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Zyll

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Everything posted by Zyll

  1. Can you check if you are at 70 feet MSL with gear down? Zyll @ TAW
  2. its right here: https://github.com/FlightControl-Master/MOOSE/tree/master/Moose Development/Moose null
  3. The DCS.lua is downloadable from that link. It's included in Moose, but you don't need Moose to use it. Zyll @ TAW
  4. https://github.com/FlightControl-Master/MOOSE/tree/master/Moose Development/Moose
  5. i realize i'm necroing an old thread, but the DCS.lua which is included in the Moose package has all the DCS scripting API prototypes, so if you just include this in your project, then you have intellisense for the DCS script language (more or less)
  6. Nope not in this latest Openbeta patch Zyll @ TAW
  7. Interesting, thanks for that info. Admittedly I don't quite understand undervolting to improve performance, it's always been overclock and overvolt for stability. If you are undervolting for performance reasons, and not to keep the system cool and quiet, can you help explain for a caveman like me? Zyll @ TAW
  8. I thought the 5800x3d cannot be overclocked using PBO. Am I mistaken? Zyll @ TAW
  9. I paid full price for a burger last week. This week they are offering a buy one get one free deal, which I buy. It would be nice to be able to give away the extra burger since I can't eat both, rather than throwing it in the trash. I think it's a good idea man. Zyll @ TAW
  10. Wow, I went through almost the exact same upgrade path as you! Asrock b350 Ryzen 1600X -> 3600 -> 5800x3d GTX 1070ti -> 6900XT if you haven't already, check for a bios update for your mobo prior to swapping chips, and be sure to turn on SAM (resizable bar). Totally in love with the fact this mobo lasted so long, and was so cheap from the start. Zyll @ TAW
  11. Unless I'm mistaken, I think that's only a stopwatch, and doesn't show current time Zyll @ TAW
  12. Awesome, I'm glad it helped you as well. I think this is a very very recent update, it wasn't mentioned in the Change Logs to my knowledge, but for HOTAS nerds like us, it is certainly a welcome update.
  13. Does this short video on button off positions help? Zyll @ TAW
  14. Ahh I didn't understand the issue, my apologies. Maybe you could have the recovery tanker spawn later in your mission, so it doesn't run out of fuel too early and RTB. Zyll @ TAW
  15. You shouldn't need to use Moose anymore for this tasking. Zyll @ TAW
  16. Just a small note, running this mod prevented the Halloween pumpkin lights at the airfields from rendering (they were the usual taxiway lights). Yeah I was confused too, lol. Zyll @ TAW
  17. Try flying a constant distance from the target, ie. offset to your side. I believe the picture should become alot sharper when you are neither approaching nor moving away from what you are looking at. Zyll @ TAW
  18. An AIO is more prone to break down eventually (mine did), whereas a huge block air cooler like the Noctua will never die (the fans could, they can be replaced). Also case depth and RAM clearance are things to watch out for with big air coolers. I have had both, I prefer air cooling. Zyll @ TAW
  19. It goes in Program Files Zyll @ TAW
  20. ED is modelling the AH-64D here, not some fictional Blue Thunder OP one-man-army aircraft. Sent from my SM-A715W using Tapatalk
  21. Can you explain how the fuel check works, and would you do it while flying after hitting c-aux for the Robbie tank? I am fuzzy on this aspect of the Apache. Thanks! Zyll @ TAW
  22. 5900x3d is rumored to have more cache then 5800x3d, so this may not be an apples to apples comparison. M1Combat already pointed this out earlier. It's a futile exercise to try to guess how the two will compare, when one doesn't have official specs yet. Zyll @ TAW
  23. In case it's not totally clear, you will still need to be connected to SRS on the correct server in order for this to work. The Hornet cockpit simply communicates via SRS (similar to how the radio controls work) which then communicates with LotAtc. Zyll @ TAW
  24. Don't think you can. Honestly you are lucky you are even seeing waypoints, because more often than not, I don't even get to see the route for most flights (AI, human, multiplayer, singleplayer). It seems random when it decides to show or not. Sorry, I'm not much help. Zyll @ TAW
  25. Agreed with the above. Try testing on flat elevation and see if you still experience the issue. Maybe there is a bug that you have identified with respect to boresight accuracy. Zyll @ TAW
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