scoop under the prop's hub, at speed this scoop increases air pressure so it act like compressor, at 0 speed it does nothing. So it increases max throttle height for Low and High blower speeds. Here i am cycling RAM air handle back and forward. You definitely want this to work if you are fighting high, or in gap between low and high blower switch.
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That is one good question.
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DCS folder/mods/aircraft/bf-109k-4/input/bf-109k-4/keyboard
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@Reflected if only mosquito was equipped with revers thrust props, with that we could generate some crazy turn rate :P. I think in B-17 pilot is forbid to bank plane more the 30 degrees, pass this point b-17 will continue to roll, in mosquito aileron input required to maintain bank angle is very noticeable for me.
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correct as-is Engine over heat issue is back
grafspee replied to BSS_Vidar's topic in Bugs and Problems
Thermostats are set as maintenance manual says to set them. -
@Doughguy Yes, when speed is steady it is not a problem. Problem appear when speed is rapidly reduced then shutter doors won't keep up so, like you said, it is good to just pre open them before.
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I'm not so sure, ground practice shooting is not a problem in dcs, you can spawn as many truck as you want, so i assumed that they want to practice shooting on planes, he said that every load out ends up in flames, which fits situation when plane got burst from 4 20mm cannons. Nevertheless i could be wrong here
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@Boosterdog still not a good idea to shoot your buddy with those, for me it would make even more devastating effect on plane. OP is asking for non lethal ammo which would act exactly like live ammo but it would not harm target at all.
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I use auto cooling for both oil and coolant (tested it many many times and i don't agree with statement that auto mode do not open cooling doors and lead to overheat, this is not true, system always opens them fully when needed, only problem is actuation speed for coolant doors which is way to slow compare to how coolant gains temp and here i smell some miss modeling, i'm sure that system would be redesigned if things were like in DCS), when flying with both wide open you are sacrificing quite a chunk of performance, another con is high chance to overcool engine many times mentioned in Flight manual but this is something that DCS players don't need to worry about since engine in DCS does not care what coolant temp is, throttle reaction is exactly the same at 0c and at 100c. High alt performance advantage is not so big over D-9 and K-4 since those planes are German response to high performing fighters like P-51 so at height they don't fall far like A-8 or G-6 109 do. Maneuverability degrade with alt for all planes, due to average lower IAS, simply planes can not reach those speeds at high alt, so some aerobatic maneuvers become unavailable at height, try loop the plane at 35k, maybe Spitfire is capable of this but sure very difficulty . Planes with generally high low speed performance like Spitfire will shine at high alt especial when equipped with excellent engine and due to average higher mach number. And here comes the main issue about P-51, since cooling system looks very inefficient, at speeds 200mph it sometime struggle to cool engine, at 35k don't expect to have +300mph IAS and when turning speed drops to 200mph or less here where temps goes sky high.
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@LeCuvier Thank you very much.
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I can't find entry for governor switch in K-4, someone could tell me pls
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Non-lethal rounds? Is there something like this at all, anything projected from those guns and cannons, with similar trajectory will be lethal.
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Stop gap between represents 2 refuels, first is the fuel second is mw50, the second one is bugged.
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I think that 109 don't have landing lights at all.
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Engine exhaust flames. Are they realistic?
grafspee replied to Terry Dactil's topic in DCS: Mosquito FB VI
Me as well. -
Engine exhaust flames. Are they realistic?
grafspee replied to Terry Dactil's topic in DCS: Mosquito FB VI
This one much better Flames change shape, because pilot move throttles, i can hear that props are unsynced and wof wof sound changes frequency